Media Server :: Video Complete Triggering "NetStream.Play.StreamNotFound"?
Jun 1, 2010
I'm using OSMF v.95 to handle my video playback. When my streaming videos finish, the following error is triggered:"NetStream.Play.StreamNotFound"I want to be able to re-play the videoor scrub back, but the stream is unusable after that error.I've tested against a few different streams - here is one:
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Nov 3, 2009
I'm recording audio using FMIS, the file is being saved out as a FLV file and I am able to play it back. Eventually that file may be deleted after some time and I would like to notify the user if the file is no longer available. I was expecting to see NetStream.Play.StreamNotFound after deleting the file on the server but I'm not getting that message. Instead I get:
--> NetStream.Play.Reset--> NetStream.Play.StartAnd nothing plays which is expected since the file is deleted, but I dont get the right message. I'm calling the file like so:ns.play ("flv:file_to_stream");
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Aug 3, 2011
I would like to have the possibility to detect when NetStream is not working (i.e. the name used in initialization can't be found on the server side). The StreamNotFound doesn't work at all. I've read that it's the fault of the Flash Media Server, which automaticaly creates new stream, if it cannot be found (of course it's an empty stream - what is wrong from my point of view). Is it true? If yes, can I disable it on the server side, so I could easily detect if the stream name is correct?
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Oct 20, 2011
I am experiencing an issue with playback on RTMPE streams. after investigation it seems that the FMS server is firing the NetStream.Play.Complete message at random points, indicating that a stream has ended. This is happening and random points during the stream, not even close to the end.[code]As you can see roughly 17mins into playback...although the stream is 1 hour 24mins long.I have tested this numerous times, and each time it is at a different point in the stream.Intermittently the NetStream.Play.InsufficientBW warning is being fired prior to NetStream.Play.Stop.I am using a player built on OSMF 1.5
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Mar 2, 2011
I used NetStream.play("invalid-live-stream-url") to play an invalid live stream. The other arguments are using default, e.g. start = -2, len = -1.
The menu says that when we use the default "start" and "len" to call "NetStream.play", "Plays the live stream until it is no longer available. If a live stream of the specified name is not found, Flash Player plays a recorded stream until it ends."
However, I do not have a recorded stream on the server that has the same name as the live stream, and I did not get the expected "NetStream.Play.StreamNotFound" error.
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Nov 5, 2010
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.
With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:
info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.
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Sep 23, 2010
I am streaming pre recorded audio files (mp4) to an AIR client. I have tried two different solutions,
streaming the file directly with the NetStream.play("mp4:xxxxx.m4a") and creating a server side playlist, adding the same sound clip and then streaming the playlist. The problem is, when streaming the playlist i get a few NetStream.Play.InsufficientBW, this does not happen when streaming the file direct. Both solutions uses bufferTime=1.0
I would like to use a server side playlist to implement a simple key solution so that the client dont know the full path to the file, but instead sends a key to a custom server side function that looks up the file path and creates a stream for the client.
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Jun 15, 2010
I'm streaming mp3 on flash media server 3.5 on linux version, and very often come accross with that problem, when the buffer.length become 0 on client side, the streaming will stop with NetStream.Play.Stop event, and will not be continued. I think this case it should wait always till the data arrives and never should stopping. Some more info : I tested on applications/live folder, and the mp3 files are created dynamically during the playing, and the creation speed is almost the same like the playing speed, so those are not fix files.
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Nov 15, 2011
i've created a sub-folder called dvr under fms 4.0 applications. i made a test of playing a video named sample.flv then at the same time i publish it to the same fms 4.0 server with a different video name: "mergedVideo".the asc at the fms server as following:
application.onAppStart = function()
{
trace("app start : " + application.name);
[code]...
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May 23, 2011
i have application that streams videos from fms .i try to play video of 240 seconds, but when playback reaches 180 seconds i got NetStream. play. stop . it happens regularly at the same time.why does it happen? is it encoding of the video??
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Sep 16, 2011
NetStream.play(streamName, -1); This seems to be working wrong.if I have recorded an flv on server using FMS and FMLE with only audio with name "myaudio" and then after if I try to play a live stream using NetStream.play("myaudio", -1) then it plays the recorded stream. I believe that documentation says that it should start a live stream instead of playing recorded stream as the second argument is -1. Is this a bug in NetStream.play method?
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Dec 26, 2010
I notice that, when I pause the video, the event "NetStream.Buffer.Flush" is triggered. And according to the language reference: "Data has finished streaming, and the remaining buffer will be emptied.", I have to re-buffer it, right? However, also according to the reference, it shouldn't stop buffering:Starting with Flash Player 9.0.115.0, Flash Player no longer clears the buffer when NetStream.pause() is called. This behavior is called "smart pause". Before Flash Player 9.0.115.0, Flash Player waited for the buffer to fill up before resuming playback, which often caused a delay.I'm using Flash Professional to do the debugging, and the traced version number is: MAC 10,0,22,91, and the streaming server is FMS4
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Jun 27, 2011
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="[URL]" layout="absolute" creationComplete="init();">
<mx:Script> <![CDATA[
import mx.controls.Alert;
import mx.core.mx_internal;
import flash.media.Camera;
[Code] .....
