OK, heres the thing. Since i cannot stop the code from continuing while i', waiting for amf to send the data, i remember to put a simple rectangle with alpha 0 in front of the stage while waiting for amf to arrive, then remove it.
Since the amf call is done from another class. I don't know how to do this.
I'm just getting off the ground as an AS3 programmer and I'm having a lot of trouble getting Flash to recognize my packages. My intention is to keep a code library of all my AS3 source data and have Flash simply go fetch classes from there.
I have set Flash's source path to the following to accommodate my library:
C:Documents and Settings<username>My DocumentsMy DropboxCodeAS3src
However, when I attempt to include a class into a .fla, Flash gives me an error that it can't find the AS class files in the .fla's folder at compile time. So it seems to not be detecting the AS class files in the source path I have set.
Within src, the folders are structured as follows:
srcsivyrmap<AS classes here>
In my AS files themselves, I have written the package and class declarations as follows:
Code: package sivyr.map { // Includes include "flash.display.Sprite"
[code]....
And when I write an include to grab one of these classes, I write it as:
I have a button inside another button which is inside a movieclip. *whew*I have it so that when you click on the movieclip, a dialog box pops up. I have two buttons on the dialog box, but for some reason you can't click on them and when you do, the dialog box just disappears. Here's a picture of what I'm talking about, so how do i get the "YES/NO" buttons to work? Oh, the buttons are not included in that Graphic
A lot of people have .com websites & put all their classes & packages inside a com folder & then their website name to avoid any possible naming conflicts when using other peoples classes - all very sensible. I have a .co.uk website however - is there an equivelant naming standard?
I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void { MovieClip(root).centermc.gotoAndPlay(2); } skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
I'm using AS2, and trying to use AS2's packages for the first time, so I can organize my .as files properly. I'm running into some problems though I've got some classes that extend MovieClip, and I've put the class names in the Linkage>Class fields. When I publish, though, I get the error: The class or interface 'ClassName' could not be loaded. anyone know what I'm doing wrong? I tried importing the classes on the main timeline, and even including the directories of those classes on the classpaths list, but no dice
I have a package (XMLThumbLoader) that loads thumbnails and is supposed to import a scroller class(DSIScroller). The thumbloader works fine, but when I try to scroll the thumbsContainer movie clip, I get "Error #1009 Cannot acces a property or method of a null object reference". Notice that I instantiated the DSIScroller class near the end of the main package instead of underneath the import DSIScroller command. By doing this, my thumbnails show up. If I place the instantiation right under the import command, no thumbs show. I believe the issue is with the dynamically created movie clip: thumbsContainer.
Here is the main package (XMLThumbLoader) Code: package { import flash.xml.*; import flash.display.MovieClip; import flash.display.Sprite; import flash.geom.Rectangle; import flash.events.Event; [Code] .....
I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.
I guess my questions are:
1) How are libraries commonly distributed in AS3?
2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?
I'm adding a MovieClip with with the following code in the main timeline:
var mcCiclo_01:mc_ciclo=new mc_ciclo; function ciclo(event:MouseEvent):void{ addChild(mcCiclo_01); }
I want to use a button inside that movieclip to link to an external web page. I was able to do that with dot notation if the movieclip was "fisically" in the main timeline but this way doesn't work.
I've got a movieClip with some Actionscript applied to it (to make it rotate, stop onMouseOver, and continue onMouseOut).Now, I basically want a button inside that movie clip - applied to the object that's spinning.Whenever I put the button inside the movieClip, Flash doesn't recognise it. According to the SWF, the button doesn't exist.So, how do I get a button in a movieClip that has Actionscript applied to it?Or, am I going about this the wrong way and there's an obvious answer that I'm missing?(My idea is, for those who watch Stargate, to have the inner chevron ring spin, for it to stop spinning onMouseOver and then have the user click a chevron
I'm trying to add an event listener to a button inside a movieclip. I have a movieclip called MainMenuGraphic that I get from the .fla library, and inside that movie clip is a button named btnNew. When btnNew is pressed the mouse event is supposed to trigger a handler that runs a trace, but I have not been able to get that trace to show in my output window. This is my code:
How can I get a button inside a movieclip link to a frame in another movieclip on the scene?
I tried this code:
function gotoCenter(event:MouseEvent):void { MovieClip(root).centermc.gotoAndPlay(2); } skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I dont get errors with this code, but nothing happens when I click the button. What can I do?
I have made a sort of drop down menu of a movieclip. There are actually two, the first one named list_over_mc is only to detect when the mouse is in the area for when to drop down the menu (onRollOver) and the other one, list_mc, is holding the menu itself. The problem is that when the menu is down nothing happens when I click the button (now named knapp1_btn). I have tried with another but with the same sort of script (but placed outside of the movieclip list_over_mc) and that works so I'm guessing it is because the button is "over" the other movieclip.
I've basicly made a rollover menu which is nested inside a movieclip. the movieclip is put on 1 st. frame on the main timeline and I want the buttons inside the movie clip to take the user to a different frame on the main timeline, but no matter what I do it's just not working... here is some of he solutions i have tried to do:
function work1(e:Event) { //MovieClip(parent.parent).gotoAndStop("work1") //gotoAndStop("work1")
I want that this button to the clicado being executes the function stop in one movie clip, I call this button stop2, it will go to only appear when dust button that this in timeline primary will be clicado, the button if flame drinks, that this in timeline primary, and another one calls stop, that also this in timeline primary, buttons xi (timeline primary) and paraMc (timeline inside of movieclip) the two has the function of for the animation of the other movie clip called " simbolo".
I want to know I eat to place action in the button paraMc that he is inside of movie clip for, remembering that the button paraMc only appears in the screen when the clica user in the button in the green color.I already tried to make: para.paraMc.addEventListener(MouseEvent.CLICK,simbolo); but it did not function, The square in the black color is movie clip that it contains a button of it inside, when clicar in the button of green color, the function reproduces movie clip in the gray color and movie clip in the black color that contains the button. the button in the red color calls the function " chega" , the button in the black color that is inside of movie clip also calls this function.
I have a movieClip on my main timeline, that I have scripted as follows:
Code: //IT Button this.IT_mc.onRollOver = function () {
[Code]....
Basically this just makes the movie clip fade to a different color when rolled over. This works fine, but I also have individual buttons inside the movieclip that don't work. They don't rollover, or activate. As if they weren't really buttons. How do I script the internal buttons to "getURL"? I have tried the standard "on(Release)" format of doing it, and that doesn't work.
I have a sound on/off button inside of a movie clip that loads prior to the 'home state' It has a sound loop running and can be turned on and off with the button. However, when you turn the sound button off and return to a button state that it was previously running under, the sound starts up again.
I have four movieclip buttons inside my swf file.I have to add function on each movieclip. I tried it is not working.example code swf_name.butn1_mvc.addEventListener(MouseEvent.Cli ck, functionname);
I have a movieclip inside the OVER on a button, right now I have an animation that causes the button's brightness increases from 0 to 10 over 24 frames and then come stops because of a stop (). I now intend to add an animation after stop () which gets the button's brightness goes back to 0 again when you no longer hold the mouse over the button. I would therefore like to make some kind of mouseOut event that allows Movieclip go to the next frame. I have tried to insert a target path but it seems that it can't reach the movie clip inside the button.