Media Server :: Netstream Play And Publish Simultaneoulsy?
Nov 15, 2011
i've created a sub-folder called dvr under fms 4.0 applications. i made a test of playing a video named sample.flv then at the same time i publish it to the same fms 4.0 server with a different video name: "mergedVideo".the asc at the fms server as following:
application.onAppStart = function()
{
trace("app start : " + application.name);
[code]...
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Feb 27, 2011
I am developing a C++ program to connect FMS via RTMP, and then publish a live stream I can't use FMLE here because I need collect the H.264 NALU from somewhere and forward them to the FMS.I write a demo app, which parses H.264 encoded FLV file, and send the VideoTag in the FLV as RTMP Message content for publishing.Finally, I make it run and I can see some frames of video!But the problem is: The video does not play smoothly and it just updates some frames.
Then I looked at the NetStream event and found that:Everytime when there is a NetStream.Buffer.Full event, the frame in the video is updated and display correctly But immediately there is another NetStream.Buffer.Empty event followed and the video is frozen.
[code]...
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Jun 27, 2011
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="[URL]" layout="absolute" creationComplete="init();">
<mx:Script> <![CDATA[
import mx.controls.Alert;
import mx.core.mx_internal;
import flash.media.Camera;
[Code] .....
So, I play the record video , but there is no image , just voice
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Nov 5, 2010
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.
With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:
info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.
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Sep 23, 2010
I am streaming pre recorded audio files (mp4) to an AIR client. I have tried two different solutions,
streaming the file directly with the NetStream.play("mp4:xxxxx.m4a") and creating a server side playlist, adding the same sound clip and then streaming the playlist. The problem is, when streaming the playlist i get a few NetStream.Play.InsufficientBW, this does not happen when streaming the file direct. Both solutions uses bufferTime=1.0
I would like to use a server side playlist to implement a simple key solution so that the client dont know the full path to the file, but instead sends a key to a custom server side function that looks up the file path and creates a stream for the client.
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Nov 3, 2009
I'm recording audio using FMIS, the file is being saved out as a FLV file and I am able to play it back. Eventually that file may be deleted after some time and I would like to notify the user if the file is no longer available. I was expecting to see NetStream.Play.StreamNotFound after deleting the file on the server but I'm not getting that message. Instead I get:
--> NetStream.Play.Reset--> NetStream.Play.StartAnd nothing plays which is expected since the file is deleted, but I dont get the right message. I'm calling the file like so:ns.play ("flv:file_to_stream");
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Jun 15, 2010
I'm streaming mp3 on flash media server 3.5 on linux version, and very often come accross with that problem, when the buffer.length become 0 on client side, the streaming will stop with NetStream.Play.Stop event, and will not be continued. I think this case it should wait always till the data arrives and never should stopping. Some more info : I tested on applications/live folder, and the mp3 files are created dynamically during the playing, and the creation speed is almost the same like the playing speed, so those are not fix files.
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Aug 3, 2011
I would like to have the possibility to detect when NetStream is not working (i.e. the name used in initialization can't be found on the server side). The StreamNotFound doesn't work at all. I've read that it's the fault of the Flash Media Server, which automaticaly creates new stream, if it cannot be found (of course it's an empty stream - what is wrong from my point of view). Is it true? If yes, can I disable it on the server side, so I could easily detect if the stream name is correct?
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May 23, 2011
i have application that streams videos from fms .i try to play video of 240 seconds, but when playback reaches 180 seconds i got NetStream. play. stop . it happens regularly at the same time.why does it happen? is it encoding of the video??
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Aug 17, 2011
I've noticed an issue while creating one way (A publish B play) stream through RTMFP. When I try to create connection between computers behind the same NAT (same IP) stream playing is not fired at all, but on the other hand the same code works on remote computers (different IPs).This issue arose after releasing final release of Flash Player, in a beta release everything works fine.We checked NAT settings and there are no differences for this cases.
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Sep 16, 2011
NetStream.play(streamName, -1); This seems to be working wrong.if I have recorded an flv on server using FMS and FMLE with only audio with name "myaudio" and then after if I try to play a live stream using NetStream.play("myaudio", -1) then it plays the recorded stream. I believe that documentation says that it should start a live stream instead of playing recorded stream as the second argument is -1. Is this a bug in NetStream.play method?
