ActionScript 2.0 :: Magnetic Action - Buttons Floating Randomly Around Stage?

Oct 4, 2003

Any hints for making magnetic buttons/mc? i.e. buttons/mc's float randomly around stage. When the mouse is within a certain range/distance the buttons speed up towards the mouse's position. When the user moves the mouse off the button again, it carries on it's random motion again.

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I want to create randomly sized circles which act magnetically to eachother. They should start on random positions and then find the perfect order. They shouldn't overlap. What are the things I have to deal with here?

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ActionScript 2.0 :: Add Scene An Action That Brings Movieclips From Library Randomly On Stage In Every 20 Seconds

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i have an animation and some movie clips. i want to add my scene an action that brings movieclips from my library randomly on my stage in every 20 seconds. how can i do that? the movieclips should be on the stage so we can see them but they should be invisible until they called from the action.

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I want to give my buttons a magnetic effect. Can someone please show me a tutorial on how to do this in AS3?

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Having a problem with a little animation involving balloons floating in and then floating out again when a condition is met. There are two ways they can float in or out: from left to right, or completely randomly. I actually like it as coming in (left to right) and going out (random) but it's essentially up to the user.

Since I moved my Array sort code into the function that basically deals with telling the balloons to float off though, I've been having problems. Sometimes one or a couple of the balloons will not float off and I'm kind of boggled as to why. Because it works fine IF the Array sort part is outside this function, I'm wondering whether, when the for loop at the bottom starts running, the Array is still being sorted and that's why some balloons get left behind.

[Code]....

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ActionScript 3.0 :: Unable To Use Stage Update And Floating Points?

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I've experienced an odd behavioral of flash and correct positing of objects, properly a bi product of floating point values.

case: Imagine 10 MC which expand and contrast with a damping effect, each MC's would then position itself to the previously MC in Y axis.

problem: when all objects expand and contrast and then reposition themselves to the previously MC, then occasionally there's a shift in the Y position which gives a white space of 0.x pixels.

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[Code]...

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At the moment I have a flash movie which consists of nine 3d cubes floating around (but confined to) the stage. Whenever they collide with each other they should bounce off in opposite directions. It DOES do this but not every time! A lot of times the cubes will interact with each other in a movement I can only describe as a "judder". I've uploaded the flash file.

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IDE :: Enable Buttons Randomly?

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I have 4 buttons that I have made invisible. After a random time, one of 4 buttons should randomly become visible.That button then will lead to another frame.How do I enable one of them randomly (and make it visible at the same time)?

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ActionScript 2.0 :: Possible To Enable Buttons Randomly?

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I have 4 buttons that I have made invisible. After a random time, one of 4 buttons should randomly become visible.

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The website I'm creating has a large map picture (mcMap) and a crosshair (mcLines) that moves to a different location, depending on which button is clicked. I used a Switch statement and the Point and Tween classes so the user can click from one to the other and the map and craosshair moves.

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i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).

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I've just started to look at PV3D working through the tutorials here. I'm trying to make up a menu system, just using primitive planes for the buttons and using a movieclip in the library for the texture, so far so good but I'm now getting a weird effect with the roll over/out. clicky here

If you just roll over the buttons randomly the roll over and out works fine but if you roll over one then roll out - but not over another button - then the roll over state remains. Checking the traces though the button does receive the roll out call but then immediately receives a roll over call putting it back in to a highlighted state.

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ActionScript 2.0 :: Same Action For Buttons

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I have the same buttons, wich should have the same commands, several times in my movie. How do I make all of them to have the same actionscript?

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ActionScript 3.0 :: Randomly Select An Image From The Stage?

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if I want to randomly select an image from the stage, by using an array,  and send it to the location of a box on stage (ranPair1), how could I do that?

var cardArray = new Array();
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[Code].....

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have my images positioned randomly on the stage.

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i have a movieclip of a butterfly and needs it to move randomly on stage. Also, it should always be facing the side it�s flying at and never fly backwards (if it�s flying from left to right it should be facing right and the other way about)

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Code:
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I am generating movieClips outside of the stage I want to send them randomly into the stage in enter frame. Currently it looks like this, so they go like in all directions... How could I direct each of them randomly into the stage?

Code:
function timerEvent(e:TimerEvent):void {
var newObj:MyObj=new MyObj();
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[Code].....

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This is what i have to do:

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I have 36 buttons I need action on. To avoid a lot of similar commands, I am trying to assign the button names in an array using a for loop. Tracing the array values, gives the correct button names, but there is no action when I press the buttons.Here is the code:

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[code]......

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