ActionScript 3.0 :: No Looping Once Preloader Was Added?
Feb 23, 2010
So I have a looping SWF file that I uploaded on my website. It played perfectly until I decided to add a preloader. I set up the Flash file with 2 Scenes, "Preloader" and "Scene 1" .The Preloader scene will play just fine. After the preloader plays, Scene 1 then begins to play as it should. However, once the animation ends, instead of looping like it did before, it just stops on the first frame. How can I get my SWF to play the Preloader, and then continue looping the main animation (Scene 1)? Here is my AS:
[Code]...
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Feb 22, 2010
So I have a looping SWF file that I uploaded on my website. It played perfectly until I decided to add a preloader.
I set up the Flash file with 2 Scenes, "Preloader" and "Scene 1" .The Preloader scene will play just fine. After the preloader plays, Scene 1 then begins to play as it should. However, once the animation ends, instead of looping like it did before, it just stops on the first frame.
How can I get my SWF to play the Preloader, and then continue looping the main animation (Scene 1)?
Here is my AS:
import flash.events.ProgressEvent;
function update(e:ProgressEvent):void
{
var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
[Code].....
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Mar 22, 2011
I have a .swf file that is not looping although I have added the parameter to do so. It plays just the once, and at the end of the video it stops instead of looping.
<div id="video">
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="211" height="316" id="FLVPlayer" style="visibility: visible; ">
<param name="movie" value="FLVPlayer_Progressive.swf">
<param name="quality" value="best">
<param name="wmode" value="opaque">
[Code] .....
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Oct 26, 2009
I made a basic slideshow it's not interactive it just loops, each time it loops the preloader loops with it so you see it each time. How would I get rid of that preloader looping?
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Aug 1, 2011
I also have a bit of code to stop the video from playing and then resuming again.import flash.net.NetConnection;import flash.net.NetStream;import lash.events.AsyncErrorEvent;import flash.events.NetStatusEvent;import flash.utils.Timer;
/*1)convert the video into an flv or f4v supported format2) go to library and select new video3)place the video to the stage4)give an instance name of videoHolder*/var myVideo:NetConnection = new NetConnection ();//null because we are going to use the video
[code].....
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May 8, 2010
My latest Flash project is almost finished apart from one small but annoying thing. The first frame containing the preloader and no images keeps playing on loop with the rest of the movie, I just want the rest to loop and the preloader to disappear for good when it's finished doing it's preloader thing! I'm guessing there's some actionscript I have to put somewhere to stop the first frame playing on loop, I'm just not sure what or where. Here is the test page with the flash as header: [URL].
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May 23, 2010
My latest Flash project is almost finished apart from one small but annoying thing. The first frame containing the preloader and no images keeps playing on loop with the rest of the movie, I just want the rest to loop and the preloader to disappear for good when it's finished doing it's preloader thing! I'm guessing there's some actionscript I have to put somewhere to stop the first frame playing on loop, I'm just not sure what or where.
Here is the test page with the flash as header: [URL].
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Aug 10, 2011
MovieClip Preloader keeps looping movieI made a MovieClip preloader and everything workes fine.The problem is the movie that I am loading keeps looping.Is there any way to stop this from looping?I used Flash CS5, AS2. Here is the code that I am using:
bar._visible = false; border._visible = false; this.createEmptyMovieClip("container", "100"); my_mc = new MovieClipLoader(); preload = new Object(); my_mc.addListener(preload);[code].............
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Aug 10, 2011
I followed the MovieClip Preloader tutorial and everything worked fine. The problem is the movie that I am loading keeps looping. Is there any way to stop this from looping? I used Flash CS5, AS2.Here is the code that I am using:
bar._visible = false;
border._visible = false;
this.createEmptyMovieClip("container", "100");
[code].....
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Mar 27, 2005
I am still a NooB to Flash, but did finally get to build a successful preloader (ahem). Now that I have that built, I was wondering if it is possible to loop a sound within the preloader 'scene'. This is what I have built for final production:cene 1: Diesel Startup SoundScene 2: Preloader movie, while main movie loads (w/ loopable diesel engine sound?)Scene 3: Sounds stop, plays 10 sec movie, then 'goes to url'Can anyone point me in a direction to see a preloader w/ looped sound, or a project that shows how to do this? Or, even better, show me how the code should look? I'm getting lost in code!
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Mar 27, 2005
I am still a NooB to Flash, but did finally get to build a successful preloader (ahem). Now that I have that built, I was wondering if it is possible to loop a sound within the preloader 'scene'. This is what I have built for final production[code]...
