ActionScript 3.0 :: Preloader To 2nd Frame Of Another Swf?
Mar 29, 2009
I am just wondering if anyone knows how to make it so my preloader takes me to frame 2 of the main page rather than frame 1. I have added my code below. Basically I just want it to take me to frame 2 of main.swf (which is in a separate swf to 'main.swf'). Is there a simple way to do this?
[is there for example a way to insert a gotoAndPlay which deletes itself after its first use at the beginning of frame 1 in main.swf..
[Code]...
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Jan 20, 2010
at first, I thought I could manage this myself searching the forums about "preloader" but none of the solutions seem to work. I think it has to do with the fact that I'm using the FLVPlayer with an external file. What am I looking for?
1. Well, the preload code for frame 1 that makes sure the external F4V (movie.f4v in the same dir) is loaded 100% before it jumps to frame 2 where the movie should start playing...
2. If possible, a progress bar.
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Dec 22, 2006
does anyone knows any way to code xml preloader? i need the XML preloader in the same frame.....not in two frmaes or with out using gotoAndPlay(); to next frame...
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Jun 5, 2010
ok,so this is probably a stupidly simple fix, BUT - i have tinkered with it for a few hours now and im getting no where....i have my site tween in a graphic ( my logo ), and then the preloader pops up......the preloader is on frame 15 inside its own MC...inside the MC is another MC named loadBar, and here is the code:
function loadProgress(root:ProgressEvent):void {
var percent:Number = Math.floor( (root.bytesLoaded*100)/root.bytesTotal );
loadBar.width = percent * 3;
[code].....
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Feb 17, 2011
Frame 1: preloader - have progressBar_mc abd preload_txt
[Code]...
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Sep 2, 2009
I am trying to figure out how to add a preloader to my source, but i have an issue everything i have written is loaded externally through actionscript on frame 2, but it still shows everything loading on frame 1.
Here is what the bandwidth meter shows... it is showing everything on frame 1.
I need the preloader to load on frame1, and its not working. Instead the preloader loads with the rest of the site, and dissapears right away.
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Jun 1, 2009
My preloader itself takes a small chunk of time to load. I want to keep it this way, as it is important, but I am making a pre-preloader with a simple text such as "Please Wait" to display until the actual preloader loads. My coding for the pre-preloader is below. How do I make my variable "pretotal" be only the total needed to load the next frame which is my preloader rather than that of the entire movie?
[Code]....
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Mar 11, 2010
My primary movie clip is 1200 frames long and on the last frame I have a small action: gotoAndPlay(190) so that it will loop back to that spot upon reaching the end, It works very nicely. UNTIL, that is, I place the primary movie in a frame within a preloader. When placed in the preloader, the primary clip doesn't loop back to frame 190 anymore; the actionscript is lost.
I wanted a preloader so the area on the website dedicated to this flash file wouldn't appear blank as it loads. I found a tutorial online and followed it;
[Code]...
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Jul 16, 2010
I have a .swf being loaded into a main.swf using the following:
var ld:Loader = new Loader()
ld.load(new URLRequest("nameofsecond.swf"))
addChildAt(ld, 0)
The above is in the second frame of my main.swf timeline. I'm looking for a way, using as3, to code a preloader in the first frame of the main.swf that counts the number of bytes loaded in the secondary .swf and goes to and plays the second frame of the main.swf when all the bytes have loaded.
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Nov 9, 2010
After site is loaded a 100% it is stuck on the preloader image in frame one instead of going to frame to of my project.
I suppose further information about my project is needed so just say what to post and IŽll post it.
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Sep 19, 2011
I've made a simple preloader to my animation and its works great except transition between last frame and second frame (1 frame is preloader). In animation it looks for a disappear for a moment. For many flashes it doesnt make problem but in my case I must have continuously play after loading my flash. I'm attaching a ".fla" file to my post. [URL]. I think I must use loop in timeline from 2 frame to last after the preloader appear... but how I can do that...
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Jul 8, 2010
I worked through this tutorial about coding a preloader.and got everything to work great.but then I tried to embed this into a working project and I cannot get the preloader to open in the first frame.
I built my timeline like in the tutorial, if you don't want to look at the tut that is, I have 2 layers, actions and assets, each with 3 frames, the actions has a stop(); on frames 1 and 3, and the assets has a blank keyframe on 1, and a my background, "AssetHolder" movie clip on 2.
anyways, the game loads fine, no errors, but no preloader with the simulated download. just a white screen for a few seconds, then the game pops up.
[Code]...
All my trace functions assigned in the preloader code is working. So I think its popping up and then turning off immediately before the game starts, rather than popping up when the data is being loaded, and I don't really know how to change this. Ive been racking my brain over this for a few days now. Im sure its something simple though, I probably just have something out of order. But im lost now.
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Dec 11, 2010
my preloader and movieclip works at the same time and movieclip ends on frame no. 510 but the problem is this that everything works fine except it not jumped onto another frame, here is my script,
onClipEvent (enterFrame) {
loading = _parent.getBytesTotal();
total = _parent.getBytesTotal();[code]....
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Jan 18, 2012
I have a preloader embedded in the first frame of the swf that it applies to. The preloader itself works fine but it's waiting to load the whole swf before the preloader is visible.Is this something new in the export process of cs5? It doesn't seem like the files I made in cs3 have this problem.
