ActionScript 3.0 :: Tween 2 MCs At Same Time?
Jul 9, 2009
Is it possible to Tween more than one Movie Clip at a time? It seems to allow one to run at a time.
I have a project that I'm dynamically creating Movie Clips into a holder (another Movie Clip). I want to fade one in and another out at the same time. I'm dynamically creating them as I never know how many I will have (maybe 6, maybe 20).[code]...
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Aug 16, 2011
I'm working on creating a new look for my portfolio and had a concept.I would like have one movie clip tween in real time 365 frame increments, while another moves in real time minute or second increments.Along with this, I would like to be able to override the passage of time by scrolling an associated scrollbar.The two tweens would be independent of one another.
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Jun 4, 2008
How can i tween color and _x at the same time??
Code:
function over() {
TweenFilterLite.to(this, 0.2, {_x:this._x+5, ease:Bounce.easeOut, overwrite: false});
TweenFilterLite.to(this, 0.3, {colorMatrixFilter:{colorize:0xFF0000, amount:1 }});
}
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Mar 12, 2009
I am having a problem with a scripted animation. I am trying to use the tween class to send three objects across the screen at once. For some reason, this tests fine in "test movie" but the swf stops the second two tweens at their initial points and tweens only the first one. As you can see from the code, they all have different var names and object names.
var medTween:Tween = new Tween(logo3D4, "x", None.easeNone, 1200, -1000, 6, true);
var bigTween:Tween = new Tween(logo3D3, "x", None.easeNone, -500, 600, 8, true);
var smallTween:Tween = new Tween(logo3D2, "x", None.easeNone, 1000, -1300, 5, true);
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Oct 11, 2010
How to link one tween to another? I need to make a multiple tween because the movement of the object is not in one line.
Simply, this code wont do
Code:
var tween_bus_x1:Tween
var tween_bus_y1:Tween
var tween_bus_x2:Tween
var tween_bus_y2:Tween
tween_bus_x1 = new Tween(bus, "x", None.easeNone, 302.2, 304.6, 200, false);
tween_bus_y1 = new Tween(bus, "y", None.easeNone, 1.6, 62.6, 200, false);
tween_bus_x2 = new Tween(bus, "x", None.easeNone, 304.6, 316.4, 200, false);
tween_bus_y2 = new Tween(bus, "y", None.easeNone, 62.6, 103.6, 200, false);
It only display the second movement. How to trick this?
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May 11, 2011
I have some image Containers which hold a lot of images(10-100). Some of those Containers(Sprites) are off screens but are loaded and added. Through arrow keys I start a tween in the according direction.The tween is not smooth(stumbles) always the first time when a container comes on-screen. How do I get a smooth tween ?
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Jul 22, 2009
I have a box ("bg_box") that I resize and move up and down using the tween class based on what button you select. Once it is resized the text ("textBox") for that box fades on. It works fine on all the other buttons except for one! I added in a scrollpane with a strip of photos ("gross_scroll") on the button that doesn't seem to want to work. It is just a basic _alpha tween so I am not sure why that would cause a problem.
The weirdest thing is that it only has an issue the first time the button is clicked. It skips the tween and just jumps right to the size and position it should be. Once you click on another button and click on the troublemaker again, it works just fine.
Here is my code:
Code:
easeType = mx.transitions.easing.Strong.easeOut;
var box_start = bg_box._yscale;
var box_end = 100;
[Code]....
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Apr 14, 2010
I want to do effect on spinning of images?so that is possible or not?
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Dec 15, 2010
working on my website and I'm trying to figureout how to go about creating a script the moves an item based on system time. Basically I need a Sun Mclip to move based on time, to create a sunrise and sunset based on the actual sunset and sunrise time.
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Dec 18, 2010
I am new to Action Script. I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....
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Dec 18, 2010
I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....
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Oct 16, 2011
have script running with onClick animation, then inside mc _up, _over, _down states.
What I need is when the tween animation is over then it needs to go to next frame in timeline. Tried everything... nextFrame - OnMotionFinished
Everything else is working fine. The tween- the rollovers- sound - are great!- but how do I get to the next frame and stop.
here my code on maintime line
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
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Dec 20, 2011
I wish to move multiple items at the same time with tween.
I'm currently using a loop that calls for the same tween for each item.
I then want to do something when the tween has finished using the tween listener. The problem is that it is being called each time for every item that is being moved. I know I could do some variable that changes from true to flase if its been called once, but is there a better way of doing this?
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Nov 9, 2006
I want to move a movie clip from startx and starty to endx and endy using AS but have it calculate the smallest distance and move the MC at a set speed accordingly so both X and Y stop in the right place at the same time. In other words I want a small script to act like i have just tweened a MC.
Tween:
MC _X=0
MC _Y=0
Create Motion tween on frame 0
move on 50 frames
Create Motion tween on frame 50
set the _X from 50 to 100
set the _Y from 50 to 200
play()
The movie clip moves to frame 50 but the _X moves at a slower speed than the Y because it has less distance to travel. How this is done in AS with a startX of 0 and a startY of 0 end X of 100 and an end Y of 200.
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Mar 4, 2008
I have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
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Dec 22, 2009
I have 10 mc's on my page which I want to load from alpha = 0 to 100, one at a time, but in a random order each time the page is loaded. I have code which uses an array to loop the mc's and I can then load the array into a tween using as2, but I don't know how to randomly create an array, then load these answers into a tween and play them one after another until the loop is complete.
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Nov 3, 2008
It seems to be the case that the MOTION_FINISH event fires of prematurely in the Flash Tween class. I've heard that it is not the best tween engine to use, but this seems like a particularly egregious. I am using "Strong.easeOut" for the motion. What are some alternative tween engines that people like?
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Apr 14, 2012
I have a Movie Clip which consists of a text-box with some text in it.I am trying to tween this movie clip so it either moves randomly throughout the animation or have the movie clip bounce off the edges similar to a standard screen saver you might see. While slowly changing it's text through many different font families Is it possible to have a movie clip tween randomly through an animation and is it possible to change the text to many different families in a slow transition.
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Mar 29, 2011
I seem to have a problem here with my AS3 code.Im just trying out AS3 for pratically the first time and I keep runing into errors. Usually I tinker about and seem to resolve them, but this one stumps me, since it "should" work.
package {
import flash.display.*;
import flash.events.*;
[code].....
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Nov 18, 2009
I'm working on making a nitrogen tank that inflates a balloon a little bit more every time you click the tank. How do you set it up to go to a specific shape tween each time it is clicked, and then have it stop and make a reset button appear?
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Jun 7, 2010
I am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
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Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
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Aug 5, 2006
i am wondering if there is a way to put a delay (seconds) on the flashs' native tween class like you can on the laco tween engine... such as
[Code]...
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Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!
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Nov 11, 2011
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
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May 1, 2009
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
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Jan 25, 2010
I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.
[Code]..
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Oct 2, 2010
Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:
var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);
But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?
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Mar 17, 2011
I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]
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