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Oct 20, 2011
I am experiencing an issue with playback on RTMPE streams. after investigation it seems that the FMS server is firing the NetStream.Play.Complete message at random points, indicating that a stream has ended. This is happening and random points during the stream, not even close to the end.[code]As you can see roughly 17mins into playback...although the stream is 1 hour 24mins long.I have tested this numerous times, and each time it is at a different point in the stream.Intermittently the NetStream.Play.InsufficientBW warning is being fired prior to NetStream.Play.Stop.I am using a player built on OSMF 1.5
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Dec 1, 2009
I have a series of mp4 videos (H.236 @ 22 fps) streaming from an akamai FMS serve via RTMP protocol in flash player 9+ with AS 3.My goal is to create client side playlists that smoothly switch from one stream to another. I am creating these playlists using a series of netStream. play (filename,start,len) methods. If I don't use an offset for the start parameter, then the stream switches smoothly from one video to the next with not noticeable jump or jerkiness. However if I introduce a start offset, say a few seconds in, I start to see a quick little hiccup or pause between the seams as it switches from one playlist stream to the next.
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Feb 8, 2010
We've upgraded our production servers to 3.5.3 on Windows 2008, and now I'm seeing a lot of "NetStream.Play.InsufficientBW" statuses in our client app's log The server is streaming a very low bandwidth live video/audio stream, and the client has more than plenty of bandwidth to play it The stream doesn't exhibit any audio drops or skipped frames, and there are no message drops on the server side We have had clients complaining of random disconnects. Does anyone know why I might be getting this message
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Jun 1, 2010
I'm using OSMF v.95 to handle my video playback. When my streaming videos finish, the following error is triggered:"NetStream.Play.StreamNotFound"I want to be able to re-play the videoor scrub back, but the stream is unusable after that error.I've tested against a few different streams - here is one:
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Mar 29, 2012
I am working on the Audio-Video application having two Flash Media Server, One is Flash Media Interactive Server and another is Flash Media Streaming Server.I am publishing stream on Flash Media Streaming Server and receiving stream from Flash Media Streaming Server. Flash Media Interactive Server publish stream to live folder "rtmp://xxx.xxx.xx.xx/live" Flash Media Streaming Server from server side code.when application.onPublish of Interactive server dispatch then the stream published by interactive server has been republished to live of the streaming server and from there client receive stream by
making connection with live folder of Streaming server. Stream from streaming server received successfully but
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Sep 19, 2010
I want to limit server recorded netstream length to 10 secs at client side using as3. How can I do that?
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Jul 5, 2011
My clients use Flash Media Live Encoder to publish the audio+video to my server. In some case, I want to allow my clients to publish only Audio and no video but I cannot control it via the FMLE, they can even select the video to publish.
I wanted to know if there is any way in which on the server side, I can allow my client to publish only Audio and no Video?
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Jun 22, 2011
I'm using Flash to play a RTMP stream to a Wowza server.
I publish my microphone with
m_MicStream.publish ("mic_user1", "live");
Unfortunately, my receiving end only supports AAC audio. Is there a way to publish AAC audio with Flash?
Note : I tried the mp4:mic_user1, but it does not work. The stream negociation seems ok, but the received audio is garbage
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Jul 30, 2009
I'm trying to make an application that streams audio from an audio stream, but the NetStream seems to never connect. I don't have Flash Media Server.
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Apr 25, 2011
I'm creating a video chat app using Flash Media Server 4 and Flex, using RTMFP for peer-to-peer.
No matter what I try, I cannot mute a user's NetStream. I tried receiveAudio(false) and that does not work.
I tried capturing the stream SoundTransform and setting the volume of that to 0, that does not work.
I tried setting the mx VideoDisplay volume to 0 and that does not work.
I can set the alpha of the VideoDisplay, so its really strange that I cannot set the volume.
BTW, I am not trying to mute the mic of the user who launched the app, that I can do. I'm trying to mute one of the other users stream in the Flex app, that way the app makes it possible to not hear people who are perhaps being offensive.
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Jan 26, 2010
I'm using the following code to attempt to get netStream.time on the serverside.....i've tried various ways googled it but have come up short...what code do i need to use so i can track a streams progress from the server side?
myStream = Stream.get("home1");
setInterval(time,5000,myStream.time); function time(myStream){ trace(myStream); }
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Mar 23, 2010
I have an FMIS 3.5 app where I am attempting to publish multiple streams to an edge server.I have found that if I loop through my list of streams and attempt to publish to the edge server (i.e. as fast as possible), the publishing will fail They succeed if I have some delay between the publish calls.
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Jul 28, 2010
have an error in the publication of a Live (Webcam) to a CDN (Level3).when "ns.publish (STREAM_NAME 'live')" 'it is returned an error"NetStream.Record.NoAccess 'Thank you to those who use AS3 application to connect to their CDN (Akamai, Level3 ...) oftell me if they encounter a problem.I use the same code has always been to publish a Live (Webcam) to serversstreaming (FMS RED5, etc ...) and can be summarized as follows:nc = new NetConnection ()nc.connect (HOST_URL)../..ns = new NetStream (nc)ns.publish (MON_STREAM 'live') this works on all versions FMS 2.5, 3.0, 3.5, etc. ..Since a migration of my FMS version 2.5 to 3.5 this code does not work anymore!the worst is that Flash Media Encoder (FME 3.0) it is operating properly.So is there a feature to broadcast a live publishing point on a CDN (LEVEL3)?The CDN turning on the fact that if it works with FME is that it is the code that raisesproblem ... without more information.The FMS version uses "special" of FMS, but until now I had no worries!In general the user CDN use hardware encoders ...
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May 31, 2011
i have problem with publish with fms.i have a song play in back i have microphone to sing and camera when publish in mp4 the voice is ok and camera good. But the song play in background dont have good quality.
1- can i separate voice and song in my microphone? if yes do you have an exemple? because the sound o f voice is ok but song in background not good
2- else can mix my original song mp4 to camera and microphone? and publish record all with fms?
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Jul 3, 2011
i am building an live streaming website and i am use
1- FMS
2- Apache webserver
i have made the subcriber and i works well .but i need to build the publisher to allow users to broadcast thier stream from thier cameras.i have tested a publisher which was build using actionscript and it didn't work untill i have installed the fms on my localhost , but i need a publisher which any user can use in his web browser .
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Nov 16, 2011
I want to build an application to stream h.264 video from the browser, how can I be able to do this? I can't seem to find the playerglobal.swc anywhere, I have Flash CS5.5
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Apr 5, 2012
"To serve streams over a cellular network, one of the streams must be audio-only. For more information, see HTTP Live Streaming Overview.To publish an audio-only stream, enter the following in the Flash Media Encoder Stream field:livestream%i?adbe-live-event=liveevent&adbe-audio-stream-name=livestream1_audio_only&adbe-audio-stream-src=livestream1If the encoder specifies individual query strings for each stream, use individual stream names instead of the variable %i:livestream1?adbe-live-event=liveevent&adbe-audio-stream-name=livestream1_audio_onlylivestream2?adbe-live-event=liveevent&adbe-audio-stream-name=livestream2_audio_onlyTo generate a set-level variant playlist when using an audio-only stream, specify the audio codec of the audio-nly stream. Specify the audio and the video codec of the streams that contain audio and video.For more information about using the Set-level F4M/M3U8 File Generator, see Publish and play live multi-bitrate streams over HTTP.
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Jun 25, 2009
I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?
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Jul 10, 2009
I'm working with a custom made Flash video player using FMS (Wowza, actually).The video is working, yet when I access the BytesLoaded and BytesTotal,I get 0 (zero) for each.This even persists as the video is loading and playing.It's as if it is not even being registered at all.Here's the code:
var amountPlayed:Number = Math.round(ns.time * tlInterval) / Math.round(duration * tlInterval) * tlInterval;
controls.tl.width = Math.round(amountPlayed) * controls.tlw / tlInterval;[code].....
I tested this with a similar player that uses progressive downloading instead, and I get real data.
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