So, I play the record video , but there is no image , just voice
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Dec 1, 2009
I have a series of mp4 videos (H.236 @ 22 fps) streaming from an akamai FMS serve via RTMP protocol in flash player 9+ with AS 3.My goal is to create client side playlists that smoothly switch from one stream to another. I am creating these playlists using a series of netStream. play (filename,start,len) methods. If I don't use an offset for the start parameter, then the stream switches smoothly from one video to the next with not noticeable jump or jerkiness. However if I introduce a start offset, say a few seconds in, I start to see a quick little hiccup or pause between the seams as it switches from one playlist stream to the next.
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May 2, 2008
Hoped this would ave been fixed in as3 but this event does not always get triggered. Seems to be related to the encode. Anyways I would like to see others approach to this issue.
Currently I have place a condition in the NetStream.Play.Stop event to check if the ns.time is > the duration-1;
[as]
if (ns.time > duration-1){
playing = "complete";
}
[as]
I have noticed this does even work consistantly unless I change it to ns.time > duration-2.
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Apr 30, 2010
I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy.I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams.
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Feb 8, 2010
We've upgraded our production servers to 3.5.3 on Windows 2008, and now I'm seeing a lot of "NetStream.Play.InsufficientBW" statuses in our client app's log The server is streaming a very low bandwidth live video/audio stream, and the client has more than plenty of bandwidth to play it The stream doesn't exhibit any audio drops or skipped frames, and there are no message drops on the server side We have had clients complaining of random disconnects. Does anyone know why I might be getting this message
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Mar 29, 2012
I am working on the Audio-Video application having two Flash Media Server, One is Flash Media Interactive Server and another is Flash Media Streaming Server.I am publishing stream on Flash Media Streaming Server and receiving stream from Flash Media Streaming Server. Flash Media Interactive Server publish stream to live folder "rtmp://xxx.xxx.xx.xx/live" Flash Media Streaming Server from server side code.when application.onPublish of Interactive server dispatch then the stream published by interactive server has been republished to live of the streaming server and from there client receive stream by
making connection with live folder of Streaming server. Stream from streaming server received successfully but
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Nov 29, 2011
I have an FLEX application where I need to know if the LIVE stream on FMS exists when I do a NetStream.play();
Example:
var stream = new NetStream(nc);
stream.play("streamnotexists");
How can I pick the error on play how are trying to play a tream that not exists ?
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Oct 7, 2009
My application is samaatvlive in which right side video list when user click on specific video then first play ad then flv video. It is custom player.
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Jul 12, 2011
i have a linux machine with two NICs, one for Apache/PHP (port 80) and the other for FMS 4 (ports 1935, 80). I need to use RTMPT over port 80 due to our organization wireless network restrictions. I think i have set up everything right, but we cannot see any video using the wifi clients. Apparently, the problem disappears when opening the firewall and allowing port 1935 traffic.
[Code].....
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May 24, 2011
is it possible to play recorded video file which is stored in another room(instance)? for example, I have file "video.flv" on the server at "/streams/room1" if user is connected to room2, can he ask flash media server to play "video.flv" from the room1; something like this, client side:
var ns:NetStream = new NetStream(nc);
ns.play("../room1/video", 0);
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Jun 21, 2011
I use Flash Media Server 4 and Flash Media Live Encoder 3.2 for a strem rtmp.
I set FMS url to rtmp:localhost/livepkgr and I set stream name to :livestream.m3u8
I started FMS and I'd want to play my stream in a HTML5 video tag.
I have not changed FMS4 parameter, and I'd want to insert the src attribute in video tag.
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Feb 15, 2011
I am developing Video Chat over Ip (including audio and text too). But I am unable to get the proper startup material for my desktop application.
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Sep 23, 2010
I'm trying to get Flex Builder 3 to play a live video stream with Flash Media Server and Flash Live Media Encoder.
I'm able to stream pre-recrorded (vod) flvs in flex from flash media server.
I'm able to stream live video using Flash/FMS/Flas Live Media Encoder, but not with Flex.
This code streams pre-recorded Video on Demand flvs, but not live streams:
If I change source to "rtmp://localhost/live/livesream.flv, I get nothing.
<?xml version="1.0"?><!-- controlsvideodisplayVideoDisplayFMS.mxml --><mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:HBox> <mx:Label text="RTMP FMS 2.0"/> <mx:VideoDisplay autoBandWidthDetection="false" source="rtmp://localhost/vod/Legend.flv"/> </mx:HBox></mx:Application>
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Aug 31, 2011
I want to take a long video and only play a specific segment of it, based on user selection. Can this be done with FMIS?
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Oct 17, 2011
start a video playing from a precise point in time?Using rtmp protocol to stream a video:rtmp:\my-servervodmy-video.mp4is it possible to use a similar form, as the following:rtmp:\my-servervodmy-video.mp4 =00:20:21to start video file from that point?
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Oct 10, 2010
is it possible to play video stream from non-adobe(or homebrew server), in the newest flash player(10).It looks like the VideoPlayer only plays the stream from FMS? Is it the business model of Adobe?
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Sep 23, 2011
the question is,a client which can use "rtmfp" to connect to a FMS server,and the connecting success,Whether Can not guarantee that the client can play the Multicast video? because the client may be behind a Special firewall So he may connect to the FMS server ,but can not use P2P to connect to the members those are in the group?
If the answer is "yes",Whether i should make a check function that make these client back to "RTMP"?
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