ActionScript 3.0 :: Pixelated Overlay Effect Used By The Likes Of Group94?
Jul 13, 2010
I'm currently producing a portfolio of my photography and it's time to implement full screen images (those which span across a users screen regardless of their resolution). I know how to implement the images, but I'd like an overlay over them when they are loaded.[URL]I'm looking for either AS(3) implementation methods, or timeline based. I'm not fussed! The effect is so useful as it means smaller images can be used whilst still making images look high-quality when scaled larger.
am putting together an ezine for a client and he likes the page curl effect when exporting to swf file from indesign. I also need to place video in there too and the exported swf does not allow this. Is my only option to produce the whole thing in Flash? If so - can anyone tell me where I can get the script for creating the interactive page curl effect
Is there a way for a Flash Facebook app in an iFrame to detect if the user is a fan of the page using the Graph API for Actionscript 3? If not can I achieve the same goal using Javascript? without asking the user for permission (no access token required).
Can I import binary in Flash CS5 and export swf, without AS code likes "Embed" ?I know I can use AS code,likes "[Embed]" metadata to embed binary in swf. But , how can I do that in Flash CS5 ?
I have imported two images from PS to Flash in PNG format. They are the perfect size and ready to use (i.e. not scaling these images). When I convert them to movies, the animation looks great in Flash, but when I export them they only look good when I have the HTML settings set to "Best". If I don't have this setting on, it looks like crap (i.e. very jagged). These are photos btw, not vector images or shapes.
The reason I want this to be optimized without the control of HTML is because I am creating web banners for advertising. When I submit my swf file to the webmaster, they basically will embed the swf with whatever settings they choose. If they don't have the setting on "Best", the file looks like crap. Allow smoothing is on.
1. When I import the PNG image, can I safely select JPG compression via the Bitmap Properties? Or do I need to keep it as lossless? If I select JPG, I can considerably reduce the filesize, although I'm not sure if that causes the images to look jagged as well.
2. Is there anything I can do outside the HTML settings to display my animations without the jagged edges? I need to keep my filesize under 50Kb which is pretty hard when working with photos and animation etc.
I am making a simple little movie that reads an XML file, gets the url of the most recent nodes image and displays it.I have everything working, but the image gets pixelated when it gets sized down, and I cannot figure out how to enable smoothing with my code.I am new to A.S. so I am fumbling my way through something this advanced. From my reading I think I cannot enable smoothing because I am using a UILoader to display the image?[code]
I am calling a group of "large" jpgs into a slide show viaxml at runtime.The files are at size and with no compression as they are seelocally on a touchscreen.They look good in Pshop on screen, but when viewed in the swfthey have odd edges in t etext areas or anywhere there is adramatic shift in color or contrast. It looks like compressionissues, but I have been through each file multiple times andnothing seems to be wrong.Is there a limit to what file size can be imported andmanaged clearly by flash?Movie is 1924 x 1200 and the slideshow running in the windois 1277x959(rgb,jpg,files@72DPI)Image quality is very important on these because they are on
I'm having problems with image resolution...I'm using .png files, and the color/reso looks great in the flash file, but when I play the swf, the resolution gets all pixelated.
I have a swf embedded in a HTML page at 100% - so it resizes with the page. In this I am dynamically loading jpegs... however, if the swf is displaying at anything other than its original size the jpegs look clumsily pixelated... which would be understandable if they were bigger than their native size, but it also happens when theyre smaller....
I created a flash image gallery for my site but the images look pixelated. I really don't like the way they look. Im fairly new to web design and very new to flash.
I've used AS2.0 to build my site. I have several .jpgs that I'm loading dynamically on my flash site from my server. For some reason only some of the .jpgs are loading pixelated. I've tried to look up solutions to this, but I'm not exactly sure where a quality=best or smoothing=true script should be placed. And I'm equally as puzzled as to why only some of my .jpgs are loading pixelated? This is very frustrating, this is the code I'm using to load my images:
I have scaled down some JPG's in flash and they look fine but when I publish to a SWF they look pixelated. I've read other threads and done what is suggested i.e. Smoothing on or off, JPG's instead of PNG's and quality at 100% with no success. I know that Flash isn't a resolution based application and bitmaps are but the images look fine in the Flash IDE.
