ActionScript 3.0 :: Default Values And Performance

Sep 18, 2009

[code]will this represent possible performace increase instead of writing like so:[code]

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Flex :: Enter Default Values Into FieldContainer?

Feb 21, 2011

I am using a Field Container to enter a new Contact information, and I would like to populate some of the fields with values.

I can do this for normal fields like Phone and LastName, but ti does not work for lookup fields like ReportsTo and Account.

This is th code I am using:-

var acc:DynamicEntity = new itemClass("Contact");
acc.Phone="8888";
acc.LastName="Nieddu Srl"
acc.ReportsTo ="0012000000RsJYb"
acc.Account="test"
_createFieldContainer.render(acc)

Is there any way to populate a lookup field with a default value when the field container is called?

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ActionScript 2.0 :: Set Default Values For The Parameters Of A Function?

Aug 12, 2010

How can I set default values for the parameters of a function in AS2? I am trying the common way but it doesn't work...

Code:
private function myFunction (param1:Number = 3,
param2:String = "a string",
param3:Boolean = false, etc ....):Void
{
....
}

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ActionScript 3.0 :: How To Assign Default Values For Point Type

Aug 24, 2009

If you have a function that accepts a parameter of Point type, how do you assign a default value?
PHP Code:
setPosition(position:Point =(0,0)){
}
I tried (0,0), (x:0, y:0) {x:0, y:0} and none worked... anyone know the correct way?

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Flex :: Fcreate HBox Component With Default Values

Dec 7, 2009

I want to create an HBox component; for example HLBox that behaves exactly like an HBox but has as default width and height 100%.

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Actionscript 3 :: Setting Default Values For Object Properties?

Dec 28, 2010

how to set default property values for objects that are being created in a loop.

In the example below, these propeties are the same for each object created in the loop: titleTextField.selectable, titleTextField.wordWrap, titleTextField.x

If you pull these properties out of the loop, they are null because the TextField objects have not been created, but it seems silly to have to set them each time.

var titleTextFormat:TextFormat = new TextFormat();
titleTextFormat.size = 10;
titleTextFormat.font = "Arial";

[Code]....

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ActionScript 3.0 :: Superclass Default Values Being Chosen Over Subclass Changes?

Sep 3, 2011

I've run into an extremely odd problem. I'll give a code example to start. This is the superclass Building.

Code:
public var allowsEnemyMovement:Boolean = true;
public var information:String = "";
public var buildingName:String ="";

[Code]...

Now here's the odd part. Only SOME of the variables defined in the superclass do this. the variable information, buildingName and health all will take the default value from the super class. But the variable defenseValue will take its value from Factory's constructor. What am I doing wrong here? I would like to keep default values in the superclass so that I don't end up with null pointer errors later just in case.

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Flex :: Make Default Attribute Values In XML Get Parsed In Based On XSD Schema?

Jun 16, 2009

I have an xml with an xml-schema. The xml-schema defines an abstract complex type with 2 optional attributes that have default values. Then I have several complex types that extend the base one. And finally nodes of the types defined.So I load the xml and when I parse each node, the optional attributes are not present at all.I've tried fooling around with the namespaces, even[code]...

No luck. Something similar was being experienced by this guy on codingforums, but that was like 5 years ago. Same is happening to me with firefox 3.0.11 - the xml is shown without the default attributes.For now I'm setting the default values in code, but isn't there a way to make them available from the xml-schema?[code]...

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Actionscript 3 :: Using Constants As Default Parameter Values In Interfaces: IDE Okay But Mxmlc Fails?

Jun 13, 2011

This code seems to compile fine in the IDE, but the command-line compiler (SDK 4.5 mxmlc.exe) reports "Parameter initializer unknown or is not a compile-time constant."

package {
public class Constants {
public static const CONSTANT : int = 0;

[Code].....

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Performance :: Performance - Hold MouseDown To Increase Speed/power?

Sep 12, 2011

this is what i'm trying to accomplish; With a click on a movieclip (cannon_mc)a shot is being fired (ball_mc)

The longer mouse is down, the speed of wich the ball is fired with should increase.My question to you is;

What is the most efficient way to accomplish this? With a timer or something like this;

[Code]...

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Performance :: Optimization - Improving Performance With Large #'s Of Objects

Jan 11, 2011

I'm devloping some library classes for flocking/steering behaviours on large numbers of objects (2000+). I'm finding that at < 500 instances, performance is reasonable. As the numbers increase, framerate bogs down.

