ActionScript 1/2 :: Turn Lines (vector) Into Bitmap At Runtime?

Feb 12, 2012

After drawing some lines with moveTo and lineTo, how to convert them to bitmap so they do not lag if there are many.

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ActionScript 3.0 :: Any Way To Turn Vector Into Bitmap?

Oct 18, 2011

Let's say I have a 100x100 Sprite() and draw vector art into it with the drawing API. I happen to draw outside the 100x100 dimensions, but the vector art will display anyway. But what if I don't want it to be displayed outside of those dimensions?I know I can mask it and the problem is solved, but I was wondering if there was a way to convert the Sprite() to a bitmap() with bitmapData() where I could copy the 100x100 area from the Sprite to the bitmap. I was wondering if this would be easier on the CPU than masking.I've already tried cacheAsBitmap because I'm using it anyway to speed processing up, but as I figured, it doesn't allow you to treat the Sprite() as a bitmap.Just trying to bridge the gap between vector art and bitmap.

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AS3 :: Why Would Bitmap Outperform Vector

Apr 27, 2010

Why would bitmap outperform vector?My Flash is for a large Kiosk, with rich media requirements and must function accurately as a counter. I want to keep everything vector for scalability. When I did a simple FPS test, I noticed my Bitmap version performed perfectly, and the all vector file was noticeably slower.

- only text and bitmap perform well, not vector
- background and clouds OK, but more layers slow it down

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ActionScript 3.0 :: Loading Vector Graphics At Runtime?

Oct 20, 2009

I'd like to know if there is any way or any vector graphic file format that i can load dynamically at runtime on a web-based flash application.I have some files in pdf that i want to load in and i can convert them to jpgs at runtime and load the jpgs but then i lose vector graphics so when i zoom in and out they become pixelated.
 
I had a look a look at flashpaper to convert pdf to swf and load them in but i can't see anywhere in the documentation about converting the pdf's at runtime rather than manually dragging and dropping them in.So far i've looked at pdf, svg and .ai but none of these can be loaded at run time just imported into the .So can this be done? Or alternatively is there an application that can do the pdf -> swf conversion from the commandline then i could trigger php to do the conversion at runtime.

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Actionscript 3 :: Air - Rasterize Vector Graphics At Runtime?

May 19, 2011

i've developed an cross-platform AIR application, which seriously under performs on mobile devices caused by animating/using vector graphics instead of bitmap assets. employing cacheAsBitmapMatrix / cacheAsBitmap is better, when and where assigned appropriately, but still not as fast as using bitmap assets.

i've attempted to bitmapData.draw() the vector graphics to a Bitmap object at runtime and animate the bitmap object instead, but this performs only about as well as (or maybe even exactly the same as) simply caching the vector graphic as a bitmap.

Flash Professional 5.5 UI now has the ability to convert a vector graphic into a bitmap assets, but is it possible to do this at runtime? is it possible to have an actual Rasterize() routine to convert programatically drawn vector graphics and maybe even editable text into bitmaps at runtime for optimal animated performance, especially on mobile devices?

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Professional :: Turn Off User Mouse Control Of An Armature At Runtime?

Oct 22, 2010

Is there a way to turn off user mouse control of an armature at runtime and just use Actionscript control?

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ActionScript 3.0 :: Load Vector Images .ai Or .eps In Flash At Runtime?

Sep 10, 2009

Is there a way I can load vector files in formats like .ai or .eps in flash at runtime, i.e. using AS3?

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Export Vector Animation As Bitmap?

Jun 18, 2010

We have some very complex animations that, for performance reasons, we want to have them be bitmaps at runtime..

For example, maybe i can write a jsfl script to copy each frame and paste it into a new .fla as a png instead of as vector art, but I haven't explored that option much.

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ActionScript 2.0 :: Draw The Lines At Runtime In Flash

Jul 22, 2003

Can anybody tell me how to draw the lines at runtime in flash.

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Flash - Create A Vector With A Runtime Defined Data Type?

