Media Server :: NetStream.Play.StreamNotFound Not Dispatching?
Nov 3, 2009
I'm recording audio using FMIS, the file is being saved out as a FLV file and I am able to play it back. Eventually that file may be deleted after some time and I would like to notify the user if the file is no longer available. I was expecting to see NetStream.Play.StreamNotFound after deleting the file on the server but I'm not getting that message. Instead I get:
--> NetStream.Play.Reset--> NetStream.Play.StartAnd nothing plays which is expected since the file is deleted, but I dont get the right message. I'm calling the file like so:ns.play ("flv:file_to_stream");
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Aug 3, 2011
I would like to have the possibility to detect when NetStream is not working (i.e. the name used in initialization can't be found on the server side). The StreamNotFound doesn't work at all. I've read that it's the fault of the Flash Media Server, which automaticaly creates new stream, if it cannot be found (of course it's an empty stream - what is wrong from my point of view). Is it true? If yes, can I disable it on the server side, so I could easily detect if the stream name is correct?
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Jun 1, 2010
I'm using OSMF v.95 to handle my video playback. When my streaming videos finish, the following error is triggered:"NetStream.Play.StreamNotFound"I want to be able to re-play the videoor scrub back, but the stream is unusable after that error.I've tested against a few different streams - here is one:
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Mar 2, 2011
I used NetStream.play("invalid-live-stream-url") to play an invalid live stream. The other arguments are using default, e.g. start = -2, len = -1.
The menu says that when we use the default "start" and "len" to call "NetStream.play", "Plays the live stream until it is no longer available. If a live stream of the specified name is not found, Flash Player plays a recorded stream until it ends."
However, I do not have a recorded stream on the server that has the same name as the live stream, and I did not get the expected "NetStream.Play.StreamNotFound" error.
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Nov 5, 2010
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.
With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:
info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.
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Sep 23, 2010
I am streaming pre recorded audio files (mp4) to an AIR client. I have tried two different solutions,
streaming the file directly with the NetStream.play("mp4:xxxxx.m4a") and creating a server side playlist, adding the same sound clip and then streaming the playlist. The problem is, when streaming the playlist i get a few NetStream.Play.InsufficientBW, this does not happen when streaming the file direct. Both solutions uses bufferTime=1.0
I would like to use a server side playlist to implement a simple key solution so that the client dont know the full path to the file, but instead sends a key to a custom server side function that looks up the file path and creates a stream for the client.
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Jun 15, 2010
I'm streaming mp3 on flash media server 3.5 on linux version, and very often come accross with that problem, when the buffer.length become 0 on client side, the streaming will stop with NetStream.Play.Stop event, and will not be continued. I think this case it should wait always till the data arrives and never should stopping. Some more info : I tested on applications/live folder, and the mp3 files are created dynamically during the playing, and the creation speed is almost the same like the playing speed, so those are not fix files.
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Nov 15, 2011
i've created a sub-folder called dvr under fms 4.0 applications. i made a test of playing a video named sample.flv then at the same time i publish it to the same fms 4.0 server with a different video name: "mergedVideo".the asc at the fms server as following:
application.onAppStart = function()
{
trace("app start : " + application.name);
[code]...
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May 23, 2011
i have application that streams videos from fms .i try to play video of 240 seconds, but when playback reaches 180 seconds i got NetStream. play. stop . it happens regularly at the same time.why does it happen? is it encoding of the video??
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Sep 16, 2011
NetStream.play(streamName, -1); This seems to be working wrong.if I have recorded an flv on server using FMS and FMLE with only audio with name "myaudio" and then after if I try to play a live stream using NetStream.play("myaudio", -1) then it plays the recorded stream. I believe that documentation says that it should start a live stream instead of playing recorded stream as the second argument is -1. Is this a bug in NetStream.play method?
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Oct 20, 2011
I am experiencing an issue with playback on RTMPE streams. after investigation it seems that the FMS server is firing the NetStream.Play.Complete message at random points, indicating that a stream has ended. This is happening and random points during the stream, not even close to the end.[code]As you can see roughly 17mins into playback...although the stream is 1 hour 24mins long.I have tested this numerous times, and each time it is at a different point in the stream.Intermittently the NetStream.Play.InsufficientBW warning is being fired prior to NetStream.Play.Stop.I am using a player built on OSMF 1.5
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Dec 1, 2009
I have a series of mp4 videos (H.236 @ 22 fps) streaming from an akamai FMS serve via RTMP protocol in flash player 9+ with AS 3.My goal is to create client side playlists that smoothly switch from one stream to another. I am creating these playlists using a series of netStream. play (filename,start,len) methods. If I don't use an offset for the start parameter, then the stream switches smoothly from one video to the next with not noticeable jump or jerkiness. However if I introduce a start offset, say a few seconds in, I start to see a quick little hiccup or pause between the seams as it switches from one playlist stream to the next.
