ActionScript 2.0 :: Create An Isometric Pseudo3d Terrain Generator?

Jul 12, 2004

I've been trying to use ActionScript to create an isometric pseudo3d terrain generator thing, using a dot movie clip. I come from a C programming background and i thought it'd be pretty easy to just attach a load of movie clips to the stage and put them all (well references to them) into a 2d array so i could call back to them with ease for the moving and the jiggery pokery

[Code]...

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[Code]....

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Actionscript Code:
package{
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[Code] .....

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[Code].....

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ActionScript 3.0 :: Convert Hexagon To An Isometric View?

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ActionScript 2.0 :: How To Snap Shape To Isometric Grid

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ActionScript 2.0 :: Get Isometric (3d) Coordinates From The Mouse Click (2d)

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The original tutorial: [URL]

Original equations:

Code:
xFla = (x-z)*Math.cos(0.46365) + xOrigin
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Legend:

[Code].....

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because I can't seem to do it myseld

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I want to do a z-sorting for an isometric game via i,j, sizeI and sizeJ of the objects, and not the x/y values. I don't plan on using z axis.

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If I failed to put some crucial detail to the problem don't be afraid to ask for it, I am in dire need of help

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