Feb 17, 2011

Typically you create a Vector (strongly typed array) specifying a data type like:

new Vector<PictureBox>();

However I need to create a utility method that should be able to create a vector of any given datatype. Is it possible to specify a type using a variable instead of hard-coding it?

var type:Class = PictureBox;
new Vector<type>();

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Actionscript :: Generate Animated Sprite Sheets At Runtime From Vector?

Feb 8, 2012

I would like to use Bitmaps in my Actionscript games.For me this represents a large change in my workflow as I have always used Vector but Bitmaps are really so much faster to render in certain circumstances. As far as I can see, 90% of all my game assets can be bitmaps.Firstly, are there any good tools for working with Vector to BitmapData? Libraries or OpenSource utilities?I know you can just draw to a BitmapData, and I do that, but what about Animations? What about a MovieClip of a laughing cow? How can I render that MovieClip at runtime to some kind of Bitmap version?But more complex than that What about situations where you do not have the MovieClip in a raw form?Imagine 10000 cogs turning at the same rate which is generated with code. This is hard work for the processor, so drawing it to a Bitmap for the duration of 1 revolution, would replace 10000 cogs with a SpriteSheet. I could destroy the cogs, and keep the SpriteSheet. Can anyone offer me any resources or google keywords I can search for, not sure of the technique but it seems to make sense? Especially with Starling..

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ActionScript 3.0 :: Vector Automatically Converted To Bitmap

Feb 20, 2012

I need a Card flip animation.I have a vector "Spade A" in a moviclip named mc.For the flip animation i want to apply "rotationY". When i apply mc.rotationY=45, It automatically converth the vector into Bitmap.i tryed mc.cacheAsBitmap=false;But still it converted to Bitmap.I need the rotationY as well as the card remain Vector.

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ActionScript 3.0 :: Placing Bitmap Image Instead Of Vector Square?

Oct 15, 2010

I am attempting to adapt a face detection application for a project I am working on. It works great, and displays a sprite of a vector square where it detects a face. The problem I am having is that I would like to place a bitmap image (from a source file) instead of a vector square. Here is the snippet containing the drawing of the vector:

Actionscript Code:
/*** Creates a rectangle*/
private function _createRect() : Sprite {
var rectContainer : Sprite = new Sprite();
rectContainer.graphics.lineStyle( 20 , __rectColor , 1 );
rectContainer.graphics.beginFill(0x000000,0);
rectContainer.graphics.drawRect(0, 0, 100, 100);
return rectContainer;
}
I'm pretty sure that this is the only part that needs altering in order to swap the square with a bitmap though.

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ActionScript 3.0 :: MouseClick Through A Vector Shape Not Working When There Is A Bitmap Below It?

Dec 7, 2009

I have one class called Person that extends a Sprite. First i have a bitmap that i add to the sprite class: This bitmap is a transparent PNG. addChild(_imageBitmap); then i did some drawing in Flash that has the shape of this person and extended this to the SimpleButton. This way, only the edge or the inner shape is clickable. then i add this shape to this Person class too.

[Code]...

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ActionScript 3.0 :: Crop A Bitmap In Runtime?

Jul 26, 2010

Is it possible to crop a bitmap in runtime using AS3

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Actionscript :: Partial Re-colorizing A Bitmap At Runtime?

Dec 9, 2010

I'm drawing some cars. They're Bitmap's, loaded from PNG's in the library. I need to be able to color the cars-- red ones and green ones and blue ones, whatever. However, when you paint the car green, the tires should stay black, and the windows stay window-color.

I know of two ways to handle this, neither one of which makes me happy. First, I could have two bitmaps for each car; one underneath for the body color, and one on top for detail bits. The underneath bitmap gets its transform.colorTransform set to turn the white car-body into whatever color I need. Not great, because I end up with twice as many Bitmap's running around on screen at runtime.

Second, I could programmatically search-and-replace "white" with "car-body" color when I load the bitmap for each car. Not great either, because the amount of memory I take up multiplies by however many colors I need.

