ActionScript 2.0 :: Gettomg Frame To Attach 2 Conditions Which An Action Has To Fulfill Before It Can Execute Something?
Sep 9, 2003
to a frame I want to attach 2 conditions which an action has to fulfill before it can execute something.
so:
if (particularVar == Yes AND anotherniceVar == 25) {
thisfunkyMC.gotoandStop(49);
}
but obviously, this doesn't work.How do I have to correctly formulate it so I can put two conditions side an If statement, before something will be executed?
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May 20, 2003
here is the fla file - [URL] I have an attached movie on root level that movie has a button inside it and I want to tell that button to do some function. simple----BUT I want to put the action on the first frame on the root and not inside th MC. here is the code Iam working on and the same is in the fla file in the above link.
[Code]...
explanation of the above code-- but1 is the button on root that tells clip1 to attach on blank MC(thats also on root) clip1 has the button inside it call but2 and tried to tell that bloody but2 to open that the URL link but its not doing so NOTE - I want to put all the action on the action on the first frame and not inside th MC.
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Nov 9, 2009
In the app I'm working on (AS 2.0) I have several buttons. I've added an action to each of those buttons:
on (release){ gotoAndPlay("fr_test");}
When in Flash, if I enable (Control) Simple Buttons and Simple Actions, this action works like it should. If I test the movie or publish it, the action doesn't execute.
I've tried another approach with one button. I added an empty layer for actions only, and added the following code:
this.test_btn.onRelease=function(){ gotoAndPlay("fr_test");}
This doesn't work at all, nor in Flash nor in the player. I wonder what I'm doing wrong here. Changing fr_test to the frame number does not change anything.
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Jul 20, 2005
This is my as:
[Code]...
For some reason, the external movie I'm loading into level 5 in the first red line won't execute the action below it, to make the loaded movie play a clip on its main timeline (contentSlider) from frame 16. It just keeps going to the first frame of the movie and nothing else.
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Oct 21, 2009
This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.xplanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works). The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).
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Oct 9, 2002
How do i get a letter to work inside of a key.isDown action?
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Oct 20, 2009
how to clear the stage of everything I have loaded it with. This would be done upon click of one of the buttons I have on the stage. That button also needs to execute a different class I have programmed. You can even just tell me what to search under to find out this data.
Explanation: I have 2 different classes. Buttons class and Videos class. Buttons class loads the stage with 9 different buttons. Each button is supposed to lead to its own video. (I have the buttons ready with programming to load the video and all of the programming works).
The Video class loads the video onto the stage and has the controls for it to play, pause, stop etc (works pretty much..).
Now, I am not sure what code to put under each of the buttons to clear the stage and load the Video class.
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Mar 16, 2005
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
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Mar 19, 2009
I am making a little hidden object game and I want a sound to play everytime an object is clicked on, but I can't figure out how to do it.my sound is a movie clip called "meow". Anyone know how to do this?here is the code:
onClipEvent (load) {
found = [];
for (i=0; i<7; i++) {
[code].....
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Oct 2, 2006
Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
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Jun 3, 2011
it's possible to change the default key (space bar key) to execute the action of the focused element in the stage?If you ever worked with the Focus Manager you've possibly seen that when you press the space bar the focused item is "executed".Can you disable that "executor" or can you change the space key with the enter key?
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Jun 4, 2003
I am fairly new to Flash. Need assistance in how to attach action to a submit button in order that all collected information in a form is sent to an e-mail address.
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May 14, 2010
I have two different movieclips on my stage, one with a number of buttons and one with a moving object that I want to control with my buttons. The reason for having the buttons in their own movieclip is that I want to be able to move them as well. Let's say I have an object in "myMovieClip" that moves between three different positions when I press three different buttons, the buttons might say "up", "left" and "right".
[Code]....
How do I get my movements to start where it last stoped? If my object starts out at the "Up"-position and I press "Left", I want it to move from Up to Left and if I then press "Right" I want it to move from Left to Right. If my object is at Left and I press Left I want it to stay where it is.
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May 12, 2011
[URL] - which works fine on start, but I want to attach this function to only start on certain words at a certain event action. With what I got can anyone see how I can stagger the function to a specific event? Here is what I have so far, which starts the letter cycling, but it ends on the first letter and does not complete the full word:
[Code]...
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Apr 6, 2011
Root timeline: keyframe 1, keyframe 2, etc...
