ActionScript 3.0 :: Using The HippoHX APIs And Classes?
Apr 29, 2009
how to use the HippoHX APIs and Classes to make a close button, fullscreen button and execute a program with arguments. I'm pretty new to as3 (started using it last week) and have absolutely no idea how it works. If you don't know what HippoHX is, you can find out at the official website.I'm asking here because i don't understand their API documentation.
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Jul 21, 2011
I am building a Flex iPhone application that in an ideal world would need to open up the iPhone SMS interface to send texts, make calls, access phone information (such as phone number) and access contact lists... I realise there isn't much in the way of accessing phone specific API's through flex at the moment, does anyone know if or when this is coming?
My main question: I seen this interesting article on extending AIR to access android APIs and was wondering if there was anything similar for accessing iOS APIs? What are people doing at the moment if you need to access iOS APIs? Is everyone waiting for an update to Flex/AIR?
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Nov 23, 2010
Anyone know where I can find what Android APIs are supported in the latest Flex AIR SDK (Hero). In particular is the speech to Text API supported?
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May 3, 2011
All i need to do is to invoke the soft keyboard from within my flash application. Is there anything I can do, without using a textfield or any such editable controls, which will pop up the keyboard.
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Oct 11, 2011
I have a set of Flex proprietary libraries (ActionScript APIs in SWCs), and I am wondering if it is possible to build a UI completely in HTML using these APIs for functionality, rather than a Flex based UI/view. If yes, what would be the approach (or some examples)?
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Jan 7, 2011
I would like to target a specific version of Flash Player, but don't know if I'm using any APIs, for example a movieclip property, not available in that version. Is there any way to know? The compiler doesn't seem to generate errors in this case, and I'd rather not have to resort to runtime checking. Note I am using AS2.
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Dec 3, 2010
I'm trying to buid a video player application usin the Youtube API, which is loaded remotely from their servers as described [URL]...reference.html Basically I want to add a playList via XML or flashVars which would be stored in the Model among other data taken from the video feeds of youtube by HTTP request. The issues are:
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Mar 26, 2010
Just to confirm what I think I understand from reading about use of google APIs in RIAs (FLEX 4 and ActionScript) there is no way to connect to blogger API for example, directly from RIA because of google's crossdomain.xml file, right?
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Oct 31, 2010
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Sep 16, 2011
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Aug 23, 2011
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Jan 9, 2010
The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.
Let's say I extends Sprite and call it MySprite.
I save it in test.core
[code]...
Now I create another custom class called MyWindow that extends MySprite.
I save it in test.windows
[code]...
Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).
[code]...
Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.
If there is only a single helper class, everything runs fine.
Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.
EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.
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Feb 3, 2012
I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.
I guess my questions are:
1) How are libraries commonly distributed in AS3?
2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?
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May 6, 2011
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
[Code]...
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Feb 8, 2011
I'm trying to import a class from a class that is located in another folder. How do you move up a directory? Using./ or ../ doesn't seem to work. Essentially I want to access a TweenLite Class but not from the document class. My class is at com/myName and the class I want to access is at com/TweenLite. import ../TweenLite doesn't work... I realize I could just copy and paste the entire Tweenlite folder again, but there's got to be a less duplicative way of doing this..
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Feb 4, 2009
inheritance and building classes from other classes.
I have 3 classes:
gfxRoomText - changeable colour
gfxRomInter - changeable colour - interactive
gfxRoomImg - interactive - only image / no colour
The first two incorporate the same text field and functions to change colour. The second and third incorporate another class to interactive with. What is the best way of creating these classes using inheritance and how?
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Dec 21, 2005
I have to use many custom classes for a project, each class includes lots of elements(methods,properties) and I generally forget their names when coding. Is there any editor which I can enumarate the elements of my classes after pressing "." like Flash's built in classes?
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Nov 30, 2009
how to pass one class that holds all my math for a betting game though all my other classes that hold the pages.
