ActionScript 3.0 :: Save A File Locally For Automated Code Generation?

Jan 19, 2011

It works by reading an existing Class file, parses it, generates an Interface-like .as file for it, and saves it locally, all from within FlexBuilder. It works perfectly but I'd like to improve it by having it automatically open, modify and save the files with only a few user clicks required.Currently I'm using FileFilter, but this requires that the programmer manualy select each file to parse, and then manually select where to save the output - it's tedious.Normally I'd simply use AIR, but because of my company's security policies I am not allowed to create my own AIR applications.

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ActionScript 3 :: Save File Locally In Flash Without Displaying Save Dialog

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How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.

[Code]...

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I am populating a listbox with an array. When an item is selected in the listbox, I am attempting to link to that file and save it locally when I click a save button. I have fished around looking for ways to do this. I guess I'm looking for any info. I know the FSCommand has some functions that may help, but they don't seem to be supported completely.

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ActionScript 3.0 :: Filereference To Save File Locally?

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This code:

ActionScript Code:
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var file:FileReference = new FileReference();
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will save a text file to a location I choose, containing the text I wrote in the text field. But it prompts me for the location. Is there a way to save the text just locally next to the swf without the prompt?

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ActionScript 3.0 :: Save Flash Data Locally From Locally Running .swf?

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I want a user running a Flash game on his machine (not from a server) to be able to save some game data locally.From what I've read, there still isn't any way to do this, but I thought I'd throw it out there in case anyone knows a sneaky xml or php work around.

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Flex :: AS3 Code Generation From A Wsdl

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As part of a nightly build i want to automate the generation of action script classes like Flex does but in an automated fashion. So I'm looking for an equivalent tool to flex builder 3's Import Web Service functionality, but accesable to a Hudson nightly build using ant.

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ActionScript 3.0 :: UML Diagram Generation From Code?

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Flex :: Code Generation From Java Source Files?

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I need to save images from flash via asp (windows server) to local computer, how to do this?

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Flex :: Error #1053 - Illegal Override Of AllowInsecureDomain In _MonkeyContacts_mx_managers_SystemManager (FlexMonkey Code Generation Example)?

Nov 4, 2009

I'm following along the MonkeyContactsCodeGenExample guide and when I run the ant target for test-with-launcher, I get a popup saying:VerifyError: Error #1053: Illegal override of allowInsecureDomain in _MonkeyContacts_mx_managers_SystemManager.This is followed by:ReferenceError: Error #1065: Variable _MonkeyContacts_mx_managers_SystemManager is not defined.These popups are from the debug flash player - the normal flash player would silently supress these errors.

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ActionScript 3.0 :: Save Image Locally Without Dialog Box?

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I know how to save images from flash using JPGEncoder/PNGEncoder using FileReference.save();But I don't want the dialogbox displayed.I want this: Clicking a button will save the image to a predefined location without user confirmation.

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Silverlight :: Automated File Upload From Browser?

Aug 13, 2010

After all what I've read on this topic, I know that there is no way to do automated file upload from browser without some kind of "elevated permissions".But, elevated permissions is something what I have, bacause the application runs on intranet and user currently enables access to ActiveX control that makes it possible to do some document scanning using COM. Then a scanned document saved on file system needs to be uploaded.Now, the only browser requirement is IE7+ compatibility. But with IE8, the only way to set value to <input type="file" ... /> is manually clicking "browse" button.

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updateI did investigated all the options quite in depth back there, and it turned out it's the paradigm of security model which makes it impossible to do automated file upload from the browser without user interaction. That means the use must either manually interact to upload file or confirm some ActiveX control or similar plugin to do that job. If you manage to find a way to upload without some special plugin with elevated permissions, you probably found a security hole, which will be fixed soon. However, that's the way web brower technologies are designed to work.

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AS3 :: FileReference.save() Works When Testing Locally But Not In The Browser?

Feb 15, 2012

I have created a painting app and when the user want's to save his drawing he simply hits the save button and a dialog pops up - or should do.

When testing locally on dev machine it's no problem but whenever the app is loaded in a browser it won't work. Even if I load the local SWF file in a browser it won't work.

The following code is what I use to save the file and as said it works fine locally but whenever it goes into a browser it dosen't.The save dialog simply never pops up.

var bitmapData:BitmapData = new BitmapData(canvas.width, canvas.height);
bitmapData.draw(canvas);
var jpg:JPEGEncoder = new JPEGEncoder(100);

[Code]....

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Actionscript 3 :: Flash/AIR - Download Online Images And Save Locally?

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Flash :: Add A ToString() Function For Every Class File, Automated In Eclipse?

Jan 28, 2010

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ActionScript 2.0 :: Save File By Prompting Save Window?

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I need to create a notepad in flash.here how could i save the file by prompting the save window?