-keyframe 1 has a MC "frist MC"
-keyframe 2 has a MC "second MC", etc.
-the MCs are all duplicates containing different animation, but have the same AS inside them.
The construction of the MC is:Play intro animation -> Stop and wait for key stroke. If key is "space" set variable value to 1, if else set variable value to 0, then continue to play next frame. -> Complete the animation till the last frame.In the last frame check what is the value of the variable to check which key was been hit. If it was a space (var =1) go to root and play current frame +1 (go forward), Else, go to root and play current frame -1 (go back)Its a kind of slideshow.so heres the code in the middle, after the intro animation was played:[code] The problem with var reverse is, it works well in the first frame, its beign filled with value depending on what key is being hit, But in the last frame, when the time comes to check the value, trace says its "undefined".I have tried setting up a _global.variablename = reverse and it works in both frames (the check at the end is succesful, it detects the given value), but still the last frame only plays the currentframe -1 as if always executing the "else" command, no matter what the value of var reverse is.
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Sep 27, 2011
I'm new to actions script. I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File)This is what I need, when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.if is any help I upload a sample FLA with some FLV for reference.
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Sep 27, 2011
I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File) what I need? = when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.I upload a sample FLA with some FLV for reference.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Nov 17, 2010
I am new in AS, anyways here is what i want. i have a button in Frame 4 which perform some function on frame on a specific area of movie. now i am on Frame 1, i want to make a button which 1st goto frame 4 then execute that button's code
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Aug 12, 2009
i have an if statement, an object will go to a new frame if multiple buttons are pressed
PHP Code:[code].....
now i want it so that if one condition is met the mc will goto frame 2, if 2 conditions are met, frame 3 and if 3 conditions are met, frame 4.i know i could do this with a lot of if statements but i have a lot of movie clips to use this code on, so is there any way to write an if statement that will trigger different options if multiple conditions are met?
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Mar 29, 2010
I'm authoring in Flash CS4 using Motion Tweens.
Here is the situation. I have a JavaScript that closes the DIV containing my flash object. It currently closes after 15 seconds. That is supposed to be how long the Flash movie lasts. however, slower machines run the movie longer. this means the flash object closes too quickly and they don't see the entire movie. . . if I increase the time, the users of fast machines have to wait around awhile for the movie to disappear.
So, I would like the movie to execute the javaScript when it gets to the last frame.
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Aug 7, 2011
i have created a movieClip in the authoring enviornment. i dynamically get it to play and then it pauses at frame 20. how do i dynamically tell when frame 20 has been reached and then execute the next code?
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Jan 2, 2011
How to execute a piece of code once a on a frame For Example I want to execute this code only once..
/**********************
var rand:Number = (Math.random())%70;
gotoAndPlay(rand);
/**********************
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Apr 29, 2009
I have a movie clip in frame 1 that skips to frame 2, contained in this function:
Code: Select allskipIntro_MC.addEventListener(MouseEvent.CLICK, introClick);
function introClick(pEvent:MouseEvent):void{
if(skipIntro_MC.visible == true && pEvent.target == skipIntro_MC)
{
[Code].....
Am I right in thinking this is happening because it's still trying to execute actions that were happening in frame 1 (fading in of movie clips using transitions) when it goes to frame 2? If so, how do I stop these actions so this error doesn't occur?
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Feb 5, 2010
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
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Feb 5, 2010
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.
What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
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Oct 16, 2009
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
[Code]...
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Oct 10, 2009
I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.
I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.
When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:
[Code]...
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Jun 6, 2009
does anybody know how to attach a single movieclip when it gets to the frame? It is a stopped frame, so it just continually attaches it. The instance name is ast. I tried onLoad but it won't load the attached movie.
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Apr 17, 2010
I am using action script 3 and need to know how to apply more than 1 action to a frame label, ie; I have 5 pages of images and have actions coded as follows:
btn1.addEventListener(MouseEvent.CLICK,play1);
function play1(event:MouseEvent):void{
gotoAndStop("1Lrg");
[Code]....
code continues like this for all the buttons (84 thumbnail images), so they will open a larger image when clicked. So what I now need to do is connect the side navigation buttons to go to the relevant page (frame) when clicked...the problem I'm having is that it is causing duplications in the code ie; I now have, for instance thumbnail (btn4) calling frame 4, but I also need a side navigation button to call this frame.
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