ActionScript 3.0 :: TextField With AntiAliasType="advanced" Not Animating Correctly
Sep 18, 2009
I'm useing embed fonts for a particular field and animating the alhpa of a parent movieClip. All works, except that the antiAlias effect is applied only after the alpha animation is complete. So You see the text come into view as alpha increases, and when the alpha reaches 100, the antialias effect is applied, in a less than subtle manner. Is it possible to apply antiAliasType="advanced" to a textfield with alpha effect applied?
Note the button at the top called portfolio, on mouseover this button should loop through the "mouseover" label section, and when the user takes the mouse off of it it should continue to play through what it has started, and stop at the begining of the mouseover labelwhen the user clicks on the button it should play through the "trans" label (only once) and begin to loop at the label section "current" when the user goes to another section, for example, clicks another button besides portfolio, the animation should stop on the label "visited" my code for it to loop looks like this (on the invisible button over the movie clip)
on (rollOver) { portfolioBtn_mc.gotoAndPlay("mouseover"); }
I have a problem with animation of TextField. I prepared an animation of MovieClip (containing TextField), that in 0.5sec gets 50% alpha. Then I used "Copy movement as ActionScript 3.0..." option.When I copied it into a class and wanted to animate TextField, nothing matters, excepting weird TF movement.Here my button class code - class works alone:
I am designing a web application in Flex 4 and currently facing an issue rendering advanced HTML tags and entities in Flex 4. All I want to do is basically render an HTML text coming to me something like the one given below:-
I am trying to get the values from a database and construct the hierarchial data. In particular, constructing the dynamic hierarchal data for advanced datagrid.
I'd like to know if there is a way to do the following: have a movieclip to act as a button, that is:
have an "over" and "out" states but at the same time have another frame that is used to have an "active" state when clicked. The problem is the following: since there is a rollOut state defined, when clicked the mc jumps to the active state (frame) but returns to the out state when cursor moved out of it of course...so...how do you have a button with, over, out and active states?
Lets say I have 3 layers A, B and C. I want A to be the mask for B which is pretty easy, but at the same time I want B to be the mask for C. Is that possible?
when I first start working with flash CS4, I saw a parameter on the properties that's called Document Class. I did some research on the net and found mostly tutorials on how to add a Document Class to a project, with a few comments on that the Document Class is: it acts like a "main()" block of a program, means the code is performed once the project is playing.
On one of the pages I saw a sentence that made my jaw drop... they said that using the Document Class you can avoid writing code on the time line and actually centering all the code on of the project at the Document Class. how can this be?? can you control of the code at any frame, how?, the Document Class is a class not a block of flow of code.
I am looking to learn Actionscript 3 but have not been able to find the best way to do this. I have knowledge with HTML and CSS and have used Flash to create simple web banners, etc., but I want to get into more advanced Flash design and use Actionscript. I have looked through books but they all seem to require some knowledge of programming already. What is the best way for someone who has no programming experience to begin to learn Actionscript? Is there a specific book someone can recommend, or training course or a person who does 1-on-1 training?
Is there any way of using bitmapdata or any other method to take a persons webcam and output it with a filter that for example looks like the graphic pen filter in photoshop? Or should I just stop this thought and crawl back in the cave?
I have a scenario like, Advanced DataGrid have a checkBox and if i select the header checkBox all the field checkBoxes has to be selected that means multi-select checkBox.
I have a Advanced Datagrid with sorting. I think it is string sorting by default. But i need the sorting in number. How can i achieve the number sorting.for example: i have row numbers like 1 to 100 . i need number sorting like 1,10,100.
im getting this error when i export the file:[Tweener] Error: The property 'frame' doesn't seem to be a normal object property of [object ticket_1] or a registered special property.same error to the original download from the site?i did download "caurina" to my AS folder.
I have two HTML pages, each with a .swf movie on them. The first page has the splash .swf intro movie on it. I want to add a preloader to splash.swf that loads main.swf which is on main.html which loads when you click ENTER. I don't know if this is possible or not. The reason I have 2 seperate .swf's on seperate pages is because I need a different background color for each page. If this can't be done then I would be interested in just loading the main.swf into the user's cache as soon as they open the first page so that it acts as a preloader. I uploaded it to [URL]. The .swf's might not load correctly on mac's for some reason, but should be fine on a PC (no clue why).
Im currently building a site for a FIJI Sailing Tour....[URL]As you can see in the above URL, I have 2 photos colour tweening in the timeline from one to the other, in a loop, easy, but. How do I create that exact same effect with Actionscript? Without animating the photos in the timeline?
