ActionScript 3.0 :: Timer Event On Specific Frame

Apr 24, 2012

How to add timer to release when "Button click + 10 (root timeline) frames" ?
if (stage.currentFrame+10..

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ActionScript 3.0 :: Have A Countdown Timer Go Until A Specific Frame

May 31, 2011

Well, pretty self explanatory.

[Code]...

There's my code so far, how do i change it so it stops when it reaches frame 32? I need it to display how much time the person had left.

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ActionScript 2.0 :: Stop The Timer On A Specific Frame And Show The Time Result?

Jan 7, 2009

I�am trying to make a timer to my hangman game, and this is the code I�have.

Code:

timer = 0;
countup = function(){
timer++;
}
countupInterval = setInterval(countup,1000);

If i would like the timer to stop on a specific frame and show the time result how do I do that?With some kind of if-else statement, or some kind of function.stop.

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ActionScript 3.0 :: Create A Timer Event That Will Countdown And Then Go To The Next Frame

May 19, 2011

could someone tell me how to create a timer event that will countdown and then go to the next frame. I had an earlier post about the topic but I am completley lost now.

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Flash :: Goto A Specific Frame On Click Event?

Oct 21, 2011

I have created a flash with five movie clips. I want when I press each of them to go and play specific frames on the main timeline? How can I do that?

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Flash - Timer Object With TimerEvent.TIMER Event Globally Accessible To All Objects?

Feb 16, 2012

I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.

What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:

public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;

[code]....

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ActionScript 2.0 :: Change The Colour Of A Graphic In A Specific Movie In A Specific Frame

Mar 31, 2006

i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?

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Flash 10 :: Export Specific Frames Not All Frame - Specific Timeline

Sep 15, 2010

how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.

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Target A Specific Frame In Specific Movie Clip?

Dec 3, 2009

I have been doing really well figuring everything out up until now.[code]How it stands, what is this link pointing to? Can I make it target a specific frame in a specific movie clip?And if someone would be so kind and explain what this is saying in 3rd grader terms.

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ActionScript 3.0 :: Load Specific SWF At Specific Frame By Default?

Sep 21, 2009

Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:

Code:
//About Us Button
function test2(evt:Event):void{

[code].....

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ActionScript 1/2 :: Specific Frame On A Specific Movieclip?

Sep 1, 2010

I'm trying to get the following movieclip smallbutton to link to frame 5 on movieclip cont.The way the timeline is built is as so:content_mc > cont > (more mcs) > smallbuttonThis seems to be an issue from every answer I've tried so far since the movieclip "cont" is not being called in the main timeline; first there's content_mc and then comes cont.How would I go about getting the movieclip "smallbutton" to link to the 5th frame of movieclip "cont"?This is for AS 2.0So far I'm at:on (release) {  _root.gotoAndPlay("cont");  _root.smallbutton.gotoAndPlay(5);

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AS3 :: Use Same Function For Both A Timer Event And Mouse Event In It?

Jul 18, 2010

so today my question is how can we have 1 function triggered by both a Timer event and a Mouse event? 'm trying to avoid having to re-write/re-name a function just because I also have a Mouse event that triggers it and not just a Timer event.

Issue:

I have a addThis bubble fade in with icons on a button rollover, the addThis bubble will fade out after the timer is finished, but I also have a close button in that bubble which needs to use the same function that the timer uses. (want to avoid writing 2 exactly alike functions)

I'm hoping this there is an easy workaround for this like event:null or something.[code]./...

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ActionScript 3.0 :: Setup A Timer On A Frame That Will Countdown And Then Go Onto The Next Frame

May 19, 2011

ive set up a timer on a frame that will countdown and then go onto the next frame.

it seems to work but im getting this message in the output section;

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at sub1/Atime()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()

this is my code,

var mycount:Number = 3;
var mytwo_Timer:Timer = new Timer(1000,count);
mytwo_Timer.addEventListener(TimerEvent.TIMER, Atime);

[Code].....

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ActionScript 3.0 :: Create A Countdown Timer To A Specific Date?

