ActionScript 3.0 :: Removing/hiding A MC Permanently?
Mar 4, 2011
I'm wanting to remove/hide a mc permanently. I though visible = false would hid it but when you go forward a frame and then back a frame the mc is back.
Code:
function pickupKey(evt:MouseEvent):void
{
gotKey = true;
I am trying to remove an enemy after I kill them and I just started working with code in .as files. The enemy has it's own logic in a .as file and when I use removeChild, the movieclip is removed, but the logic continues to attack the main character (invisible).Is there a better way of removing the enemy character permanently. It kind of scares me that the method I use could just be leaving invisible movieclips on the screen as well.I've tried everything that I have used in previous games: removeChild(EnemyArray[i]);And this, which causes other problems with my code but removes the logic: EnemyArray[i] = null;But these still cause the problem.
im using stopAllSounds();command to mute all sounds, and it works fine with sounds that are already loaded (background music), but if there is button which triggers some new sound (after activating mute button ) or any other function to import new sound object you still can hear it despite stopAllSounds();.which command to use to permanently block all sounds already loaded and those which can be triggered by future actions.Now i have stupid situation> background music is muted but you can still hear sounds when cliclking buttons (which is ok but NOT in muted stage).
I have a main swf which has sound on/off buttons. It has many SWF's which are loaded into different placeholders at different time. All of them have different sounds in them. In addition to that there is a music loop going on in the background.Now, this perticular swf lets call it Father will be placed in some swf later on. What I'm trying to do right now is when the sound off button is pressed turn off all the sounds permanently so the child swf's and their sounds stop too.I have found a way in AS2 :
global = new Sound( ) //no movie clip target path.
and add the following code to your off button.
on(release){ global.setVolume(0); //mutes all sound }[code]....
which ofcourse does not work for AS3. So how can I stop all sounds permanently in AS3? Secondly what if I have one sound (my background loop) which I want to keep going on.
I'm working on a project that has multiple 'scenes' located on each frame. In one scene, if you click on an object it disappears. I did this using the visible = false method. However, anytime you return the scene after, the object is visible again. How would I write the code so that it stays invisible permanently when you click it, regardless of whether or not you leave and later return to the scene?
I'm trying to make a game, but I'm stuck on a few conceptual parts that I'm not sure how to handle.
I want to create an object that changes its picture when I click on it. My idea was to have a creature that once you click on, changes to a different state. For example, you have a picture of a balloon and when you click on it, it plays the animation of it popping.
I have no idea how to do that, I've looked at buttons but it doesn't seem to persist in the state once you click on it. (or maybe it does and I'm just not doing it correctly?)
if you can do with the files that were loaded through the Loader class (or another class) remain permanently on the computer of who uploaded the application. That is, even if the person closes the browser or shut down the computer, the files remain on your computer. So when the person is running the same application will not need to wait until the files have been loaded (via download).
The person will enter in the browser page where the application is already included and you can use this application, without waiting any time since the necessary files are not on the computer. If any new files later arose in the application, this would be the only file to be loaded (downloadable) for the computer, which already found the other files that have already been loaded at another time. I can do this in actionscript 3.0? Note: Do not bother with my English because I'm using the google translator.
I have a 'room' movieclip with 4 frames each representing a different view (N,S,W,E). I have a different shape object in each frame. The shape objects all subclass a generic shape class and consequently disappear onClick. The problem is that they reappear when the frame is revisited. I've used event.target.visible = false in the generic shape class. I'm wondering if there is a way to 'permanently' remove them through the generic shape/parent class? I'm trying to avoid a rank of if functions and use a catch-all if possible.
i've created one flash banner with xml driven to pull the image from the folder. the xml file included with the list of the images name and path,then i'm created the banner using the .loadMovie() function. now,the problem is, i need the banner hold the image from the folder even when the source image was removed, so,the banner just need one time to read the image information, without need to read again the xml and doing the loadMovie again while its run for the 2nd time
I'm creating a game with movie clips that are generated using getnexthighestdepth, and have a pause menu too. However, as the movie clips are generated after the pause menu, they appear above it, partially obscuring it. Is there a way to make the pause menu permanently on top?
More specifically is it possible to permanently add strings, for instance, to an array using an input text field and having that text field push the text into the array?
I assume I need to override the mouse over and mouse off event so that they don't do anything and then trigger the mouse over event for each column on the graph.
Right now I have the typical timeline where I have several layers but the problem is all the content doesnot display permanently after its run through the timeline.For example layer 1 will play then disappear and then layer 2 will play through and disappear.
Is there an ActionScript that I can have for example layer 1 play through and display permanently then layer 2 plays and does the same thing, layer 3... so on and so forth one after the other until all the images are shown?I've searched all over but every ActionScript code pauses the entire timeline.
For some reason Adobe doesn't allow us to change the size of the handle in the default slider component. This handle is small and hard to click on quickly. If you try to increase the size of it graphically it just gets resized back down to 13x13 pixels. I've looked into the Slider.as code found in:
Program Files(x86)/Adobe/Adobe Flash CS4/Common/Configuration/Component Source/ActionScript3.0/User Interface/fl/controls/Slider.as
And found that on line 803 there is the code thumb.setSize(13,13). I tried changing that to 60,60 but it doesn't change the size of the handle. I don't know much about classes and I didn't think you had to compile these. I thought that in Flash when you clicked on the Components button that it loaded these classes in at that point but I must be wrong.
