ActionScript 3.0 :: Transitions Tween Not Working?

Feb 18, 2009

As code, simply trying to make things fade in and out namely :- homepage_mc which is a movieclip on my main stage. Fades in Fine on startup, but when the button mybuttons.homebutt is pressed i get no response.

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IDE :: How To Tween Instances Using Transitions With Loop

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I have created 4 movieclips and named (instance) them box1, box2, box3, box4 and shuffled them with the following code:
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How can I tween the instances using fl.transitions.Tween with a loop. I tried the following but did not work..
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I'm running Flash Builder 4 that came with my Adobe Master Suite CS5 group of software. I'm trying to implement a flip animation that uses the following packages:

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1172: Definition fl.transitions:Tween could not be found.
1172: Definition fl.transitions:TweenEvent could not be found.
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[Code]...

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Any Ideas, seem to be having the same problem with:

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I have :

//-----Class File
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[Code]....

This code is within a class and the problem is that the "myMovieToAnimate" movieClip animates the first time around but when the tween finishes, it does not call the AnimateScreen() function again, why is this.

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import fl.transitions.Tween;
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[code]......

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I just can't figure out why a simple movieclip is not performing as expected.

Here's what happened:

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Code:
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[Code]....

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If I have this line of code:
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Code: Select allfor (var t:int=0; t<imgnameCO.length;t++){
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[code].....

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[Code]...

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I have an interesting problem here that I can't figure out. Here's the problem: This code works:

[Code]....

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I really can't work out why this isn't working Once i take the tween out of the function it works

[AS]
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[Code].....

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ActionScript 3.0 :: Alpha Tween Not Working On ScrollPane Gallery?

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import fl.transitions.Tween;import fl.transitions.easing.*;

var myTweenAlphaRoskilde:Tween = new Tween(roskildemc, "alpha", None.easeNone, 0, 1, 40, false);

1. frame is the preloader

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The file if it makes it easier:

[Link removed by moderator at OP's request]

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ActionScript 3.0 :: Nested Functions And Tween Classes Not Working?

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For some reason I can't get this nested set of functions to work, it executes the first tween and the tween invoked after motion of the first is finished but it doesn't ever get to the third!

ActionScript Code:
var t1:Tween=new Tween(p1,"rotationY",Strong.easeOut,90,0,50,false);
var t1x:Tween=new Tween(p1,"x",Strong.easeOut,-900,0,50,false);
t1.addEventListener(TweenEvent.MOTION_FINISH,onMotionFinished);

[Code].....

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ActionScript 2.0 :: Tween Width & Height Simultaneously Not Working?

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Code:
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[code].....

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I'm a bit rusty in flash.
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import mx.transitions.easing.*;
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It does the first and second tween but doesn't do the gotoAndPlay function?

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ActionScript 3.0 :: Tween Stops Working After ~1min, 37secs?

Jun 5, 2011

I'm creating 18 enemies (simple circle sprites) using a for loop,Then (using Math.random)I'm selecting 1 enemy at random and making it travel down the screen,Once it's at the bottom of the screen, it's y position will reset back to zero.However, I've got this problem where my motion tween comes to a complete halt after approximately 1min and 37secs.whyI've attached the .fla and .as, however, here's the .as if you can't be bothered downloading it: (Enemy1 is just a MovieClip I created)

Code:
package {
import flash.display.MovieClip;

[code].....

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ActionScript 2.0 :: Mx2004 Clip Transformation Stopping Tween Working?

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Code:
stop();
spd=10;

[code]......

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