ActionScript 3.0 :: Using Classes Of The Same Name?
Feb 11, 2010
How do you import 2 classes of the same name that exist in different packages? I thought that's what namespaces are used for but I can't get it to work right. My attempt for example:
import com.packageone.CustomClass;
import com.packagetwo.CustomClass;
...
private namespace nsOne = "com.packageone";
[code]....
Am I using namespaces incorrectly or is there a different way to do this without having to write out the entire package name anytime I want to use these classes?
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The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.
Let's say I extends Sprite and call it MySprite.
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[code]...
Now I create another custom class called MyWindow that extends MySprite.
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[code]...
Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).
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If there is only a single helper class, everything runs fine.
Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.
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