ActionScript 3.0 :: Vector Automatically Converted To Bitmap
Feb 20, 2012
I need a Card flip animation.I have a vector "Spade A" in a moviclip named mc.For the flip animation i want to apply "rotationY". When i apply mc.rotationY=45, It automatically converth the vector into Bitmap.i tryed mc.cacheAsBitmap=false;But still it converted to Bitmap.I need the rotationY as well as the card remain Vector.
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Mar 9, 2011
I'm going to create a iOS app in flash and convert. I'm thinking I may want to load graphic assets at runtime. I'd like these assets to be vector graphics so they can be resized easily with no quality degradation. I usually use SWF files ofr this purpose. Unless I'm wrong, a converted iOS app probably does not load SWF files. So I'm wondering what kind of vector graphics file format can iOS load at runtime?
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Jan 17, 2009
im using this code from the docs
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.text.TextField;[code].......
the problem is when i make the string longer - there are characters missing in the Bitmap - ive used the TestFormat to no avail
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Jun 18, 2010
We have some very complex animations that, for performance reasons, we want to have them be bitmaps at runtime..
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Oct 18, 2011
Let's say I have a 100x100 Sprite() and draw vector art into it with the drawing API. I happen to draw outside the 100x100 dimensions, but the vector art will display anyway. But what if I don't want it to be displayed outside of those dimensions?I know I can mask it and the problem is solved, but I was wondering if there was a way to convert the Sprite() to a bitmap() with bitmapData() where I could copy the 100x100 area from the Sprite to the bitmap. I was wondering if this would be easier on the CPU than masking.I've already tried cacheAsBitmap because I'm using it anyway to speed processing up, but as I figured, it doesn't allow you to treat the Sprite() as a bitmap.Just trying to bridge the gap between vector art and bitmap.
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Oct 15, 2010
I am attempting to adapt a face detection application for a project I am working on. It works great, and displays a sprite of a vector square where it detects a face. The problem I am having is that I would like to place a bitmap image (from a source file) instead of a vector square. Here is the snippet containing the drawing of the vector:
Actionscript Code:
/*** Creates a rectangle*/
private function _createRect() : Sprite {
var rectContainer : Sprite = new Sprite();
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rectContainer.graphics.beginFill(0x000000,0);
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}
I'm pretty sure that this is the only part that needs altering in order to swap the square with a bitmap though.
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Dec 7, 2009
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[Code]...
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I'm getting
ActionScript Code:
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<extendsClass type="__AS3__.vec::Vector.<*>"/>
[code]...
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<extendsClass type="Object"/>
<constructor>
[code]....
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