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Sep 15, 2011
I am new to classes and I am just starting to follow tutorials on how to assign classes and sub classes and I am wondering when you assign a base class or class to an object(Symbol e.g movieclip) through the properties, are all instances on the stage no matter how many and what they are named influenced and is the Stage/main timeline always the parent? and just one more question, is the parents objects display list all the movieclips that are used on the stage or all the instances on the stage?
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Oct 18, 2006
I am not sure how to import multiple classes into an AS3 class. Also I am bit confused on how "package" works now.[code]
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Jun 19, 2011
I am doing an Actionscript 3.0 project which involves introspection. I am wondering if there is a way to get all the classes within a given package structure.
[Code]....
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Jun 25, 2009
I've created a base class to house some basic functions I'd like to have across several movie clips in a game I'm making, however, when I link a custom class to the same movie clip I get the message; "The base class will not be used because the class specified is already defined and extends its own subclass. If you wish to use the base class, specify a class name in the Class field that will be auto-generated or enter the default base class 'flash.display.MovieClip' in the Base Class field." I removed the 'extends MovieClip' inside the Class but it still shows the message. Does this mean that I cannot use a custom class and a custom base class on a movie clip?
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Aug 1, 2011
how to get a Class file up and going in Flash and that works fine but say I want to import other classes. I try "import testCass" above in my import statements section of my as file and that doesn't work. What do I have to do to get that to work?
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Aug 27, 2009
been working with AS3 for a while. not and expert but not a beginner either. Somewhere in between I guess. One thing i haven't been able to get a grip of yet is using objects with AS3, so I'm doing some tutorials and experimenting to see if I can't become a better "programmer". So to start, i made a constructor, did a few traces- simple stuff. But now I'm trying to mess with a mc on the stage. in my fla file i have on the stage an instance of a movie clip of a box called "box_mc". I've exported is for actionscript with the class name of "box" and a baseclass of flash.display.MovieClip.
[Code]....
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Feb 13, 2011
I use Flash professional CS5 and want to use Action Script3 mx.* classes but I cant find them in the "Action" tab in Flash. How can I get att the mx.* classes in the "Action"-tab?
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Jul 27, 2011
I was learning Actionscript a while back but had to stop when I came across this question. I added a class using the blank class space on the property bar on the right. After making my first class and after saving it, I exited using the 'x' on next to the class' tab. Then..... I was confused because I didn't know how to add a another new class. Where can I add or how can I add a new class
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Feb 11, 2010
How do you import 2 classes of the same name that exist in different packages? I thought that's what namespaces are used for but I can't get it to work right. My attempt for example:
import com.packageone.CustomClass;
import com.packagetwo.CustomClass;
...
private namespace nsOne = "com.packageone";
[code]....
Am I using namespaces incorrectly or is there a different way to do this without having to write out the entire package name anytime I want to use these classes?
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Apr 8, 2010
I use multiple custom classes like tweenlite, csvparse, papervision and many more. The way I do is put them in one central location and edit Flash CS4 Actionscript 3.0 settings to include that location.The problem I face is even though I don't use all the classes in a project, flash CS4 compiles every single class that is in that central location eventually increasing my compile time by minutes.
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Mar 17, 2011
i've got an AS3 project going out on cd. The project will consist of the SWF, several folder directories containing flvs, and folders containing ActionScript Classes used by the SWF. I'm not so much worried about protecting the FLV's or the Swf, but the cd could eventually be snagged by a rival company. is there a way to somewhat protect or encript external actionscript classes?
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Jul 7, 2009
I tried to import a class in a .as file and I had strange behaviors that I cannot explain. First of, I tried to get work a senocular class by importing it locally his script in the same directory of my main .as class.
package{
import flash.display.*;
import flash.net.*;
import flash.events.*;
import duplicateDisplayObject;
There was no error returned from the compiler saying not found but there was one telling my class is still undefined as when I try to make the class work. (possibly undefined method). So I did it with the old fashion I found in some demos, placing the .as file in a com/senocular/display/ folder:
package {
import flash.display.*;
import flash.net.*;
import flash.events.*;
import com.senocular.display.duplicateDisplayObject;
And then no errors. The compiler recognize the class and execute it.
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