ActionScript 3.0 :: Clear Stage To Execute Next Action?

Oct 21, 2009

This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.xplanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works). The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).

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ActionScript 3.0 :: Clear Stage And Execute Next Action With Button?

Oct 20, 2009

how to clear the stage of everything I have loaded it with. This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.

Explanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works).
 
The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).

Now, I am not sure what code to put under each of the buttons to clear the stage and load the Video class.

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ActionScript 3.0 :: Change The Default Key (space Bar Key) To Execute The Action Of The Focused Element In The Stage?

Jun 3, 2011

it's possible to change the default key (space bar key) to execute the action of the focused element in the stage?If you ever worked with the Focus Manager you've possibly seen that when you press the space bar the focused item is "executed".Can you disable that "executor" or can you change the space key with the enter key?

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Action Doesn't Execute In Player

Nov 9, 2009

In the app I'm working on (AS 2.0) I have several buttons. I've added an action to each of those buttons:
 
on (release){    gotoAndPlay("fr_test");}
 
When in Flash, if I enable (Control) Simple Buttons and Simple Actions, this action works like it should. If I test the movie or publish it, the action doesn't execute.
 
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This doesn't work at all, nor in Flash nor in the player. I wonder what I'm doing wrong here. Changing fr_test to the frame number does not change anything.

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ActionScript 2.0 :: [FMX] Action Following LoadMovieNum Won't Execute

Jul 20, 2005

This is my as:

[Code]...

For some reason, the external movie I'm loading into level 5 in the first red line won't execute the action below it, to make the loaded movie play a clip on its main timeline (contentSlider) from frame 16. It just keeps going to the first frame of the movie and nothing else.

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ActionScript 2.0 :: Get A Letter To Execute A Key.isDown Action?

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How do i get a letter to work inside of a key.isDown action?

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ActionScript 3.0 :: Reset Button Action To Clear Checkbox?

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Fairly simple I would think but can't seem to find the right documentation to give me the answer.I have a form in flex that contains a number of checkboxes and the form has a reset button. I'm looking for the code to clear the checkbox.

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ActionScript 2.0 :: Gettomg Frame To Attach 2 Conditions Which An Action Has To Fulfill Before It Can Execute Something?

Sep 9, 2003

to a frame I want to attach 2 conditions which an action has to fulfill before it can execute something.

so:

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but obviously, this doesn't work.How do I have to correctly formulate it so I can put two conditions side an If statement, before something will be executed?

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ActionScript 2.0 :: CS4 Play Check For Key / Play At End Execute Action

Apr 6, 2011

Root timeline: keyframe 1, keyframe 2, etc...

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The construction of the MC is:Play intro animation -> Stop and wait for key stroke. If key is "space" set variable value to 1, if else set variable value to 0, then continue to play next frame. -> Complete the animation till the last frame.In the last frame check what is the value of the variable to check which key was been hit. If it was a space (var =1) go to root and play current frame +1 (go forward), Else, go to root and play current frame -1 (go back)Its a kind of slideshow.so heres the code in the middle, after the intro animation was played:[code] The problem with var reverse is, it works well in the first frame, its beign filled with value depending on what key is being hit, But in the last frame, when the time comes to check the value, trace says its "undefined".I have tried setting up a _global.variablename = reverse and it works in both frames (the check at the end is succesful, it detects the given value), but still the last frame only plays the currentframe -1 as if always executing the "else" command, no matter what the value of var reverse is.

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ActionScript 2.0 :: [CS3] How To Clear Stage

Apr 7, 2009

I have two key frames on the Stage. The first one is empty; the actual movie starts from the second frame. Under some circumstances I have to clear everything on the stage and reload the movie. I remove all the movie clips and go back to the first frame. Unfortunately, it doesnt work with components. Can somebody tell me how I can remove everything from Stage? I tried btn.destroyObject(btn._name) but it seems it doesn�t work (the object cannot remove itself). And after several times I move back to the first frame, the components go broken

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ActionScript 3.0 :: Can't Clear All Children Off Stage

Oct 8, 2009

I'm doing a simple navigational menu and the idea is that when you rollover certain buttons, a linked movie clip appears in a certain spot and any other linked movie clips disappear off the stage. I heard about a bug with AS3 in CS4 and tried the following method but it's not working. All the movie clips stay on the stage. Nothing disappears. Where am I screwing up?

[Code]...

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ActionScript 3.0 :: Command To Clear Everything Off Stage

Jun 18, 2010

hiya all, i was wondering if there was a command to clear everything off the stage.

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ActionScript 3.0 :: Clear Many Instances From Stage At Once?

May 20, 2011

I am making a flashcard game with five subjects. It has buttons for moving forward and back,and buttons for switching to another subject The card instances for each subject are stored offstage, in separate frames (five in all), and their names are stored in arrays (five in all) Each time a button is pressed, the appropriate card tweens onto the stagepoint were still visible (not sure why, since the menu's on it's own frame), so I wrote a function to clear everything offstage whenever the menu button is clicked.My problem is weird: if you are in the math subject, switching to geography returns this error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at flashcardapp1_fla::MainTimeline/frame3()
at flash.display::MovieClip/gotoAndStop()

[code]....

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ActionScript 3.0 :: Clear Stage When Entering A New Frame?

