ActionScript 3.0 :: Execute External Javascript On Last Frame?
Mar 29, 2010
I'm authoring in Flash CS4 using Motion Tweens.
Here is the situation. I have a JavaScript that closes the DIV containing my flash object. It currently closes after 15 seconds. That is supposed to be how long the Flash movie lasts. however, slower machines run the movie longer. this means the flash object closes too quickly and they don't see the entire movie. . . if I increase the time, the users of fast machines have to wait around awhile for the movie to disappear.
So, I would like the movie to execute the javaScript when it gets to the last frame.
My needs are to execute a javascript whitout calling any external function of the html file when a flash button is clicked. I need to obtain the effect that happen when the user put in his address bar the text javascript:"alert("Hello World!"); and press enter I need to do this whitout calling any external functions, whitout calling anything in the html file, all just with the swf. Of course the script that i must call is another than javascript:"alert("Hello World!"); but let's begin with this easy script and when working i can thikn to implement the complex one
i tried this
ActionScript Code: on(release) { function runJS(script:String):Void {
[Code]...
but is not working, i get a syntax error, maybe cuse of the " in "Hello World!"
I want to ask if what i need to do is possible and, if yes, why my AS code is not working.
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
How can I execute the javascript from my flash application? That javascript returns the flash movie (.swf file). I want to load that swf file into movie clip. What control i can use or any way to do that?
I'm trying to execute a function like window.alert for example, from actionscript, when both the html file and the swf file are using the file: protocol.without changing global flash security settings
My page uses both flash and javascript. Currently, I have a video player which makes use of commands like "videoP.sendEvent('PLAY');". I'm building a new, custom player and have never used the sendEvent() method.I've always used "setVariable" with a listener.
I'd like to NOT alter the code in my html page and make use of it's sendEvent() functionality. So, I guess my question is ... how do I RECEIVE the event? The player is already targeted properly within my html. I just need to tell my flash doc to execute the information it receives.
I am currently using ExternalInterface to call JS functions from Flex. Is it possible to do the same the other way around: have Flex execute a function when a certain trigger is executed in JS? I want to have a Flash app with buttons in HTML that when pressed call functions inside the Flex app.
I have a Flex client application. I need a clean up function to run in Flex when the user closes the browser. I found the following solution on the net, but it only works half-way for me. How could I fix it?CustomEvent triggered, but not executed. >> EventHandler for CustomEvent.SEND_EVENTS is defined by a Mate EventMap. All the handler does is to call an HTTPServiceInvoker. In debug console, I'm able to see the handler and HTTPServiceInvoker being triggered, but neither the resultHandlers nor the faultHandlers were called. I know this event handler has no problem because when I dispatch the same CustomEvent.SEND_EVENTS in a button click handler, it behaves exactly as I expected)Browser seems to wait for cleanUp function to complete before it closes. (all traces were printed before browser closes down)
Code I added the following into the index.template.html window.onbeforeunload = clean_up;
I am new in AS, anyways here is what i want. i have a button in Frame 4 which perform some function on frame on a specific area of movie. now i am on Frame 1, i want to make a button which 1st goto frame 4 then execute that button's code
i have created a movieClip in the authoring enviornment. i dynamically get it to play and then it pauses at frame 20. how do i dynamically tell when frame 20 has been reached and then execute the next code?
Am I right in thinking this is happening because it's still trying to execute actions that were happening in frame 1 (fading in of movie clips using transitions) when it goes to frame 2? If so, how do I stop these actions so this error doesn't occur?
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
Im doing a movieclip that is an empty square. On the first frame of the movieclip i have this empty square, and on the second i have a square with a cross in the center.
What im trying to do is when i click on the square the cross happears, and when i click with the cross, this cross dissapears and the movieclip returns to the frame 1.
I have a question that:Is it possible to execute external flash projector(.exe) file on clicking a button in my movieclip. I tried the following code but no work:
Basically I'm trying to use fscommand to open programs outside of the flashplayer. This I thought would be pretty simple but apparently not.Here is the actionscript I've already tried:
Code: on (release) { fscommand ("exec", "C:UsersMattDocumentsflashMTRXfscommandpin.bat"); } on (release) { fscommand ("exec", "fscommandpin.bat"); } on (release) { fscommand ("exec", "pin.bat"); }
But guess what, on release nothing seems to happen.The SWF file is in the folder "MTRX". I'm using Flash MX 2004. This is what the BAT file is: Code: @echo off start PinballBot.exe When I open it from windows explorer that works.
Is it possible to execute external flash projector(.exe) file on clicking a button in my movieclip. I tried the following code but no work:[code]exe and swf files are on the same location on hard disk.
to a frame I want to attach 2 conditions which an action has to fulfill before it can execute something.
so:
if (particularVar == Yes AND anotherniceVar == 25) { thisfunkyMC.gotoandStop(49); }
but obviously, this doesn't work.How do I have to correctly formulate it so I can put two conditions side an If statement, before something will be executed?
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
I have embedded an swf into my html. This swf allows a user to send an email to someone. When the email is sent, I need the html page to execute some code which uses an external library (Not load a new page). Is it possible for my html page to know when an email has been sent?
I'm developing a game add-on/plugin which replaces a built in feature of an online game. The game loads an .swf therefore, my solution also has to be an swf for it to work 'in-game'.
I would like to be able to have the user press a button in the custom .swf I am making - and this would open an external application (amongst other things). I.e. if there was a button that said Notepad, it would open Notepad.exe on the machine.
My initial thinking was that i could have a XML Socket server 'daemon' runnning (c#) , which i could connect to with flash - however, as both the swf and the daemon are local, flash complained and gave this error: "Error #2010: Local-with-filesystem SWF files are not permitted to use sockets."
The only way i know to fix this - is to change the security settings of flash - not very user friendly!
So! Any thoughts on how I could otherwise go about this? I was thinking a custom http server could do the trick (connected with URLRequest) although i'm not too sure.
I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.
I'm new to actions script. I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File)This is what I need, when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.if is any help I upload a sample FLA with some FLV for reference.