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ActionScript 3.0 :: Loading Xml-file If Not Placed Locally

Jun 14, 2010

I started a discussion about my parameter catching problem and I've now narrowed it now. It turned out it wasn't the parameters not getting catched. The swf took the parameters fine, so that's apparently not the issue. My problem is that it seems like the .xml-file don't get loaded. When I've got my .xml file and .swf locally on my computer and runs it it works fine. When I place it on my web server the same way, it works fine. However, when someone else puts my .swf in embedded on their website the xml won't be loaded by the swf for some reason. Below is the AS3 code loading the xml file. It's been working fine all along until I started playing around with calling the swf from different sources (my friend's web server by embedding it etc.).

[Code]...

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ActionScript 3.0 :: Make One .as File Code Interact With Another .as File's Code?

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I am trying to find out how to make one .as file code interact with another .as file's code.like, if I had one .as file that specified options of movies and then when the user clicks on a movie (loaded through xml) it uses code from another .as file to load the correct movie.

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ActionScript 3.0 :: File Works Locally But Not Online?

Jan 25, 2010

Swf generated by class (shown below) brings in the noponies as3 accordion which all works ok locally. But when I put it online nothing is shown. I think it's something to do with the xml files but not too sure.[code]

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Swf File Won't Show Up Online But Works Locally?

Oct 16, 2009

i have a flash (swf) file
 
i embedded it in an html page
 
the location is right
 
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as soon as i upload it - it doesn't show up

here's the page: [URL]
 
here's the location of the swf file: [URL]

i've even tried relative vs. absolute links and nothing. i've tried firefox and safari. nothing.
 
i'm guessing this is some dumb simple thing, and hopefully it took you longer to read this than it will to type the answer.

i am embarrassed that i am not getting this but hey, it needs to be fixed and i'm sick of looking at it and trying to figure it out.

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Xml :: Flash As3 Open A File Locally (with FlashPunk)

May 8, 2011

Okay, so at the moment I am making a game in as3 with the FlashPunk framework. I have managed to set up ogmo editor to work with it, and the results have been good! I intend to send the ogmo project to some friends, so that they can make some levels for my game themselves. But I have run into a problem. I wanted my friends to be able to test the levels they make, so I set about trying to find a simple open file dialog solution, Sp that they can select the generated XML file (.oel), and then load it in to the actual game.

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Flash :: IDE - File Works Locally But Not On Other Computers

Jul 16, 2009

I don't know if anyone else has had this problem, but I've created a flash project that works fine on my computer locally. When I take it to another computer(I've tried 3-4), my keyboard events are not working. I used Actionscript 3 to create the file. I've checked to see that the other computers had the latest version of Flash player, but it's still not working on those computers. Does anyone know why my file may not be working? Is there a specific plugin/download I need to have to make my files work?

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ActionScript :: Python - Using Dynamic Python Class Definition And Amfast Dynamic Class Mapping And Code Generation To Generate Class

Dec 19, 2011

I have an xml snippet that contains an object hierarchy:

doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />

[Code]...

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Professional :: SWF File Plays Fine Locally, But Not Online?

May 3, 2010

I have a very rudimentary Flash movie that I have created. Link here to a copy of the SWF file on my company's website:The movie appears to work all right in IE, but not in Firefox or Google Chrome.Here are the details:It's a leaderboard ad, and like I said, it's pretty basic. I have a simple motion tween, and then an incredibly looooooong series of nested movie clips that create the effect of a counter (like a rapidly rising jackpot).I'm not really hip with the intricacies of ActionScript, so I couldn't code something more elegant. The "counter" is supposed to represent an increasing amount of money that not using our services might cost a company.

Ones, tens, hundreds, thousands, and ten thousands use a simple repeating movie clip. hundred thousands use one that is 10x as long, and so on. I had to stop at 1 millions, as the # of frames in between numbers was prohibitively long.i.e. there are 10 frames in between numbers for the hundred thousands place in the movie, 100 frames for millions, and 1,000 frames for millions.but, like I said, I'm a beginner at ActionScript.Thinking the problem might be due to the incredibly long movie clips, I removed the animations from some of the higher numbers from my movie, and this did not appear to affect whether it plays in Firefox or Chrome.

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ActionScript 2.0 :: Writing Form Data To A File Locally?

Aug 23, 2006

I've to make a form that's going to work on a local machine without internet during an event. I have a form i'm using for our website, but this one just sends emails.The data needs to be written to a file (Excel / XML ?) which we, after the event, tranfer to another computer and add the list of subscriptions in our company network.

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ActionScript 3.0 :: Save Code Generated Animation

Dec 10, 2009

i was wondering whether it is possible to turn code generated animation (like those made by tweening engines) into frames in order to consume less cpu.

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ActionScript 3.0 :: Can't Load File From Server With URLrequest, But Works Locally

Dec 22, 2008

I have made a XMLloader with URLrequest, and it works locally by calling the file directly by its name ie. "myFile.swf". var presLoader:Loader = new Loader(); presLoader.load(new URLRequest("myFile.swf")); addChild(presLoader);

But when I uploaded the loader to the server, I have no file, only "URL not found"-error. So I found out that I should change to URL to "/Files/Images/subloader/myFile.swf" then it will load. But thats a real problem, because I have several loaders.

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