My second question is:I was hoping to loop maybe 5-10 different photos using the above transition, ..but the file size is too large already when I'm only using 2 photos!!� How can I tell the swf to only preload one image at a time? So that all the photos dont have to load before it begins the loop?
- quickly preload the 1st photo then colour fade in,
I have tried out on the advanced roolover buttons in this tutorial [URL]. But the problem now is tat I have a button a red crab when I rollover it it will become a crab grey button. I have 2 separate buttons for the crab. While basically the grey crab button's animation lies in the same movie clip as the word tween. So what I want is when I roll over the red crab it will display the grey crab, and when i roll out the grey crab will fade away to the red crab. And also when I clicked on the grey crab when the mouse is hovering over it it will open up another movie clip. There's also some mistake with the grey crab it only seem to be working when it is in graphic but want I want is a button. I can't assign ant actionscript codes to it if it only works in a button.
I downloaded and am using kirupa's flash gallery with xml. It works/looks great. but i'd like to have it behave a little differently. i've seen sites where the thumbnails continue to change their alpha indicating they are loaded and loading while i'm viewing an image. are there any tutorials/samples out there for that? i simply want to see how it would all work together. maybe having 10 thumbnails and an image using xml.
I have been reading some Drag and Drop tutorials, and they all require that I know the source moveclip and the target to know whether or not they have been 'hit'.
Because there are multiple targets with dynamic names I don't which target will be hit.
E.g. there are multiple tracks and a use can drag one of 3 trains over any of the tracks, how can I detect which train and which track are colliding?
I have three sounds I want to use in my preloader and main movie - I have the first (sound1) looping until the entire movie has loaded and it then starts another (sound2) (same as the first loop but it is just now playing more instruments) and it will play (sound2) once and then go on to (sound3) which is the main loop I want to play on my site - all of these sounds are sequencial to eachother so seamlessness is very important - is there a way to maximize the sound control with action script so everything plays seamless?
I have imported the gif which has now split into different snapshot screens of each frame.Down the right hand side I can see "draw" tools which I want to use to edit the clip. When I click on a tool like a paintbrush then I click on a frame to paint on the frame...... it doesn't let me do it. It lets me draw, but when I release my finger off the mouse it dissapears.
There are 3 menu buttons that are functioning: Home (no content), webdesign, prints.In the web design and print menus you can browse with the arrows left and right.If you click just on the menu buttons the animate on and of works perfect, but as soon as you use the browse buttons, and later on you are trying to go for example from the prints to the webdesign, the animate off function stop working.
This is the code on the the main time line:
var currentPage = "contentHome_mc"; _root.onEnterFrame = function() { animateOn("contentHome_mc");
Up until CS4 the Colour effects dialog box was incredibly powerful. These 8 little fields were never the most intuitive, and it took a lot of fiddling before I realised their true power: the first column basically controls the contrast of an asset - and the 2nd column controls the brightness.Using these experimentally, you can acheive inverted colours, high contrast effects and colourising effect far superior to tints(see image).Well, you USED to be able to - when you could put high numbers in those fields.But the CS4 version of these controls caps any entered values to 100% and 255 respectively.It seems that it is only an effect of the interface - as I can cut and paste clips with the old settings from CS3 into CS4 and they display correctly.Is this an oversight on Adobe's part, or is there another explanation for the loss of a great design feature?
I am primarily a programmer, a games programmer by trade who happened to pick up Flash on the side and later through a series of coincidences became a full time flash developer. Most of my work thus far has been code heavy, and has focussed on such things as interacting with web services, localization with xml files, flash video, streaming video, networking etc.
My employer recently lost one of its contractors who built a lot of animation heavy flash apps for them, and as I know my way around the Flash IDE quite well, and have created fairly complex animations in the past, they have asked me to assume a more animation orientated role. To this end, they have offered to send me on courses to get up to speed with Flash animation.
As I know probably 90-95% of Flash's capabilities, and am comfortable with animating / easing / masking / filters / tweening and how to produce these effects programmatically, my interest would lie in a course that teaches fairly advanced uses / best practices of flash. For instance, I find that there are many ways to do things in Flash, but only a few approaches that will get you there without the entire IDE coming to a grinding halt (shape hints is a good one, or perhaps an approach has forced you into a corner with many tweened animations which now need a small alteration made to all of them).
I need to develop Advanced Datagrid like the below attached image. So I had developed the Grid with some columns but do not know how to rendering the image in the result part of the grid. how to rendering the images in the result part.