ActionScript 3.0 :: No Line Numbers In It

Jul 15, 2009

I have no line numbers in AS 3, how do I get them back ?

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Flash :: Change CS5 Line Numbers Color?

Mar 5, 2011

Is there a way to change the color of the line numbers in the Actions Panel / .as file on Mac OS X?

i see the Windows version of Flash CS5 has this ability, or is colored blue/cyan by default (see screenshot) while the Mac version is gray.

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ActionScript 2.0 :: Creating A Timeline (a Line With Numbers)

Apr 8, 2008

I want to make a timeline spanning the year -3000 up to the year 2100. I want it to have a prefixed width between the numbers, 100px, and it has to add up with 50 years every time.

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ActionScript 3.0 :: Error Checking - Possible To Get Line Numbers?

Aug 6, 2009

Is there any way to have flash give an error line number? I get errors, but it takes forever to find out where they are taking place unless I put a "trace(start function X" "trace(end function X" everywhere. just having a random error somewhere in all the files? It tells me which function it hit the error, but in visual studio you could trace it back, so I can see where in the program it's being called....

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Flash :: Debug - Flex App Compiled With Eclipse Fdt Doesn't Show Line Numbers On Errors

Mar 28, 2011

I have firefox 3.6.15 with flash debug version 10.3. whenever an error occurs a popups comes up with the error and a stack trace but it does not line numbers of each leaf in the stack trace which makes it more difficult to debug. how to configure it to actually show line numbers ?

I think it may relate to how I compile my flash application. (i think!) i use eclipse FDT 4.2 to compile and i added the following compiler flags: -debug=true -compiler.verbose-stacktraces i think these parameters should be enough but I may be wrong.

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ActionScript 2.0 :: Code In Flash To Read It Line By Line But Its Only Showing The First Line Out Of 5 Lines?

Dec 17, 2009

i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:

var NigeriaNumber:Number;
var stateName:String;
var year:String;

[code].....

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ActionScript 2.0 :: Generate A Variable Number Of Random Numbers Less Than 16 With No Duplicate Numbers

Nov 2, 2004

how to do this and not found much, so here goes:

I want to generate a variable number of random numbers less than 16 with no duplicate numbers

Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.

if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.

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ActionScript 3.0 :: AIR Handling Large Numbers - Convert A String Having Numbers To An Integer

Feb 18, 2010

I am trying to convert a string having numbers to an integer.

//15 9's are there
var str:String="999999999999999"
var res:Number = new Number(str);

But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?

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ActionScript 3.0 :: Generate Four Random Numbers With Total Of 4 Numbers Equal To 100?

Feb 19, 2011

Generate four random numbers with the total of the four numbers equal to100?[code]...

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ActionScript 3.0 :: Creating Function To Pick Out Numbers From A Set Of Numbers?

Nov 18, 2009

create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.

In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.

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ActionScript 2.0 :: Pick 6 Random Numbers From 49 Numbers?

Aug 18, 2010

what is the syntax to pick how can i pick 6 random numbers from 49 numbers

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ActionScript 3.0 :: Generating Random Numbers Between Two Numbers?

Apr 1, 2011

I am generating random numbers between two numbers by the code bellow:

ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));

But I need a code which will return some times '3' and some times '-31'. Not the number between them.

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ActionScript 3.0 :: Adding Up Odd Numbers From An Array Of Numbers?

Mar 7, 2012

I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.

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Flash :: Get Actionscript3 To Type Cast Numbers And Ints In XML Files As Numbers And Ints?

Aug 28, 2009

Everything seems to be a string right now & that kinda ruins the whole xml as an internal data structure thing, I don't need a big tree of string I need typed data :-/ Are there any changes I can make to either my XML files or my AS3 code that will force it to cast ints as ints and Numbers as Numbers? Or maybe some kind of type schema I can impose? Not really worked with XML til recently so chances are I'm just ignorant of the canonical way to deal with this...

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ActionScript 3.0 :: Line Games - Transform A Line Drawn By The Player Into A Hit Detectable Sprite ?

Feb 13, 2009

I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage.Player is able to draw a line anywhere on the stage. The ball will bounce/roll along the line such that the player can guide it at will. I don't think the coordinate rotation will be a problem for me but I can't figure out how to transform a line drawn by the player into a hit detectable sprite -- or realkly any way that I can get those line coordinates into my coordinate rotation routine. To keep it simple, I'm just working on the first part of the problem, getting the line to where I can hit test or know its position.Here is my code so far:

package
{
import flash.display.Sprite;
import flash.events.MouseEvent;[code]........

It always traces 0,0 instead of my current line coordinates - and even those I don't think would be sufficient.

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Professional :: Static Text After Line Break Disappears Unless At Small Line Spacings

Oct 18, 2011

in Flash CS4 I have static text like: Line1 and line2 It's in 9 point Arial Regular as a device font. If I set the line spacing below 3.9 the second line dissappears from the compiled SWF file. It still shows in the FLA file. The same thing happens at 6pt but NOT at 5pt or less.