Jul 24, 2010

What I'd like to do is create a countdown timer to a specific date, but from all the tutorials I've read, I can't seem to find one that will include milliseconds; only a Day:hour:min:sec format.What I'd like is an Hour:min:sec:milliseconds format (the milliseconds whilst considerably pointless, is an aesthetic choice - I'm hoping the frantically changing numbers will display a sense of urgency).I'm using Flash CS4, and the following Actionscript so far:

Actionscript Code:

var endDate:Date = new Date(2012,9,6);var countdownTimer:Timer = new Timer(1000);countdownTimer.addEventListener(TimerEvent.TIMER, updateTime);countdownTimer.start();function updateTime(e:TimerEvent):void{  var now:Date = new Date(); var timeLeft:Number = endDate.getTime() - now.getTime();  var seconds:Number = Math.floor(timeLeft / 1000);  var minutes:Number = Math.floor(seconds /

[code]....

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Actionscript 3 :: Countdown Timer To Specific Timezone In Flash?

Nov 12, 2010

Is it possible to create a countdown timer (dd:hh:mm:ss) to 12am central time on the front end only?

So users in all timezones would get a clock that is counting down using central time rather than their current computer time?

I'm trying to do this without using backend scripts, but I'm not sure if its possible.

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ActionScript 3.0 :: Countdown Timer To Specific Date And Time?

Nov 5, 2010

I've searched the forums for about 45 minutes and can't find the solution. I am looking for script for creating a countdown timer to a certain date and TIME. I've been able to get to the date, but not the time. For instance, if my event begins at 8PM, I want the timer to count down to that time.

[Code]...

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ActionScript 2.0 :: Countdown Timer - Setting Specific Date?

May 16, 2004

I am having some problem understanding the codings for the countdown timer tutorial. [URL]. How do I set a specific date of, maybe a date which is 2 years later or so?

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ActionScript 3.0 :: Create A Frame Label On A Specific Frame?

Aug 6, 2009

if its possible, via AS3, to create a frame label in a movieclip on a specific frame.

Obviously I can do it by manually by setting up labels on the timeline within the target movieclip, but I would rather use an array so I can loop through it, creating a label name on a the specific frame each time?

so for example I would end up with:
myLabelOne on frame 10
myLabelTwo on frame 25
myLabelThree on frame 115
etc

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ActionScript 2.0 :: Go To A Specific Frame Or Frame Label?

Nov 1, 2004

I am loading a swf into an empty MC with this code:

on(release) {
loadMovie("movie.swf", _root.container);
}

what I want to do is also go to a specific frame or frame label in that loaded movie. I thought I could do it by adding something like this:

_root.containter.gotoAndPlay("frame");

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ActionScript 3.0 :: Get The Frame Label Of A Specific Frame?

Jun 3, 2011

Is there a way to get the frame label on a specific frame, without it being the current frame?

I've tried accessing it through:

this.scenes[0].labels but it doesn't allow me to check a specific point on the timeline.

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ActionScript 3.0 :: Timer Event Not Firing?

Jul 13, 2010

I have a little flash app that I have running constantly on my server (I made it an exe). It runs great for a few days, but then eventually it just stops.

Code:
trace("test1");
var myTimer:Timer = new Timer(5000, 1);
myTimer.addEventListener(TimerEvent.TIMER, getData,false,0,true);

[Code].....

The code above should call the function getData once after 5 seconds have passed. This works 99.99% of the time, but for some reason (usually after a few days of it running) it doesn't call the getData function.

I have verified this through trace statements. When it eventually fails, it traces out test1, test2..... then nothing else. No test3.

I'm assuming I need to add an event listener for the timer object to check if it fails for whatever reason. How do I do this?

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ActionScript 3.0 :: Removing The Timer Event?

Sep 21, 2010

i have a timer running infinitely time, and there are 2 things that can trigger the timer to stop and be removed, and both scenarios can occur, so I need to check if the timer is on before trying to stop and remove it. How can I check whether a timer exists and/or is running?

