ActionScript 2.0 :: Attach Movie - Put The Action On The First Frame On The Root And Not Inside Th MC
May 20, 2003
here is the fla file - [URL] I have an attached movie on root level that movie has a button inside it and I want to tell that button to do some function. simple----BUT I want to put the action on the first frame on the root and not inside th MC. here is the code Iam working on and the same is in the fla file in the above link.
[Code]...
explanation of the above code-- but1 is the button on root that tells clip1 to attach on blank MC(thats also on root) clip1 has the button inside it call but2 and tried to tell that bloody but2 to open that the URL link but its not doing so NOTE - I want to put all the action on the action on the first frame and not inside th MC.
to a frame I want to attach 2 conditions which an action has to fulfill before it can execute something.
so:
if (particularVar == Yes AND anotherniceVar == 25) { thisfunkyMC.gotoandStop(49); }
but obviously, this doesn't work.How do I have to correctly formulate it so I can put two conditions side an If statement, before something will be executed?
how to attach a movie clip to the stage or root. I have created a movie clip called movClip and have checked export for actionscript and have chosen "movClip" as its class.I have used this script:
ActionScript Code: function button1(evt:MouseEvent):void { var mc1:movClip=new movClip(); mc1.x=0;
[code]....
This attaches the movie clip. Great! Problem is it doesn't attach the movie to the root or stage, but rather as a child of this function?? weird! so when I want to use removeChild(mc1) from a different function from a different button or even from an action set on a different timeline it can't target mc1?So how do I make this work. Basically I want one function from button 1 to attach the movie clip and I want a second function from a second button to remove the movie clip.
I've been working on a new issue while giving a break on cracking the other one.I have a movie clip acting as a button with rollover/rollout animation- we'll call it menu_mc for simple reference.I'm basically creating a rollover submenu. I've set it up a few different ways but the most user friendly has been hiding the submenu_mc (which has 4 linked buttons to root frame inside) by doing:_root.sub5_mc._visible = false;then inside the menu_mc with the rollover I have the submenu trigger set to show: _root.sub5_mc._visible = true;The links are working fine but the problem I am running into, is that the rollover state, once over the submenu_mc, does the rollout function and leaves the submenu_mc hanging there by itself- still functioning perfectly.You can go back over the menu_mc and it will play out the rollover again.On the other simple animated buttons (which do not have submenus) I have coded:
I'm new to actions script. I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File)This is what I need, when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.if is any help I upload a sample FLA with some FLV for reference.
I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File) what I need? = when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.I upload a sample FLA with some FLV for reference.
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK
I am trying to do up the framework for a flash project which has a transistion fadein and fadeout whenever it loads a new content but faces no result. How is this done? I have created fade in and fadeout as movieclips. Is there any script that I can use in my fadein movie clip that tell the root frame to jump to another frame?
I have an swf with a menu button that loads an external swf on(release) {loadMovie("Unit-Type.swf",_root.MC_UnitTypes);}When that menu movie is loaded I want to be able to click a button and have it go to a certain frame in the root movie and close itself. I have this code but it's not workingon(release){_root.gotoAndPlay(25);}
I have an swf with a menu button that loads an external swf: on(release) {loadMovie("Unit-Type.swf",_root.MC_UnitTypes);} When that menu movie is loaded I want to be able to click a button and have it go to a certain frame in the root movie and close itself. I have this code but it's not working: on(release){_root.gotoAndPlay(25);}
I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.
I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.
When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:
I am building a small banner, which ideally will have a random string of text fade in (long enough to be read), then fade out...to play another random text.
Each of my texts have been built as movie clips... they fade in, stay up long enough to be read, then fade out. At the end of this, I need the movie to go back to frame 1 of the main timeline, as I am using the following script:
Code: _root.onLoad = function() { //generate a random number from 1 to 11 var nRandom = 1+Math.floor(Math.random()*12); //tell timeline to goto and play the random number 'nRandom' gotoAndPlay(nRandom); };
Each of my text movie clips are on a different frame, so I need to call a new random _root frame to play from within the movie clips. So far, all that is happening is whichever movie is chosen to play, goes in a loop.
I am making a little hidden object game and I want a sound to play everytime an object is clicked on, but I can't figure out how to do it.my sound is a movie clip called "meow". Anyone know how to do this?here is the code:
onClipEvent (load) { found = []; for (i=0; i<7; i++) {
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
I am fairly new to Flash. Need assistance in how to attach action to a submit button in order that all collected information in a form is sent to an e-mail address.
When a button is presed on a child time line I would like to check the play head position on the root time line before it executes the action attached to the button. I think that maybe this is done with a function, but I am not sure.
[URL] - which works fine on start, but I want to attach this function to only start on certain words at a certain event action. With what I got can anyone see how I can stagger the function to a specific event? Here is what I have so far, which starts the letter cycling, but it ends on the first letter and does not complete the full word:
is there any way I can link a button inside a MC on frame1 to a frame inside another MC that is located on another frame.Ive got 2 frames in total. On the first frame Ive got an Mc and inside this one Ive got a button that needs to be linked to frame number 50 which is inside a MC located on frame number 2.
I have a series of MCs in my root timeline. On each frame in the root, I am simply running 'stop();' to allow the MC within the frame to play through all the way. Once the timeline within the MC reaches the last frame, I have the following AS to go back to the root and play the next frame (each frame is labelled):
I am starting to use as3 and I'm with problems. What I wanted to do is: I have a movieclip and I want to load another movie clip inside the main one. That part I can do and I use this code:
Code: var carregador:Loader = new Loader(); var arquivo tring = "main.swf"; var requisicao:URLRequest = new URLRequest(arquivo); carregador.x = 150; carregador.y = 150; carregador.load(requisicao); this.addChild(carregador);
Now I want to have a button on the main movieclip with an action to send the loaded movie clip (main.swf) to frame 50. How can I do that?
I tried: Code: myBtn1.addEventListener(MouseEvent.MOUSE_UP, qualquer, false, 0, true); function qualquer(MouseEvent) { MovieClip(root).carregador.gotoAndStop(50); }
I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:
I have several website pages set up on different frames inside the content (which is a movieclip) of the home page - which is on frame 1 of the main timeline. The content movieclip name is contentMc.
My About page is at frame 10. There is a button on this page (called btnAbout_contactpg) that I want to make jump to my Contact page (frame 50) - all of which is nested under the main contentMc movieclip.
This is the pathway on my contentMc (where all of my pages are located), just in case that doesn't make sense: [URL]
I have looked at several different instructions online, but none of them seem to work.
EDIT:
I am also trying to get a button on my gallery page to load an external image, but it is not recognizing where the button is either:
btnGallery_1.addEventListener (MouseEvent.CLICK, showPic1); function showPic1 (e:MouseEvent) { var target:Object=e.target; var parent=target.parent; my_loader.load(new URLRequest("image-0.jpg")); }