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Feb 8, 2010
We've upgraded our production servers to 3.5.3 on Windows 2008, and now I'm seeing a lot of "NetStream.Play.InsufficientBW" statuses in our client app's log The server is streaming a very low bandwidth live video/audio stream, and the client has more than plenty of bandwidth to play it The stream doesn't exhibit any audio drops or skipped frames, and there are no message drops on the server side We have had clients complaining of random disconnects. Does anyone know why I might be getting this message
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Mar 29, 2012
I am working on the Audio-Video application having two Flash Media Server, One is Flash Media Interactive Server and another is Flash Media Streaming Server.I am publishing stream on Flash Media Streaming Server and receiving stream from Flash Media Streaming Server. Flash Media Interactive Server publish stream to live folder "rtmp://xxx.xxx.xx.xx/live" Flash Media Streaming Server from server side code.when application.onPublish of Interactive server dispatch then the stream published by interactive server has been republished to live of the streaming server and from there client receive stream by
making connection with live folder of Streaming server. Stream from streaming server received successfully but
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Nov 29, 2011
I have an FLEX application where I need to know if the LIVE stream on FMS exists when I do a NetStream.play();
Example:
var stream = new NetStream(nc);
stream.play("streamnotexists");
How can I pick the error on play how are trying to play a tream that not exists ?
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Sep 19, 2010
I want to limit server recorded netstream length to 10 secs at client side using as3. How can I do that?
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Jul 30, 2009
I'm trying to make an application that streams audio from an audio stream, but the NetStream seems to never connect. I don't have Flash Media Server.
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Apr 25, 2011
I'm creating a video chat app using Flash Media Server 4 and Flex, using RTMFP for peer-to-peer.
No matter what I try, I cannot mute a user's NetStream. I tried receiveAudio(false) and that does not work.
I tried capturing the stream SoundTransform and setting the volume of that to 0, that does not work.
I tried setting the mx VideoDisplay volume to 0 and that does not work.
I can set the alpha of the VideoDisplay, so its really strange that I cannot set the volume.
BTW, I am not trying to mute the mic of the user who launched the app, that I can do. I'm trying to mute one of the other users stream in the Flex app, that way the app makes it possible to not hear people who are perhaps being offensive.
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Jan 26, 2010
I'm using the following code to attempt to get netStream.time on the serverside.....i've tried various ways googled it but have come up short...what code do i need to use so i can track a streams progress from the server side?
myStream = Stream.get("home1");
setInterval(time,5000,myStream.time); function time(myStream){ trace(myStream); }
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Mar 23, 2010
I have an FMIS 3.5 app where I am attempting to publish multiple streams to an edge server.I have found that if I loop through my list of streams and attempt to publish to the edge server (i.e. as fast as possible), the publishing will fail They succeed if I have some delay between the publish calls.
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Jun 25, 2009
I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?
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Jul 10, 2009
I'm working with a custom made Flash video player using FMS (Wowza, actually).The video is working, yet when I access the BytesLoaded and BytesTotal,I get 0 (zero) for each.This even persists as the video is loading and playing.It's as if it is not even being registered at all.Here's the code:
var amountPlayed:Number = Math.round(ns.time * tlInterval) / Math.round(duration * tlInterval) * tlInterval;
controls.tl.width = Math.round(amountPlayed) * controls.tlw / tlInterval;[code].....
I tested this with a similar player that uses progressive downloading instead, and I get real data.
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Jun 23, 2010
Would I be able to send a image using NetStream or NetConnection?
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Nov 23, 2010
I have application that uses the send functionally in the NetStream on the server-side. When a connect to the app using rtmp I am able to see the send come thru but if the app uses rtmfp it does notI gone thru all the examples in setting up a mutlicast app and I know the app works because when I publish a video out everyone in the group sees the video. The only thing not working is send. I've also set dataReliable to true.
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Apr 7, 2011
Both NetConnection object and NetStream object has a client property. Can I use the same client for both objects?
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May 14, 2011
I'm trying to get the metaData as usual with NetStream object from FMS but in RTMFP protocol but doesn't work.However, with RTMP my code (which is coming from onMetaData example in livedocs)it works.
Is it need any special metchod/properties to get the metadata with rtmfp ?
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May 2, 2010
I'm trying to send metaData from client to FMS server when recording Webcam video and have implemented sending of metaData as stated on Adobe's help page at: http:[url]....
However when I play the recorded video from FMS, my custom metaData properties trace "undefined".I can trace default metaData properties such as duration or videocodecid successfully,but not my custom properties such customProp,width or height. Here is part of my code that is related to the issue: private function
ncNetStatus(event:NetStatusEvent):void [code].....
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Oct 29, 2010
I've googled this and come up empty. All I am trying to do is create a netstream and assign a group to it like so:
var netstream;
var groupSpec;
groupSpec = new GroupSpecifier("foo");
trace("groupSpec: "+ groupSpec);
[Code]...
If I remove the groupSpec optional parameter I successfully connect the NetStream. According to the docs [on this page] I should be able to identify a GroupSpecifier in the NetStream constructor.
Is this a bug? Is there another way to do this?
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Dec 26, 2010
I notice that, when I pause the video, the event "NetStream.Buffer.Flush" is triggered. And according to the language reference: "Data has finished streaming, and the remaining buffer will be emptied.", I have to re-buffer it, right? However, also according to the reference, it shouldn't stop buffering:Starting with Flash Player 9.0.115.0, Flash Player no longer clears the buffer when NetStream.pause() is called. This behavior is called "smart pause". Before Flash Player 9.0.115.0, Flash Player waited for the buffer to fill up before resuming playback, which often caused a delay.I'm using Flash Professional to do the debugging, and the traced version number is: MAC 10,0,22,91, and the streaming server is FMS4
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