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ActionScript 3.0 :: Event Listener For Timer?

Jul 15, 2010

The timer code looks like this:
 
var buffer:Timer = new Timer(2000, 1);
buffer.addEventListener(TimerEvent.TIMER, later);
buffer.start();
function later(e:TimerEvent):void
  
I keep getting the message that the "Parameter Listener must be non-null".
 
I have another time that is identical except for the names, and that one works fine.

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Flex :: Timer Event Changes Cursor?

Feb 4, 2010

I have a timer event that updates certain things in my app (from a PHP Service) every 5 seconds. Every time this timer ticks, it makes the cursor blink to a clock and then back to the arrow. Since this is happening every 5 seconds, it gets pretty annoying. Is there a way for me to prevent the cursor from changing when the timer ticks?UPDATE: I've figured out a work-around by setting a custom cursor with high priority (I just made a .png with a cursor in it).

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Flash :: Easing And Timer Event AS3

Feb 8, 2010

My meter looks great and the needle rotates in a loop. How do I add easing to it? The meter is built from a timer event. I want the needle to bounce at the end. Rather than just adding a variable, I need some control of when it happens so I can adjust it with the animation.

[Code]....

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Adobe Flex Timer Event

Jun 28, 2010

I just have a one quick question on Timer and TimerEvent (flash.events.TimerEvent & flash.utils.Timer) of Adobe Flex.I am currently working on a project wherein I need to occasionally change speed, stop and play an swf animation (loaded to a loader and instantiated as a ByteArray).Example, I have a moving car (swf animation) running at 40kph. Then I have a button which will change the speed by increments of 40kph. SO basically, whenever I hit the button, the playing car should change speed by the increment. The difficult part is, I already had this working in Adobe Flex but it doesn't change the speed yet. I mean, it only moves by the keyframe interval I set when I created the swf file on flash (which is, to say, 30 frame interval per keyframe).

So in short, I just need to make the speed change depending on how many increments I asked it to change. A colleague told me to use Timer and TimeEvent of Flex but I can't seem to quite get the hang of it since I'm still new to the ActionScript world.

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ActionScript 3.0 :: How To Cancel Timer Event

Aug 24, 2009

How to use "cancelable" in TweenEvent properties..?

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ActionScript 3.0 :: Timer Event Not Running

Sep 30, 2010

I have placed the code is on frame 3 of the timeline. I tried using trace to see if the bugChange function is executed and it is not. The bugTimer does not start and call the function for some reason. see the code below:

Code:
var colorC:ColorTransform = new ColorTransform();
var bugTimer:Timer = new Timer(5000);
bugTimer:addEventListener(TimerEvent.TIMER_COMPLETE, bugChange)

[Code]....

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ActionScript 3.0 :: Timer Event Repeating To Much

Mar 28, 2012

I've got a class that "Spawns" enemies to the display based on a timer. So if the timer is 3 seconds, such and such happens. The problem is that the function is firing the ENTIRE time the Timer says 3 seconds, instead of just once and for some reason I can't wrap my head around how to limit it to just going once. Logic Statements aren't showing to be my strong point.[code]Anything other than that shouldn't be relevant, the spawnZeroFormations() seems to be working perfectly. it's just being called far to often. The thing is it WAS working but then I rearranged code and deleted something and can't remember what it was.I tried wrapping the switch in a For loop, but it doesn't seem to do anything which is confusing in itself; but again Logic statements aren't showing to be my strong point.

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ActionScript 3.0 :: Timer Event Keeps Triggering?

Nov 9, 2009

My code is contained in a movie clip that plays an animation on roll over and reverses the animation on roll off. The reverse uses a timer that backs up a frame on the each time event. It works for the most part.

Problem: I tried to use watchTimer.stop(); to end the timer. But the eventListener that tracks timer events keeps triggering which I don't want.

Code:
var watchTimer:Timer = new Timer(30);
this.addEventListener(MouseEvent.MOUSE_OVER, foldUp);
this.addEventListener(MouseEvent.MOUSE_OUT, foldDown);[code]....

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