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ActionScript 2.0 :: Load A Text File Using Line Breaks As A Delimeter Rather Than Having A &var= At The Beginning Of Each Line?

Mar 5, 2004

Is it possible to load a text file using line breaks as a delimeter rather than having a &var= at the beginning of each line? Like by a for instance? I have a text file with about 1000 lines that I need to load/display.

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Flash :: Using The Pen Tool - Line Automatically Connects Between The Two Points In A Straight Line

Jul 3, 2009

I'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.

Am I doing something wrong? The next step is to fill this area, but with the straight line effect that I am getting, this becomes impossible. I should point out that the instruction states that the pen tool line should extend off the stage. I have done this, but even then on clicking on the first anchor point the shape is closed incorrectly.

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Actionscript 3 :: Wait For Each Line Of Code In A Function To Be Executed Before Moving On To The Next Line?

Jun 29, 2011

I am trying to dispatch an event but not sure when I should do it to get the right results. The first event "submitClicked" is in the right spot and works great. However, the second event "dataReady" seems like it might be a problem. I need it to be dispatched after this.compiledFormData is set.Does AS3 wait for each line of code in a function to be executed before moving on to the next line?

// --------------------------------------------------------------------
public function submitForm()
{

[code].....

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Flash - When Drawing A Freehand Line With The Cursor, How To Make It A Dashed Line

Nov 23, 2011

I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.

Class File (DrawingArea):

package
{
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.MouseEvent;

[code]....

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ActionScript 3.0 :: Multi-line Text Field Auto Line Break

Sep 26, 2007

When a Dynamic Multiple line text field is used in Flash CS3, it has a very annoying feature that auto inserts a line break at the end of inserted text. It also auto inserts a line break if no text is entered too.

I'm having a problem with this because the text is being saved from flash to a text file on the desktop. With every multi-line text field there's a nasty looking line break.

Any way of "turning off" this auto-line-break-at-the-end feature?

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Regex :: Replace Contiguous Line Feeds Or New Line Characters With A Single Newline In Flex

Dec 26, 2011

I need to replace multiple contiguous new line/line feed characters in flex with a single new line character.

Example:

The string

"My name is blah blah

My name is blah
"

Should be converted to

"My name is blah blah
My name is blah
"

Hope the example makes it easier to understand.

I am using a component to render it.

I guess using regex would be the easiest way to do this, but still it would be great if people can point me out to references/examples to get this done with ease.

I am using flex 4.5.

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Actionscript 3 :: Drawing An Arrow At The End Point Of The Line Using Line Slope?

Jan 9, 2012

I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.

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ActionScript 2.0 :: Draw A Line On Mouse Movement, Not The Static Line?

Jun 24, 2009

draw a line on mouse movement, not the static line.

I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.

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ActionScript 3.0 :: Draw A Straight Line Then Drag Out A Dotted Line?

Feb 3, 2012

I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.

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ActionScript 3.0 :: Adding Line Breaks After The Line Of Text

Apr 6, 2011

I'm attempting to add line breaks after the code I've included below. I know that I need to add a " " after the line of text, but I haven't had any success.
 
textField.appendText(""+ bldg.S11[i].Title.text())textField.appendText("Square Footage: "+ bldg.S11[i].SF.text())textField.appendText("Tenant: "+ bldg.S11[i].Tenant.text())textField.appendText("Status: "+ bldg.S11[i].Status.text())

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Flex :: Reading Large CSV File Line By Line?

Oct 8, 2010

I need to read a large CSV file (8-15 MB) and generate a LineChart in Flex AIR. Since Chart need data in structurd format like XML. When I read CSV and convert it to XML object 8 MB file size become 24 MB XML object and not able to graph.

Best solution is to read Line by line and read only part of data. How can I acheive this in Flex AIR ? Is it possible to read line by line in Flex.

Otherwise what are the best ways to draw a graph in FLEX using large data.

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ActionScript 2.0 :: Draw Line Like Flash Line Tool?

Mar 12, 2010

I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing[code]...

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ActionScript 3.0 :: MCs To Be Joined By A 1px Line And When The MC Moves The Line Stretches?

Feb 26, 2010

I have three MCs in a proximty menu (ie when the mouse is close they go to the mouses position and follow it).

My question is, I want the MCs to be joined by a 1px line and when the MC moves the line stretches and moves with it...how do I do this?

This maybe a bad explanation so here is a link to back it up...

[Code]...

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ActionScript 2.0 :: API-draw: Check If Line Intersects Another Line

Apr 13, 2005

I'm making a very simple game that lets you draw a curve by hand (using lineTo to the mouse position on mousemove) but now, I need to check wether the line intersects wiith another part of the same line (e.g. a loop)

I first used an onrollover command, and that worked, but not always because the mouse moved too fast (same with hittest with mouse). Then I pre-drawed the line in another mc, used hittest on it, and if it wasn't intersecting, draw it in the real mc. But that didn't work because it used the bounds to test. I guess the best way is to use some mathematical formula, but that would mean I have to save all my coordinates in an array..

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