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May 29, 2005
I can make "normal" preloaders work, you know, with a bar that goes up and all. But I'm curious about a preloader wich jumps to a different frame in lets say "loader" MC. I can't really explain so here's the code that I thought would work:
bytes_loaded = Math.round(getBytesLoaded());
bytes_total = Math.round(getBytesTotal());
getPercent = bytes_loaded/bytes_total;[code]....
and so on...
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Aug 7, 2005
Very odd but when i move my movieclip of frame one and on to say frame 5 all my images turn nasty and start pixel shifting.
if there is no fix does anyone know if there is a way to make a preloader on just one frame.
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Aug 29, 2005
in the main movie I have a preloader, which loads external swf files.But preloader always loads the first frame of the loading swf.
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Oct 10, 2007
I would like to use animateFlourish.fla (see attached file) as a percentage loader in the first frame of a movie where the beginning of the animateFlourish animation equals 0% of frames loaded and the end of the animation equals 100%.I have tried the percentage preloaders tutes here on Kirupa and on Senocular; but, none of them work.So far, I have been able to get the animateFlourish.fla to work as a preloader; but, it keeps replaying the animation until the frames have loaded: http:[url]... I would like it to play once timing the animation with the % of loaded frames.
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Nov 23, 2009
Well, since it is all supposed to be one SWF file, I'm doing all the preloading in Frame1.I have a simple textField on the stage which displays the percentage, and this code every frame:
Code:
stop();
import flash.events.ProgressEvent;
// Check if already loaded
[code]...
the textField will not show up until the SWF is loaded to about 70%.
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Feb 26, 2010
I am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...
This is the main movies button code loading the gallery:
on(release) {
gotoAndStop(5);
Gallery_Sub.loadMovie("../Flash/murals.swf");
Here is my preloaders code on the frame 100:
_level0.gotoAndPlay(2);
And at last my gallery movie's code on the preloader frame:
stop();
percent = Math.floor(getBytesLoaded()/getBytesTotal()*100);
if (percent == 100){
_level5.gotoAndPlay (2);
}else{
_preloader.gotoAndPlay(percent);
}
I tried using loadMovieNum(); but somehow it didn't work as well.
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Oct 18, 2009
Here is my preloader code:
stop();
this.addEventListener(Event.ENTER_FRAME, loading);
function loading(e:Event):void{
var total:Number = this.stage.loaderInfo.bytesTotal;
var loaded:Number = this.stage.loaderInfo.bytesLoaded;
[Code] .....
Why the animation [logoANIM] isnt going to the specified "loadedFrame" frame #... Additionally the
trace(loaded frame);
isnt outputting the loadedFrame #
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May 23, 2010
My latest Flash project is almost finished apart from one small but annoying thing. The first frame containing the preloader and no images keeps playing on loop with the rest of the movie, I just want the rest to loop and the preloader to disappear for good when it's finished doing it's preloader thing! I'm guessing there's some actionscript I have to put somewhere to stop the first frame playing on loop, I'm just not sure what or where.
Here is the test page with the flash as header: [URL].
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Jul 31, 2009
When I add linkage to the music file I'm using I need to select 'export in first frame' in order for the play/mute button to work. But when I do this the preloader doesn't show up until about 80%. Is there a way around using export in first frame while still having usable play/mute buttons.
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Aug 11, 2009
What's the most efficient way of putting a basic preloader and XML loader together in the same frame?
Like, what works the best in terms of order of operation? Or if used at the same time should the XML loader have the preloader in the Progress portion or at the on complete portion?
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May 8, 2009
I just watched the AS3 preloader tutorial here, and downloaded the FLA to copy the AS into my project. Here is the AS...
Code: Select allvar l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("splash.swf"));
[Code].....
The preloader works to load the 'splash.swf', but that SWF is a 36 frame long movie, and when it loads from the preloader, it's already at Frame 36, so you never see what was before that frame. How can I get it to load at it's Frame 1?
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May 28, 2009
I just followed the Preloader AS3 tut, and it works! Unlike the other sites
I have Flash CS4 AS3, and when the preloader is finished, it takes me to the end of my movie.
I'm a total beginner at this, since I've only been using Flash for about two days now , but I learn extremely fast !
In very simple terms, please explain how I can start the movie from the beginning when the preloader is done.
Also I had problems locating the URL to the swf. I kept getting "can't locate URL" when I inserted "bones.swf" for the URL request. I had to paste my files into the folder created in the tutorial for it to work. What is the difference between the folder I created and the one created in the tutorial that allowed AS to recognize the URL?
Here's my script:
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("bones.swf"));
[Code]....
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Sep 22, 2006
I don't want to use the standard "3 frame" preloader for my main movie. Is there a way to make a preloader for the main movieclip in a single frame without having to use an onEnterFrame?I've tried using MovieClipLoader, but that will only work for externally loaded clips and images, not for the main movie itself?
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Apr 12, 2008
I am using a Flasloaded component called flipNavigation Works well but frame one is huge in my movie clip Been following Senolcuar's tutorial as below to ease my preloader [URL] But still get a an issue when publishing the movie as below
[Code]...
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Jun 17, 2009
how to make simple preloader & how to place it in the frame.And also tell me that how to create the content parts later.
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Sep 4, 2009
I am needing to create a preloader that advances a 10 frame animation every 10% loaded. So there will be a percentage indicator (dynamic text) and a short animation as the load bar (10 frames). The animation is of tape winding into a tape measure, and when it's fully inside the loading is complete and timeline moves onto next frame. I have been able to do this with AS2, using a combination of (stop) and (play) commands whenever the next 10% was loaded.
[Code]...
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