I've seen remarkable performance with libraries such as Flint or Box2D with ridiculous #'s of particles / objects, so it should be possible to optimize / refactor my code to be a bit better.

I'm aware of the basic optimizations, such as bitwise operations and optimized for loops. Are there any more fundamental approaches I should be considering? For example, currently each instance is a vector-based MovieClip. Would working with BitmapData be more efficient?

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Performance :: Flex - Using Nested ViewStacks Cause Performance To Decrease?

Nov 4, 2011

Will I take a big hit in performance using nested ViewStacks? Should I strive to handle all navigation in one ViewStack and push children manually or will the affected performance be negligible?

eg.
<viewstack>
<tabnavigator />
<tabnavigator />
<tabnavigator />
</viewstack>

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Performance :: Improve Flex Performance For Invisible Views?

Mar 19, 2012

We have a medium size Flex 3.6 application that contains around 20 different page views (managed via a single lazy ViewStack) each having multiple components. Most use custom renderers.All model data is loaded at startup and changes to model instances are communicated via binding and/or collection change events.Once the user has viewed each page at least once, all page views are instantiated and happily listen to update events.Which in effect means that each time a model instance changes, all interested views receive that event and compute derived data or trigger item-renderers.I have tested and confirmed this behaviour in a proof-of-concept application. Even when setting a list to being invisible, it still listens to collection change events and invalidates any renderer affected.What would you do?

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ActionScript 3.0 :: Slider Input Values - Can't Get The Output Values To Add Up?

Dec 6, 2010

I've gotten these sliders to work but can't get the output values to add up. For instance, depending on the values for slider 1, 2 and 3, I need the total to show up in a separate text box. I keep getting a NaN message in the text box.Here's the code I have so far:

//item 1
sliderOne.width = 600;
sliderOne.value = 0;[code].....

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Tune Performance Of FMS?

Mar 28, 2011

It's OK on develop machine,
 
but when put on product machine,it's extremely slow...
 
The real time publishing often turns out a static image hanging there.

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ActionScript 3.0 :: Swf Performance In A .pdf

Apr 29, 2010

Does anyone know of some tips when embedding an .swf into a .pdf? I've been working on this for a couple of days, and the .pdf has some significant issues playing my swf when the swf plays well from the IDE and the browser.

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Flex :: Set Values In Cookie And Get Values From Cookie Not Using With Shared Object?

May 18, 2010

I need to save email-id in my login form through the cookies. if I use shared object I am able to save but my requirement is need to save in cookies. How can I save? I got sample code from net. Attaching that code `package com {

import flash.external.ExternalInterface;

/**
* The Cookie class provides a simple way to create or access
* cookies in the embedding HTML document of the application.

[Code].....

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Date :: Comparing Two Date Values In ActionScript - Compare Whole Day Values?

Sep 4, 2011

I need to be able to compare the number of whole days between two dates in ActionScript, is this possible? I'd like to test if one date is 7 days or less after today, and if so is it one day or less (if it's before today this also counts).The workaround I have in place is using the .time part of the date field:

// Get the diffence between the current date and the due date
var dateDiff:Date = new Date();
dateDiff.setTime (dueDate.time - currentDate.time);[code].....

As I say - this is only a workaround, I'd like a permanent solution to allow me to check the number of whole days between 2 dates. Is this possible?

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Maintain High Performance With CS4?

Jan 4, 2010

I'm running Flash CS4 on a laptop and find it gets sluggish. I find when I restart my computer, I can work at a good speed for a while, but eventually it becomes very laggy - why is this?

Can I dump the cache files or something to simulate the restart? I've reduced the undo history to 10 - any other tips for CS4 on a mediocre machine?

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ActionScript 3.0 :: Performance - Should I Use Timeline At All?

Apr 17, 2010

When I have an animation, 180 frames long which contains just some small animations and its running at 120 fps no problems. Now I add a keyframe on frame 90 where a large static image pops in. A 1280x800 background image for example, completely static. Then I try to run it at 120 fps and I get a small freeze(0.25s-0.5s) on frame 90. When I add this large image at frame 1 and set visibility to false and on frame 90 I set visibility to true, I have no problems. So the problem should be in instancing the large background object. What can I do about it? Is it possible to get rid of this problem and still keep using the timeline for animations to not hardcode everything because of this?

