ActionScript 3.0 :: SWF Have A Default Position After Loading?
Sep 16, 2009
I've got this API loading on every page of the website. Can .SWF tell itself when it has loaded and thereby default to a loaded position? So that when a user moves to different web pages, the API defaults to its loaded point? NOT from scratch? [URL]...All the blurs and fade-ins are Methods that respond to a bunch of Timer Events. Once the .SWF is loaded how can it DEFAULT to its loaded point when a user changes web pages?
I know there would be a Javascript solution but is there an AS3 solution?
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Sep 16, 2009
I've got this API loading on every page of the website. Can .SWF tell itself when it has loaded and thereby default to a loaded position? So that when a user moves to different web pages, the API defaults to its loaded point? NOT from scratch? All the blurs and fade-ins are Methods that respond to a bunch of Timer Events. Once the .SWF is loaded how can it DEFAULT to its loaded point when a user changes web pages?
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Jun 1, 2010
i wanted to make an object to reset to the default position, like i move it around and when i hit a button he goes to his position for example x: 233 and y:431
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Sep 17, 2009
Take a look (click on one of the right banners): [URL] The lightbox should almost immediately play the videos, but instead (only) with ie7, the video take a really long time to start. All 3 videos. But only the first time I play them. So, I suppose there's maybe some loading or buffering problem that occurs only with ie7. The swf files are simple default FLVPlayback pointing to a .flv in the server. Any way to optimize the playback so that will start soon in all browsers?
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Mar 5, 2004
i'm making a drag-drop "quiz" (not much of one yet..)
If i click/release the mouse anywhere on the scene when the movie first loads, the circle_MC moves to 0,0 - i assume because myFinalX and Y are defaulting to 0 until doing something changes them.
How can i set this "default" to 50,50 but only when it first loads? (so it can be changed later without reverting back)
here's my (terrible!) code:
[AS]
circle_mc.onMouseDown=function(){
mousePressed=true;
}
[Code].....
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Oct 15, 2010
I have a photo gallery on my site that is generated using AS3 and XML. Everything works great but I'd like to have the images that relate to the first thumbnail appear automatically when the movie loads.
Here's my code:
Code: Select all//DEFINE ARRAYS
var thumbnailsArray:Array = new Array();
var productDescriptionArray:Array = new Array();
var magazineArray:Array = new Array();
var mediumArray:Array = new Array();
var largeArray:Array = new Array();
[Code] .....
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Feb 19, 2007
I want to say that the code I am working with is the same found here: [URL] The code is working perfectly (pictures are displaying) when opening the file, work_diesel.swf by itself. However, my problems occur when I open default.swf, and then navigating to the section work. From there I hit advertising, and in that section DIESEL. HERE is where the problem is visible. The pictures are not loading AT ALL when doing it this way (the correct and final way).
I am just wondering if anyone can pin point the problem for me so I can change it. It must be said that the work_diesel.swf is loading from an external source into default.swf.
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Jul 19, 2010
I have an external swf that im loading onto my main.fla but it loads into the bottom right corner of the stage and i would prefer it on the stage.
This is the code i am using in the subMenu movieclip which contains all the buttons to call external movieclips:
[Code]...
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Oct 4, 2006
Here is the thing : on rollover on thumbnails ( buttons)its preview has to appear on the top of it.My corrected code works fine exepted that my swf don't load in a good way..they load at 60 kms from the thumbnail...and in a distorted size!I don't get it.I turn the thing in all ways but it is getting worth...What is my mistake?Code for each button ( thumb)
on (rollOver) {
_root.caption._visible = 1;
_root.caption.image_mc.loadMovie("images.swf");
[code].....
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Feb 8, 2007
Currently, I use loadmovie to load a jpg into a movieclip. However, when the jpg is loaded, I believe that the top left hand corner of the jpg is in the middle of the clip and does not line up with the top left hand corner of the clip.
How do I get the jpg to line up correctly?
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Jan 3, 2008
I realize that title sounds a little confusing, but what I am trying to do is copy this style of site[url].... I have created all of the swf's for the main index of the site, but am way out of my league on how to load them into a certain position in a single movie clip so that a drag bar can slide the movie clip left and right. I have read a few posts on external loading, but am not really sure on how to implement them to achieve this look.
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Dec 4, 2002
I have several buttons, that link to several scenes, containing swf files. Using the loadmovie command I can get these swf's playing on-screen. That's good.
