ActionScript 3.0 :: Platformer (Collision Between Player And Terrain)

Nov 6, 2010

I'm doing a project at the moment where I am creating a side scrolling platformer in AS3. Currently I have:

-The "Character' which is a ball that can be controlled using the arrow keys and has bounce, friction, gravity etc.
-A scrolling system, the character can move freely within an invisible inner boundary, once the character leaves this boundary the background will scroll to compensate.

The thing I am having issues with is creating collision detection between the "Character" and the "Background.Ground" so that the character can move along the shape of the Ground movieclip within the background movieclip.

Actionscript Code:
package{
import flash.display.Sprite;
import flash.events.Event;
import flash.display.MovieClip;
import flash.display.Stage;
import flash.geom.Transform;
import flash.events.KeyboardEvent;
[Code] .....

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