Oct 9, 2009

I am making my first website in flash based on frames. When you go to an other frame the Stage fades out. When you enter the frame you see nothing at all. So how can I clear the stage when entering the frame or even better it fades into the frame with clearing the objects & code of the previous frame.[code]...

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Actionscript 3 :: Flash - Clear The Contents Of Stage?

Sep 22, 2010

I have added some movie clips to the stage using addChild method on Some Mouse Events.Now on an event say Mouse Double Click I want to clean the stage.I checked the Stage class from reference it does not have any method called clear.Neither I have stored the references of the objects, so that i can clear them using removeChild()

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ActionScript 3.0 :: Clear The Stage When Entering A New Frame?

Oct 9, 2009

I am making my first website in flash based on frames. When you go to an other frame the Stage fades out. When you enter the frame you see nothing at all. So how can I clear the stage when entering the frame or even better it fades into the frame with clearing the objects & code of the previous frame.

Code:
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[code].....

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Professional :: MouseEvents In Flash CS4 - Execute Code If The Mouse Is On A Certain Position In The Stage

Mar 17, 2010

I am trying to execute code if the mouse is on a certain position in the stage, but the code should stop as soon as the mouse is pressed and then start again as soon as the mouse is released.Here is my code:

stage.addEventListener(MouseEvent.MOUSE_MOVE, mousePos);
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ActionScript 3.0 :: Graphics Clear() Doesn't Clear Bitmap Data From BeginBitmapFill()?

Jul 30, 2011

I'm working on a game whose background has many layers that each scroll at different speeds.

Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed.  Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.

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ActionScript 3.0 :: Trigger Action On COMPLETION Of Stage Resize?

Jan 21, 2009

So here's what I'm trying to do: When the user clicks on the corner of the browser and resizes the stage, I dont want the Resize actions to occur until the user RELEASES the mouse or until the resize is complete. So, as long as they're dragging the mouse around and resizing nothing would happen, but then as soon as the mouse as released it kicks in. I tried:

this.stage.addEventListener( Event.RESIZE, stageResizer,false,0,true);
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But this didnt work because when you MOUSE_DOWN on the Browser rather than the Stage, it isnt detected by the stage. And I going to have use Javascript or something?

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Exporting A Live Action Flash Stage To Vector / Illustrator ?

Feb 8, 2009

Any way to be able to export what is currently displayed on the flash swf stage to an vector-usable type file so I can edit in illustrator? I basically have a little actionscript animation that runs, and adds random movieclip shapes on the stage..... so i would like to be able to save what it outputs.

I keep hearing "postscript" a lot.

and i've also been able to save it as a PDF using the "print" function on the Adobe Flash Player, but a wierd thing, it doesn't export opacity information.

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Flash :: Why Embed PNG In Action Script Looks Pixilated When Added To A Stage

Dec 10, 2010

Here is what I do:

[Code]...

And when my loading png finally appears it looks like a poorly indexed GIF, especially on edges. Why is it happening? I'm using Bitmap class here, maybe there is something better? Can I control quality?

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ActionScript 2.0 :: Magnetic Action - Buttons Floating Randomly Around Stage?

Oct 4, 2003

Any hints for making magnetic buttons/mc? i.e. buttons/mc's float randomly around stage. When the mouse is within a certain range/distance the buttons speed up towards the mouse's position. When the user moves the mouse off the button again, it carries on it's random motion again.

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ActionScript 2.0 :: Does Flash Execute Codes Only In The Keyframe Or It Execute Whatever Is In The Frame Regardless Whether Its A Keyframe Or Not

Mar 16, 2005

When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?

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ActionScript 3.0 :: Exporting Live Action Flash Stage To Vector / Illustrator?

Feb 7, 2009

Any way to be able to export what is currently displayed on the flash swf stage to an vector-usable type file so I can edit in illustrator? I basically have a little actionscript animation that runs, and adds random movieclip shapes on the stage..... so I wanna be able to save what it outputs. I keep hearing "postscript" alot, not sure what it means tho. And I've also been able to save it as a PDF using the "print" function on the Adobe Flash Player, but a wierd thing, it doesn't export opacity information.

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ActionScript 2.0 :: Add Scene An Action That Brings Movieclips From Library Randomly On Stage In Every 20 Seconds

Feb 3, 2007

i have an animation and some movie clips. i want to add my scene an action that brings movieclips from my library randomly on my stage in every 20 seconds. how can i do that? the movieclips should be on the stage so we can see them but they should be invisible until they called from the action.

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ActionScript 3.0 :: Line.clear - Doesn't Clear The Line When Mc1 Moved?

Jan 1, 2012

[Code]...

doesnt clear the line when mc1 moved ? How solve tihs problem?

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ActionScript 2.0 :: Change An Action From A Button Click To A Frame-based Action

Oct 2, 2006

Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}

If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.

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ActionScript 2.0 :: Incorporate A Stop Action, After A GotoandPlay Action On My Button?

May 8, 2009

I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.

on (release) {
this._parent.gotoAndPlay("98");
}

There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.

on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}

Everything I have attempted is not working.

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Click On The Button Action And It Animates But No Action Event In The Trace?

May 23, 2009

I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --

File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
Identifier - test

And then draw it in using the keyframes and add the code to 'Actions - Button' for my button

Code:
on(release) {
trace("trace");
}

I click on the button and it animates but no action event in the trace?

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ActionScript 3.0 :: Get An Action To Follow Another Action When A Button Is Clicked?

Nov 4, 2010

How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.

[Code]...

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