ActionScript 3.0 :: Show Sound Wave Length Within MP3
Jan 28, 2009
I know AS3 can create visualizations using sound waves, But I'm trying to find something that will show the wave length within a mp3. So as it's playing, you'll see when the audio is spiking or dipping.
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Similar Posts:
Aug 13, 2011
I am trying to use the class Sound of actionscript.My code is really basic :
var snd:Sound = new Sound();
snd.load(new URLRequest("mysound.mp3"));
trace( new String(snd.length));
snd.play();
The audio is playing very well but in my trace, I get 0 instead of the length in milliseconds of the Sound.
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Jan 16, 2011
I'm working on an animation where some guys sings and in order to make that look good, i need some good lip syncing. Since this is not short clips, but a whole song on 2-3 minutes, it's very hard for me to make the lip sync perfect because I have to replay from the beginning in order to hear the music. So question one is: Are there a way that I can play the movie in the middle and still hear the music? And so the second question is that I can barely see the sound waves in the Music layer, even though there's lots of music. Here's a picture of how big the sound waves are: And that's in the middle of the song! The problem is not that the music is too low, because it's quite high. So question number two is: Are there a way that I can make the soundwaves bigger in the music layer without affecting the music itself?
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Sep 23, 2011
I am implementing this code for drawing the sound wave. It is in the adobe livedocs at soundmixer . My problem is how to widen up the sound wave? For example I would like it to be 655 pixels. I can change it to draw to different channels and also change the height of the drawing but cannot find how to change the width of the whole drawing
package {
import flash.display.Sprite;
import flash.display.Graphics;
[Code].....
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Jul 10, 2009
I'm generating a sine wave and playing it as a sound. But When I call SoundMixer.StopAll() it's causing a click when sounds stops. I think its because it's cutting the sound off in the middle of the wave, I was wondering of a way to make the sine wave slowly ripple out before i stop it. Is there already functions to do this in Action Script 3 or is my sine wave function i need to modify here is my code for the wave.
function sineWave(event:SampleDataEvent):void { var sample:Number for (var i:int=0; i<8192; i++) { sample = Math.sin((i+event.position) * ((2 * Math.PI)/44100) * freq); // freq is just any frequency event.data.writeFloat(sample * .15); event.data.writeFloat(sample * .15); } }
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Apr 28, 2003
I am trying to get mp3 sound position and sound length to work. Heres the code below and I ahve attached the FLA.
Code:
// Create a new Sound object.
var music = new Sound();
// Create a text field to show sound length.
[Code]....
I have attached my FLA file. You will need to through a MP3 in the same dir as swf file names test.mp3..
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Jun 11, 2008
I am attaching mc's from the library using xml to populate the textfields. What I am wanting to do is show the first six mc's, then after say 10 seconds show the next six. With a text field displaying "1 of 3", after 10 seconds, "2 of 3" ....etc. A bit similar to image galleries really (sorry if I haven't explained this very well).Anyhoo, heres what I have so far, it loads the mc's one after each other:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code].....
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Mar 13, 2009
normally the sound.length property is only accessibleafter the sound has finished downloading.I have heard there is an algorithm that can determine thesound.length property before an mp3 has finished downloading, or atleast approximate it very closely
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Sep 20, 2010
Code from the character package (einstein.as):
Code:
//load sound
public function talk(url:String):void
{
[Code]....
Problem is, soundFactory.length will return 0 ! That's because .length needs the entire file to be loaded in order to return the proper value, right ? If i trace it in "completeHandler" function, the right value is being shown but i cannot return the value to use it as a parameter in the "asteapta" function, at least i have no idea how. I guess i need to know the sound length before the file is being loaded.
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Jul 29, 2009
I have a Flash based media player loading mp3s at 22.050 khz, and for some reason the length is being reported as a little over twice what it should be. Is there anything I can do, short of dividing the results by 2?
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Sep 11, 2011
I have the following working great:
stop_btn.setStyle("icon", square_mc);player_btn.setStyle("icon", next_mc);
import flash.events.Eventimport flash.events.MouseEvent;import flash.media.SoundTransform;
var alreadyDefined:Boolean;volumen.value = 1;
[Code].....
I have another slider component on the movie with instance name PROGRESO
I would like for PROGRESOnto indicate (update) the sounds progress as it plays and be able to scrub through the sound.
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Nov 6, 2009
is it possible to get Sound length before the mp3 file is downloaded completely?
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Jan 30, 2012
I'm trying to build a play back progress bar for an audio recorded from the users microphone. It works okay but when I play back I can't figure out how long the audio is so I can calculate percent played for animating a progress bar. Most of these snippets can be found in LiveDocs and online examples from bytearray.org. Audio is stored in the bytearray and the sound is played back in a sound channel.
[Code]...
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Nov 6, 2009
Is it possible to get Sound length before the mp3 file is downloaded completely?
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Jan 20, 2010
I load a song and when I get the length the song never reach this value.Here is issue document by another guy AS3 - SoundChannel.position never reaches Sound.length.And here is my code
import flash.display.Sprite;
import flash.net.URLRequest;
import flash.media.Sound;[code]....
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Oct 13, 2011
I would like to know what bitrate is song, so I count it this way:
var bitrate = Math.floor( 8*_snd.bytesTotal/_snd.length);
but unfortunately I can not retrieve valid value for _snd.length before all the song is loaded. Is there any other way to achieve that value?
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Mar 16, 2009
I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.
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Mar 9, 2011
Let's say I have array foo and a positive integer y, where foo.length > y.I want to remove elements from foo so that foo.length becomes y (or very close to it).Also, I need to preserve the first and last element of foo. The indices of the removed elements must be spaced apart as equally as possible. Foo can be sliced, or it can be used to create a new array.
Example: if foo = [a,b,c,d,e,f,g,1,2,3,4,5] and y = 6, then trimmedfoo could be [a,c,e,g,2,4,5] or maybe [a,c,e,2,4,5], but not [a,c,e,g,2,4] because the last element of foo is missing.
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Dec 22, 2011
how to do this
function foo(x:*, ...args):* {
}
function bar(x:*, ...args):* {[code].....
how to expand args ? when I call bar(1,2,3), I wish it call foo(1,2,3), but it call foo(1,[2,3])
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Apr 19, 2011
Is there any way to determine if a (anonymous) function has defined the ...(rest) parameter in ActionScript 3? I know there's the function.length property, but it only counts the explicitly defined arguments.
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Dec 16, 2004
I am trying to get the length of arrays within an array, here is my example (MX 2004):
[Code]...
I get an output of of 3. the number of variables within the first array, this is not what I had expedted.
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May 17, 2011
why the sound does not play in FireFox but does in Chrome & Safari?
The sound is not embeded in DW but is in the Flash. Also I want to know what is wrong with my DW script that it will not play on Apple Ipads & Iphone? The Script:
<div id="content">
<div id="splash">
<h2 class="center">WELCOME TO<br />
[Code]....
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Feb 5, 2010
do anyone know how to script the dynamic text length to the amount of text in the text file instead of manually drag it to the length?
Code:
myLoadVars_lv = new LoadVars();
myLoadVars_lv.onLoad = function(success) {
[code].....
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Dec 15, 2011
I want to stimulate sea wave,but I have no idea about it. Is there an example code for it? I know as3 can make many good graphics and text effect, so I want to learn it eagerly,but I don't know which book should I read. Anyone could introduce a good book for me about as3 algorithm? More example code are better in the book.
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Feb 15, 2007
I wander if anyone knows a way how to make a wave effect in flash. In fact anything that would remind of sea would be accepted.
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Apr 19, 2011
The problem with Math.sin() is that I cant figure out a way to control the increment. Still this seems like a lot of code for such a simple concept.
[Code]...
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Jan 2, 2004
i have mc cruisin along a sin wave curve, code:
[code]...
Q: how can i set an orgin/start point?
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Dec 16, 2006
how to create an interactive wave using actionscript and flash api? I mean the interaction like this but not so complex (I need jsut about 10 to 20 peakpoints)URL...
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Nov 10, 2008
I've been trying to piece together a way to have an image with a flag wave fade in as soon as the movie loads. Once the image is faded in almost all the way, I want the waving to slow to a stop so at the end, it's a static image. I've gotten most of this accomplished, however, once the flag wave slows and stops, the entire image shifts up and to the right. I'm sure it has something to do with some displacement variable, but since I'm no coder I can't seem to figure out how to stop this.[code]...
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Jun 30, 2010
I want to make a movieclip move on random sine wave. (sine path)I m trying to do this for a week and cant get it good.I want to make the curves random. and acceleration too.(it will be a fish like character swimming)Like as in this game : http:[url]..........(the small character which swim and move smoothly)this is the portion of code im using now.
var tempEnemy:MovieClip = _root.attachMovie("enemy1","enemy_1,1);
tempEnemy._x = 500;
tempEnemy._y = 0;[code]..........
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