ActionScript 3.0 :: Reset Button Action To Clear Checkbox?
Jan 5, 2009
Fairly simple I would think but can't seem to find the right documentation to give me the answer.I have a form in flex that contains a number of checkboxes and the form has a reset button. I'm looking for the code to clear the checkbox.
I have a page with several input boxes and several instances of movie clips on the stage which have been added with addChild, what i want to do is make a reset buttun that clears all the input boxe and removes the movieClips so that the page looks as it did when it was first loaded but the help files are usless with a specific request like this.
how to clear the stage of everything I have loaded it with. This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.
Explanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works).
The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).
Now, I am not sure what code to put under each of the buttons to clear the stage and load the Video class.
I want to uncheck a checkbox on a reset btn, and surprisingly I'm finding it difficult to find the code.I tried checkbox == null; and it doesn't error out, but it doesn't take the check off of the page.I konw this has got to be simple, but I'm an hour into it and it's a no-go.[code]
I haven't been able to find the answer to this: I have a quiz-like animation that uses a group of radio buttons, I need the group to reset, clear or deselect the previous selection after submitting the answer on each question, is that possible?
I am using Flash builder 4 to both build and manage (via cvs) projects. In recent days my designer has been having trouble committing to CVS, leaving a project blocked. I have troubleshooted troubleshot tested CVS and it is working fine (others can commit and retrieve without a hitch).
in an effort to start from scratch - I have removed the flash builder application (dragging it to the trash, its a Mac) as well as using the uninstaller (which does not work as well as I would have thought), but on reinstall - all preferences are still there - CVS connection and all.
is there a file or set of files I can delete to reset all of the prefs for Flash Builder (built on eclipse if that helps)?
Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.xplanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works). The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).
This PHP contact form works well and is very simple. I have one checkbox in the fla file. However, it keeps displaying 'No' in the email message field, whether the checkbox is selected or not. It should display 'Yes' if the checkbox is selected, and 'No' if the checkbox is unselected.Here is the PHP:
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) { this._parent.gotoAndPlay("98"); }
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) { this._parent.gotoAndPlay("98"); STOP ON FRAME 108 INTEGRATED HERE }
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0) Insert -> New Symbol Name - test Type - button Export for ActionScript Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code: on(release) { trace("trace"); }
I click on the button and it animates but no action event in the trace?
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
I have an an array of objects. I populate the datagrid from the array. The nmber of columns in the datagrid is fix i.e.5 and the first column always shows serial number (0,1,2,3,4). I have a link button called 'CLEAR' in the last column of the datagrid.
1> How do I make the clear button visible only when the row is particularly clicked 2> When the clear button is clicked, how do I make the contents of that particular row cleared. Not deleted, only cleared to insert data again. Also, the serial number (0,1,2,3,4) should not be cleared, nor deleted. How to do this ?
I'm working on a game whose background has many layers that each scroll at different speeds.
Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed. Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.
I am using datagrid and added 3 columns to it in flex project. Data is provided to each column by using itemrenderer. Itemrenderer is checkbox for each column. Name of columns are col1,col2,col3. I want to make the checkbox in col1 selected when i selects the checkbox in col2. But i am not able to do this.
I need a datagrid, which contains checkbox (4 no's) without multiple selection. And I also need a text area which should contain the selected checkbox's label/data. I tried using arraycollection but I am not getting.
i'm currently working on a drop and drag dress a doll game...at the same time i've created diffrent layers for some animations that can be done in frames...my problem now is that...how am i supposed to reset the game and return each pieces i've used on to their proper places?
i need the exact actionscript...ive even tried adding the same scene.but then it doesn't work.the scene doesn't stop looping...
When you click on the reset button, this error below comes up. If you can't find the button it is the navy colored rectangular thing in the lower left corner of page.[code]
There's a ActionScript class which dynamically creates basic UI element.So I create RadioButton as
var rBtn:RadioButton = new RadioButton();
and then put it in a Panel Container.The problem is that it appears to be a Button. However it behaves like RadioButton.I have found this problem with one more guy who has posted it here.CheckBoxes and RadioButton looks like Push Buttons.
I am working on a flash site that was done by someone else. I have never used actionscript before so I am sooo new at this. There is a reset button on the form so when people accidentally type in something, they can just click on the "reset" button and it clears all fields. The problem is that it's not clearing.This is what I have in the code for the button:
The three (fullName, address and message) are the names of my variable when you select each input field. Where am I going wrong with this? Nothing happens when I click it.
I've been making this animation for a Uni project but i've come across some really annoying bugs which are stopping me from getting the top marks and I was hoping someone here could help!
-Cant reset score with button
-Can't move to next Scene
I wasn't sure where the best place was to upload the .fla so I picked mediafire.so far in my attempts to fix the reset score i've tried adding.[code]
I am working on making a drag and drop activity. In Flash CS4 using ActionScript 3.0. It is essentially functional, but I would like to add a reset button to return all objects to their original positions.[code]...
I'm very new to actionscript and I managed to recreate the activity on this page successfully with different objects and 6 options instead of 4. [URL]However, I need to get a reset button in there so the student can retry when they come to the end of one cycle.