ActionScript 3.0 :: Superclass Default Values Being Chosen Over Subclass Changes?
Sep 3, 2011
I've run into an extremely odd problem. I'll give a code example to start. This is the superclass Building.
Code:
public var allowsEnemyMovement:Boolean = true;
public var information:String = "";
public var buildingName:String ="";
[Code]...
Now here's the odd part. Only SOME of the variables defined in the superclass do this. the variable information, buildingName and health all will take the default value from the super class. But the variable defenseValue will take its value from Factory's constructor. What am I doing wrong here? I would like to keep default values in the superclass so that I don't end up with null pointer errors later just in case.
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What I would like to do is to call a method from a superclass in a subclass. Specifically I want to be able to add the subclass as a child of the superclass but without physically having to type addChild in the superclass (but I will have to type it in the subclass). For now I'm just trying to call a method in the superclass that draws some text from a subclass.
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package
{
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import flash.events.*;
[Code].....
The code doesn't compile, I get "Call to a possibly undefined method DRAWTEXT through a reference with a static type class".
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For some time now I have been making a very easy game for iPhone in flash using as3. Recently I came in contact with a small problem, which is why I am posting this!
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[code].....
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Feb 24, 2012
So, how would you create a class that can access a variable in the class where the subClass was created(superclass), I realise this might be unclear so in example
[Code]...
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