-How can I control where they appear on my document (I'd guess these require some x or y values, but not sure how this is done) as they all appear in the top left-hand corner.
- When I mouse over another button (link to scene/swf) how can I remove the previous swf from the page, then load the new swf -as they all appear in the same spot/all over each other? Is this an unload movie command?
I was hoping to counter this problem by using different scenes (no luck there) and all I really need to do is remove the previously loaded swf, when the new one is loaded.
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Dec 11, 2004
Does anyone know how to use the Loader method of this class? I want to play a movieclip in the loading position rather than a textbar which increases... All of the examples I've seen so far only show the latter of the two options... I can use loadMovie() and achieve what I want, but the MovieClipLoader class is the future.
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Dec 11, 2004
Does anyone know how to use the Loader method of this class? I want to play a movieclip in the loading position rather than a textbar which increases...
All of the examples I've seen so far only show the latter of the two options... I can use loadMovie() and achieve what I want, but the MovieClipLoader class is the future.
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Oct 31, 2008
I've been using the loader class to import external swf files when I need them. I can position them on the screen where I need them using the:
loader_var.x
and
loader_var.y properties
However something that seems to stump me is how to position the loaded content below other content in the movie. I tried making the layer where I was actually calling my external file below the other layers and yet when I export the Flash movie the clip that I'm importing at run time always ends up on top of every thing. Is there a way to specify which objects imported media comes in above or below?
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Nov 19, 2009
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code:
// Add the symbols to stage
var Menu_mc = new Menu_MC();
addChild(Menu_mc);
[code]...
But it seems futile.
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Jun 30, 2009
I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?
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Aug 29, 2009
how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?
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Feb 3, 2012
I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..
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Nov 12, 2007
So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this
Code:
#include "mc_tween2.as"
Stage.scaleMode = "noScale";
stageListener = new Object();[code]...
The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.
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Feb 9, 2011
i want to take btn1 position half wwidth of own x position on stage
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May 5, 2011
I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.
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Jan 23, 2010
I have a tween set on a timer:
var manTimer:Timer = new Timer(1000,14);
manTimer.addEventListener(TimerEvent.TIMER, moveMan);
function moveMan(e:TimerEvent):void {[code]....
I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.
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May 13, 2010
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );
[code]....
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Feb 1, 2006
Basically the x position of the mouse should control the play position of a movie. Do I need something like an event handler (I'm not sure exactly what these do, but I've seen similar scripts that seem to use them).
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Jul 3, 2009
setting a position of movieclip called red x and y position within a movieclip called background
Code:
background.redsquare.x = 300;
background.redsquare.y = 300;
comes up with TypeError: Error #1010: A term is undefined and has no properties.
setting a position of movieclip called red x and y position withen a movieclip called background
Code:
redsquare.x = 300;
redsquare.y = 300;
This works fine but how can that be when surely you must access the red withen the background rather then just accessing red?
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Nov 12, 2009
I have an Input Text area that users can edit and then submit. I need to be able to show, on screen, the cursor's current position as they type. I don't need to know where the mouse is but all work-arounds I've found so far can only tell me the mouse position. The font for the text is 'courier' or 'courier new' and the Input Text area is scrollable.
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Nov 8, 2010
I've run into a new problem, this time with positioning. I've narrowed down the line that's causing it--"block.y = block.y + block.height;" in SetOfBlocks.shiftDown. When I take it out, no problem. But with it in, instead of just dropping each block down by a block height, the affected blocks sometimes move up, and also often move about randomly within the X axis--although their new positions always keep them lined up with the 'grid', which is to say, within multiples of the block height and widths.
[Code]...
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Mar 28, 2010
tween from one position to mouse position
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Jan 13, 2011
I have a sprite that I zoom out using the sprite.z property. Once the z property has been modified the sprite x and Y values do not match the stage x and y real value. So far so good and what I was expecting!
What I want to accomplish is that when the user clicks the stage the sprite tweens to where the mouse was clicked but I don't know what x and y position to send to the sprite. ( since stage 200,200 is something like 400,400 for the sprite depending on z value)
I tried Utils3D.projectVector using Matrix3D of the perspectiveProjection of the stage without success. (i.e. I get Vector3D(Infinity, Infinity, NaN))
I could fallback to scalex/scaley but sprites.z gives me the correct scale, perspective projection, paralax scrolling since I have sprites on different z level all for free. I would have to recode all that.
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