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Apr 17, 2006
Have used the preloader at [URL] and it seems to work fine however after the last frame of the movie it appears to flick (quickly) back to the preloader info, note I want the movie to loop continually. Is there a way I can add something that will make the movie loop direct to frame two and miss the preloader?
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Jan 21, 2011
I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!
Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,
[code].....
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Feb 2, 2010
The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?
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Feb 2, 2010
I am fairly new to Flash and I am constructing a website. The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?
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Apr 24, 2010
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
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Sep 15, 2009
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
[Code]....
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Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
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Dec 18, 2011
I've got an external preloader from this tutorial [URL] and i would like to merge it with an preloader from oxylusflash (its a premium preloader)
[Code]...
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May 23, 2002
i tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
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Jan 15, 2004
changing a preloader I have into a preloader that can be used for loading external swf.Now the code for the preloader is
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes/1000);
totalkbytes = Math.ceil(totalbytes/1000);
[code]....
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
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Apr 27, 2010
i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code:
var loader_mcl = null;
var target_mcl = null;
var preload_anim_visible:Boolean = false;[code]......
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Jul 16, 2010
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
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May 10, 2009
I'm trying to access a movie clip on stage but my event listener doesn't seem to respond to the added to stage event. I've checked the code and it seems to be correct but just doesn't work. the movieclip i'm trying to trace is sb.
[Code]...
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Nov 27, 2009
I'm getting a list of movieclips with attached scripts to display, but when I try to put them on the sceen nothing shows up.I can trace the elements in the list and it will tell me there are elements there.I can trace getChildAt(numChildren -1) and it will tell me there is something there but nothing is visible.If I generate the list in the constructor of the class that handles the displaying it does show them, but when I try to load them when they are actually needed they don't show up.Here's a simplification of the code(its a small part of a larger project and I can't put all of it up somewhere public)This code does what it should do(unfortunately that is not what I need done)
Code:
package foo.bar
{
import flash.display.MovieClip;
import flash.display.DisplayObjectContainer;
[code]...
The traces all show up so I know its running the method, the traces tell me it adds stuff the the screen, but what I see on the screen remains completely stagnant, as if nothing is being added.
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May 10, 2010
Im trying to use the added eventlistener. When a child is loaded i then wish to trigger to a function. But the function seems to be triggering before the graphic is load.I am using this for some press loader functionality before a database is queried.[code]The above if statment works. But inizRequestOfData() seems to be trigged before the loading of anygraphic is done.
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May 10, 2010
Im trying to use the added eventlistener. When a child is loaded i then wish to trigger to a function. But the function seems to be triggering before the graphic is load. I am using this for some press loader functionality before a database is queried. My code looks like this....
loadingicon = new loadIcon();gridCradle.addEventListener(Event.ADDED, loadiconAdded);gridCradle.addChild(loadingicon); public function loadiconAdded(e:Event) { if (e.target == loadingicon) { troot.debugger.htmlText+="icon loaded" gridCradle.removeEventListener(Event.ADDED, loadiconAdded); inizRequestOfData(); } }
The above if statement works. But inizRequestOfData() seems to be trigged before the loading of anygraphic is done.
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May 20, 2010
In the actionscript below I am trying to get it so that if the rateablevalue text field is less than 18000 then the raterelief_txt text appears, but if it's more than 18000 the yousave_txt, the pound_txt and the results_txt appear. I want them to disappear if a different value is added afterwards.
[Code]...
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Jan 24, 2011
I've just added a flash application to my web app. And from time to time, I get emails from users (very rarely though) with screenshoot and information that they don't see flash. I've investigated that those users have flash plugin installed, and they can see flash in other browsers. On the screenshoot there's blank white space instead of flash - no messages on bars that flash plugin is missing, nor information in place where flash should appear. Some of those users were accessing my application within PC located inside company. Is it possible that it's some kind of browser policy is blocking the flash? is it possible to provide user with a message if flash is blocked somehow or no flash plugin is installed?
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Jul 21, 2011
I am making a simple xml gallery that loads in images into a movie clip that looks like a Polaroid. So, the idea is that flash will see how many image need to me imported. Then in the for loop it will add child the Polaroid mc (which has been exported for actionscript and the class named "Polaroid"). The inside that Polaroid mc there is an empty mc called "polimageHolder_mc" that I want to load the xml loaded image into. I keep getting this error "TypeError: Error #1010: A term is undefined and has no properties", when I use the code below. It makes sense to me but my syntax is obviously incorrect. [code]...
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