First i made the images with drop shadows in Illustrator and they looked fine there. When i copied them in to Flash they became pixelated.
I then got rid of the drop shadow in Illustrator and re-made it directly in Flash using the Filter/Drop Shadow property. It still is coming out very pixelated, even on "high quality" setting.
For some reason only some of the .jpgs on my flash site that are being loaded dynamically are loading pixelated. I've tried to look up solutions to this, but I'm not exactly sure where a quality=best or smoothing=true script should be placed. And I'm equally as puzzled as to why only some of my .jpgs are loading pixelated?
On the timeline where the movieclip is located I have the following code:loadMovie("Wave.jpg", _root.image_box_9); On the movieclip itself I have this code in order to create a fade in:
I'm trying to scale down some vectors but when i do they become pixelated. So I tried putting then in a container and scaling down the container, but pixelation still occurs.can anyone tell me why this is happening and a possible work around?Here is the function from my class:
private function addItems():void { addChild(itemsContainer);
I'm trying to scale down some vectors that have a z position set (other than zero) and they are becoming pixelated. So flash is obviously bitmapping the vectors.
Does anyone know of a work around to stop the pixelation?
Here is the function from my class:
private function addItems():void { addChild(itemsContainer); // make the items.
I'm creating a very basic tween of an image which scales down to half it's size. It looks fine in Flash but when published the scaled down image looks like crap, all pixelated. I've done this hundreds of times in other versions with no problems except now. The publish setting for jpeg is set at 100% etc...
I've got a FLA file making an animated banner. When I export it as an animated GIF, the background (which originally is a solid color) has either dots or crosses making up the color. I've tried different settings such as dithering, changing the palette but have had no luck. And I'm using one of the 256 colors. Using a FLA that did have a good solid bg converted animated GIF, I tried to export that one as well and it comes up with the same problem. So that means it's not the color/fla that is wrong, but is my exporting to animated gif method. Attached is how the background turns out:
Why when I take a file that's huge and resize it smaller does it look so pixelated? I have on smoothing and the file looks great until I make it smaller.
I'm exporting some 1280x720 HD vid from a typical vector cartoon made in flash. I've used PNG, Animation, and 8bit Uncompressed and still my vid looks pixelated in the fine details. Exporting a still the same size gives clean results. Any magic setting I'm missing to make this look better?
Adding example of pixelated fine lines in uncompressed video.
I am facing a problem: graphic pixelated issue. I have created some images in photoshop and want to import to flash. However i realized from my fren that it has got to do with photoshop which is in raster type while flash it in vector style that's why it appears to be pixelated in flash.
I have created an image in photoshop (96dpi, same as my monitor) and imported it as a png into flash where it becomes a bitmap. Once I had imported the image I went to library and allowed smoothing on the image and set it to lossless. It performs a motion tween and simply flys from one side of my movie to the other. However, the whole way it appears pixelated. I had done this on a previous movie with the same image, just with a different animation and I had the same problem. But in this case the 'allow smoothing' worked. Not this time though.
I've found using the 3D rotation tool to give rough/jaggy/pixelated edges to my vector clips, even after using:cache as bitmap"stage.quality = StageQuality.BEST;" in Document classIs there a way around this?
When I rotate images that have been imported to the library or loaded via loader and try to rotate or scale them using the interface or actionscript they become sort of pixelated and blocky. Has anyone else experienced this? If so, does anyone know why it happens or how to compensate for it?
I am making a 3d scene in flash 10 and i have found that a movie clip with a vector graphic inside it becomes pixelated when the z axis is set it a negative value.
I have created some graphics directly in Flash Cs4 using the drawing tools, making them 'drawing objects', yet they are pixelated when viewed in browsers. Within Flash they look crisp, but not when exported.
I'm creating a side scrolling presentation that has logos from different companies moving from the right to the left of the movie. The images are high resolution, but the type becomes unreadable when they are in motion. Is there a way for me to have a smooth image from beginning to end without a loss in image quality? Here is the presentation: [URL]