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Flash :: CS3 (mac) Sluggish Performance?

Dec 2, 2009

PowerMac Dual 2.3 GHz G5/8 GB RAM I suspect I'm not using best practices, as this is my first project, but my the flash file is getting very sluggish to work on. The swf (AS 2.0) publishes fine and runs OK off the server and in the browser, but the Flash application is slowing down to a crawl making work very unpleasant indeed. Not that it was ever that fast to begin with. The Flash file size is presently 15 megs. It's got a log of symbols in the library and a lot of small jpgs used as navigational buttons, and utilizes many instances of the loader component to dynamically load external files: Is this too much of a demand on the app's resources? I do think that some of this has to do with a poorly implemented user interface (first attempt by Adobe to make Flash "look and feel" like a CS app), but I'm sure there are other issues.

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Test Load Performance Of FMS?

Aug 15, 2010

Specifically, I want to test exactly how many connections my installed version of FMS can accept.
 
Is there such a tool for benchmarking with FMS?

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Flex :: How To Improve Performance Of App

Jan 19, 2010

I am working on a flex application. The application occupies 100% of the browser screen, but it is slow to load. How should I improve the performance, what are the best techniques one should follow for improving the performance of a flex App. I did try some stuff though, I am not using relative layout instead i am using absolute layout and putting the buttons/images etc at exact places in a Canvas, still i feel it is slow. Can I profile the App or flex code to see where exactly the app is taking the maximum time to execute.

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AS3 :: Performance Many Arrays Vs One Array + 'is'

Sep 2, 2010

I have quite alots of display objects to manage during runtime, so Im currently using Arrays to manage them. But the problem is I have few many types of displays objects(eg. Tile, Npc and Building) which are basically MovieClips linked to the library. Each display object plays different role where it will be checked on enter frame, a loop.Method 2 sounds much more faster and extensible however Im worried if it would affect the checking rate of each display object during runtime as the displays:Array grow larger and probably making it glitchy.So which one of the following method is faster+less glitchy and explain why you choose it.[code]

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Java - AIR Nativeprocess Performance?

Oct 30, 2010

Is AIR nativeprocess able to receive message from Java program and process every line of message as fast as possible in milliseconds? Does it has a miss read or delay?

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Actionscript 3 :: Link Between FPS And Performance?

Dec 17, 2010

So I'm wondering if lowering FPS from my default (30) to around 20 would improve performance. Is there are link between the two because a computer running a 30fps program would have to update more often than one running at 20fps? Or does it just matter that you maintain your default fps?

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ActionScript 3.0 :: Performance With Background?

Nov 4, 2011

I'm making a mobile game with lots of objects scrolling down the screen and I seem to have a weird performance issue which I'm not sure why it occurs. These objects are all bitmap objects and it works completely fine with 40/40 fps when there isn't a background behind. But once I added a background behind my framerate starts to drop and ranges from 30-40. Anyone has any idea why that's happening?

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ActionScript 2.0 :: MX - Wbt Performance & Download?

Dec 3, 2002

I m making a wbt for kids which is supposed to run from internet thru a 56K modem. could anybody tell me what all consideration should be taken into account to download it faster & run faster as well.

some DO's & DONT's. the wbt has lot of grfx, animation & intercation.

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ActionScript 2.0 :: Performance Of DuplicateMovieClip?

Feb 13, 2004

I was wondering about the performance of duplicateMovieClip. If for example Ive made a small square using the rectangle tool, made it into a movie clip, and then duplicate it like 100 times, placing them different places on the scene.

How much will this affect the performance? Is there a better way to do it? (how?)

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ActionScript 2.0 :: Cpu Performance And Looping?

Apr 28, 2004

I have built an interface that attaches movieclips to the stage in an orderly fashion loopoing with setInterval as well as onEnterframe. All onEnterFrame functions are deleted when they complete their task, same goes for setinterval functions. But yet when I run the movie it taxes my cpu like crazee. I am moving from frame to frame, after clearing intervals, in order to start the next bunch of loops. I am most positive that all setinterval instances are unique and are being cleared respectively. I have no idea why this is happenning...maybe flash is moving to the next frame before clearing the interval?

I have attched a zip file with .fla and an xml file called test.xml....there are a lot of trace actions setup to monitor the execution of the various functions used to clear intervals..

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