ActionScript Code: override protected function configUI():void { super.configUI(); thumb = new BaseButton(); thumb.setSize(60, 60); [Code] .....
Came across yet another obstacle today and was wondering. How would i permanently highlight specific items stored within a list box (flash component) if, say an error occured. Moreover, how would i highlight them red instead of green?
I have a list control and i want the user to be able to select many items at a time. Thus I want it to act that if the control key is pressed while he is clicking. Eg if he clicks on a selected row it should become unselected and if he clicks on a unselected row it should become selected.
whenever I publish a FLA file I have, and load it onto a website, I see elements which aren't suppose to be within the frame sitting outside the frame.These elements are outside the canvas in flash and come in for brieft flashy moments but then fly back out again.How do I hide all files outside the canvas? I tried masking the top layer and adding everything underneath it and locking it but that never worked.
I have a small microsite built using Flash 4. It contains 5 'pages' assigned to individual keyframes, each keyframe separated by 5 frames (F5s). Each Keyframe is labelled 'page1' through to 'page5'. I have a navigation bar for the entire site which includes NEXT and PREVIOUS buttons. When the user reaches the LAST PAGE/KEYFRAME I do not want the NEXT BUTTON to show. I suspect it is something simple like nextbutton.visible = true - but I've spent a day trying to work out how to do this but without success.I am using AS3 and the existing coding is shown below.[code]
I download a flash template to take apart and play around with to make sure i still know my way around the software. Everything was going great until I discovered there are part of it that I can not find. The animation are not in the timeline or anywhere else I've looked. When I scrub through it they aren't there, but when I preview the movie (F12) they are always there. I managed to delete the pictures in those particular animations, but can not edit or find anything else.
I have a flex app that I want to hide in a div until the user clicks a link or element of some type. I've noticed that embedding the swf in a div with style display:none does not actually hide the swf, so how would I go about accomplishing this? The goal is to have the flex app loading in the background while the user does other things.
I am attempting to hide a SWF file that has the AS2 FLV component in it only after the FLV has finished playing. How would I go about this?I've searched google fairly extensively and had no luck.I've found a way to hide the Div the SWF is in using a timed Javascript event that is external to the SWF, but I'd like to find a more elegant solution.
I am not a strong AS3 programmer but I have managed to get 90% of what I need done for a current project:
[URL]
I am having one problem that I am not having much luck with though, I would like to have the two buttons visible set to false when the movie loads, which I hope would stop the initial flash that happens when the movie loads.
I'm building an mp3 player expressively to make my music URLs a little less steal-able. Forgive my hacking ignorance here, but would it be better to embed my playlist XML (with the URLs) in the SWF rather than having the SWF read the XML file from my server? Seems that the latter approach would be easier to intercept...
I'm pretty sure that no one wants my mp3s badly enough to decompile the code. But with the player currently at my site, my XML playlists -- with the URLs -- started to come up in Google searches. Would rather avoid *that* level of exposure.
I have a flv playback compotent and I created a control bar with play and pause button. I would like to hide the bar until the mouse rolls over it and then it would appear for a few seconds and then hide again. Much like the skin effect, but I'm not using the skins.
I've done some searching and it looks like you cant hide a layer using action script. I'm going to have a page with a lot of form controls on it and when the user clicks the submit button, i want all those controls to go away so that i can display something else.I really dont want to have to do control._visible = false for every single item. I did see one person saying i could attach those form fields (movieclips) to a parent movieclip, and then just make the parent visibl = false. would that be the best way to hide a bunch of controls without explicitly setting the visability on each movieclip
I have an XML file that my .swf opens and reads from my server. I actually have the .swf call a php file that builds the xml output which works fine. My question is, is it possible for anyone that can see my .swf project on their browser get the path to the php file that it calls?
Can I use POST in actionscript instead of GET when getting a url so I could hide the variables sent?
Is there a header or something that flash sends that I catch with my php file? So i can tell if flash is calling it, or if some user is just directly going to the file to get the information. Or if all else fails, can I have flash create a file on my server that when I call my php file it first checks to see if that file holds the right data before spitting out the xml. When other people link to my flash file on their server, it seems this method might still work seeing as it's my servers flash .swf being called.
I have a FLVPlayback on my stage, but I want to use my own controls rather than the ones provided by the skin.I read that I can make my own skin - but have not been successful.
We have a little in-house LMS with courses built in Flash. Scores are updated and retrieved with POSTs to PHP scripts which query a MySQL database. All the course content and quiz questions are in xml files. Those XML files are easily accessible from a user's Temporary Internet Files (sort of SCORM style, for those familiar with it) and while you'd have to be pretty desperate to cheat at something like a Fire Safety test, it's still a vulnerability we'd like to solve.
I intend to move the quiz data (and eventually, the course content) into a MySQL database, then probably build the XML in PHP and echo that to the Flash course (as we've been doing to update and retrieve assessment scores). I think I could limit how and when the xml is displayed by passing hashes and shared secrets and whatnot between the PHP page and Flash, but this only limits outside access, and anyone viewing the course legitimately will still see the XML passed around (I think..).
Surely I'm not reinventing fire here. Is there a method or a technology in existence that allows the safe, discrete passage of xml into Flash?