ActionScript 3.0 :: Output Cart Array Into Dynamic TextField
Jan 14, 2010
I am trying to output my cart array into a dynamic text field and format it. After the user clicks 'add' I am using...
ActionScript Code:
//insert product data into cart array
details.push([ItemCode,ItemColor,SecondColor,Price,Description]);
//reset text box
var textoutput:String = "";
//loop through contents
[Code] .....
How can I format each value? Ineed some sort of neat table style output but how to do this in flash.
It outputs the array just fine, but what I want to do is add in a line break here and there to make it more beautiful. In the dynamic text field properties there is an option for "Render text as HTML". With the option checked I tried adding in <br> and/or <p> HTML tags but all it does is prints out the "<br>" instead of making a new line. (I also have the text field set to Multiline.) Is there anyway to get it to have a line break?
I created a project ih a lot of traces everywhere. Now, is there any way to put the whole output text into a dynamic textfield ? I'm searching for a way to do so with AS3.
I'm stuck on this tutorial trying to learn how arrays functions. My task is to declare a variable, write an array, loop through the array and output the match in a textfield already created on stage. This code does that, but it gives me the match in number, instead of writing the name I get the number from the array, 2. How can I get the textfield to display the name Stian?
var bestevenn:String = 'Stian' var mineVenner:Array= new Array();mineVenner[0]='Janne';mineVenner[1]='Liv';mineVenner[2]='Stian';mineVenner[3]='Henri
How exactly do I emulate a shopping cart? I don't want to actually send any info, I just want to have the person click on something they want, then later be able to review the items "collected".My prof "showed" us how and this is what I have (but it doesn't work).
(I added the _global. thinking if it was a global variable, it might work. It didn't work before either, when the variable was just declared in the same AS window as the above function.)
addToCart is the instance name of the movie clip you click on to add the item to the cart. mainCont.cartContent.cartItems is the path to the movie clip where I want the items to show up.
pieceThumb is the name of the movie clip I want added to the cart (the name of the clip, not the instance name). Pushing this to the array works, as when it is traced, the word "pieceThumb" shows up.
cartLink is the link to the shopping cart, so that when you click on it, this function is called. I'm assuming it makes the items show up, but nothing appears. So I'm assuming this is what's broken.
This sounds so simple, but its to save me doing things like this:
Code: var Lol:Array = new Array(); Lol["Rofl"] = 0;
_root.Lol_Rofl = Lol["Rofl"]; Just to get the array value to display in a dynamic textfield, is there any other more efficient way so that I do not need to declare a seperate variable with the value of the array data to get it to display?
I have created an array, and everything seems to be going okay, although I am unable to capture the array's data properly. The Trace function returns something like this :
[Code]....
I need to put ALL that information into a dynamic text? what I am getting now is only the last entry.( Example myItemList[2], but no myItemList[1] or myItemList[0] ) here is the code:
[Code]....
Another option would be to take all this info and put it into 1 variable or something, but I'm not sure how to do that either.
var tabData0: Object = new Object(); tabData0.tab1 = new Object(); tabData0.tab1.names = new Array();
[Code]....
I want to combine this output with a few more to refer to my object / array. The remoteHolder contains the value I need to know which object (tabData0, tabData1, etc) to retrieve the info from.
I'm trying to Have multiple buttons that when clicked on, they display a text unique to each button. I don't want it to simply throw a textfield on top of the old one but rather to hide the other text field and insert a new one.
ActionScript Code: var fl_TF:TextField; var fl_TextToDisplay:String = "Text 1"; var fl_TextToDisplay2:String = "Text 2";
[code]....
Clicking on 'button', it displays the proper text.Then when I click on 'hider' button, it displays the right text and takes the text from 'button' away.However, the file crashes when I click on 'hider' first. Also, clicking on 'button' a second time doesn't take away the text that 'hider' symbol produces.
I am building a dynamic multi-line textfield that has a backdrop so I need to know about the height of the TextField. Strangely TextField.height will almost always return the right results. But sometimes (e.g. when the last line only has one word) it will return a wrong value with the last line missing. Am I doing something wrong? Or is this known to happen. And is there a good workaround? Should I use getBounds instead?[code]
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
What would be the best way to output a multidimensional array so that later on I could input it (through user input) and it won't be to hard to read it?
I am loading an array into flah with loadVars. I split the array up into many sections. myArray[i][0], myArray[i]1, myArray[i][2] ect... My questions is how can I output all of one section of the array. Like all the myArray[i][0] to a textbox. So the text box looks like this; myArray[i][0]myArray[i][1]myArray[i][2]myArray[i][3] Basicly, I am trying to load an array, and output it in a different order.
I am having problems understanding arrays. More exact, how to output them in a fashion. Say i have this array of five items, and i want to output them items starting first with a random number and then increasing by one until the array reaches the last index. But say the random number is 2? It would diplay 2 through 4 but not display 0 or 1. I would like to display 0 through what ever the initial random number was. In this case 2 through 4 would display, i would then like the 0 through 1 to display after. [code]...
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
I'm working through some tutorials from my instructor to eventually build a simple e-com website for a state park. Basically, I'm using the two as3 files shown below and trying to get "bob" in my output with an array function and trace. Load store function is intentionally coded out. When I test project, nothing comes up in output, and I have no errors.
Main012.as: package { import flash.display.MovieClip; public class Main012 extends MovieClip { public function Main012() { [Code] .....
I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.
I am working on an interactive quiz type game using arrays and multidimensional arrays.
I am trying to make a dynamic textfield say "the current question" + "Sorry, the correct answer is..." + "the second answer in the first string of answers in the array".
I think I am pretty close, but there is an error in the syntax.
Here is the line of code where I try to do this:
questionHolder.question.text=(String (cat4Questions[0]) + "Sorry, the correct answer is "+ String (cat4Answers[0,2]));
I am getting this error:
VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0.
I am trying to create a 3x3 array. When I run my code the output is only one black_mc which is the very first one and the rest doesn't appear. Can someone point it out to me my error pls.
var black_mc:Black ;var white_mc:White ; var tile:Array = new Array(new Array(black_mc,white_mc,black_mc), new Array(white_mc,black_mc,white_mc), new Array(black_mc,white_mc,black_mc)); for(var i:int=0; i<3; i++){ [Code] .....
I have a dynamic text box with the instance name "output" and three buttons (btn_A, btn_B, btn_C). What I want is when you press a button the corresponding letter should appear in the text box. What I have so far is this: