ActionScript 3.0 :: Superclass Default Values Being Chosen Over Subclass Changes?

Sep 3, 2011

I've run into an extremely odd problem. I'll give a code example to start. This is the superclass Building.

Code:
public var allowsEnemyMovement:Boolean = true;
public var information:String = "";
public var buildingName:String ="";

[Code]...

Now here's the odd part. Only SOME of the variables defined in the superclass do this. the variable information, buildingName and health all will take the default value from the super class. But the variable defenseValue will take its value from Factory's constructor. What am I doing wrong here? I would like to keep default values in the superclass so that I don't end up with null pointer errors later just in case.

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