What I would LIKE would be a way to say "draw this Bitmap with JUST THE WHITE PARTS turned into this other color" at runtime. Is there anything like this available? I will be less than surprised if the answer is "no," but I figure it's worth asking.

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ActionScript 3.0 :: Vectorize A Bitmap Object In Runtime?

Jan 28, 2009

i need to vectorize a bitmap object in runtime?

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Actionscript 3.0 :: Draw Lines With Flash's Core Graphic Class But Attach A Custom Bitmap To That Line?

Mar 31, 2009

[URL]

Are they just constantly adding MC's to the display list as the mouse is moved around? Doesn't that kill memory?

Is there a way to draw lines with Flash's core graphic class but attach a custom bitmap to that line?

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ActionScript 2.0 :: Capture Bitmap - Snap Shot Of SWF Movie At Runtime

Jul 26, 2006

How can i take a snape shot of swf movie at runtime. I want to put this feature both in online application and ofline application. Requirement is this that when user click on a capture button a bitmap of flash movie should be saved on his/her computer.

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ActionScript 3.0 :: Does Cached A Bitmatp Improve Speed Of Vector Object Or Bitmap Object

Aug 5, 2009

does cached a bitmatp improve speed of vector object or bitmap object?

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ActionScript 3.0 :: Bitmap Filter - Push The DropShadow Filter Onto Movie Clip At RunTime?

Mar 10, 2011

I looked at the following example in the AS3 Reference: [URL] It is unclear to me looking at the package example how to apply this in standard ActionScript 3 without packages to a Movie Clip resident in my Library that gets called at RunTime. how I would push the DropShadow filter onto my Movie Clip at RunTime?

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Game Engine :: Flash Multiplayer Turn By Turn?

Oct 7, 2011

I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there

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ActionScript 3.0 :: Vector Of A Superclass Hold A Reference To A Vector Of A Subclass?

Sep 13, 2011

I'm getting

ActionScript Code:
1067: Implicit coercion of a value of type
__AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....

which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?

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Professional :: Import Photoshop Vector And/or Vector Styles?

May 7, 2010

I need to import a bunch of vector work from Photoshop into Flash. Is there a trick to it. So far, on import, it's converting the layer styles into black.

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ActionScript 3.0 :: Vector Of Objects - Pass In A Vector To A Function?

Jul 23, 2011

If I want to pass in a vector to a function, a vector of any object specifed would it be someVetor:Vetor.<T>? beause FB 4.5 sais T is undefined.

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Actionscript 3 :: Increase Vector Length To 200 After New Vector.<String>(100)?

Dec 24, 2010

Created Vector with the initial length of 100.

var v:Vector. = new Vector.(100);

v[90] = "Ninety"

v[190] ="oneninety" //RangeError: Error #1125: The index 110 is out of range 100.

//How to change the length from 100 to 200 to store a value at index 190

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Actionscript 3.0 :: Blitting Lines - Draw Approximately 50000 Lines And Performance Is Poor?

Aug 17, 2011

I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.

Code: Select allvar movie:Shape = new Shape();
for( ... )
{
movie.graphics.clear();[code].....

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Actionscript 3 :: Vector Number Does Not Extend Vector

Nov 16, 2011

I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.

Every Vector I've ever tested all extend Vector.<*>.

Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them.
<type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false">
<extendsClass type="__AS3__.vec::Vector.<*>"/>

[code]...

But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.

<type name="__AS3__.vec::Vector.<Number>" base="Object" isDynamic="true" isFinal="true" isStatic="false">
<extendsClass type="Object"/>
<constructor>

[code]....

Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected.
And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.

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ActionScript 3.0 :: Drawing Lines Between Mc's, Getting Lines In Stage Co-ords, Not Mc's?

Nov 15, 2009

My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:

function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new

[code].....

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Load-time Weaving Of Pointcuts Into Existing Binary Code At Runtime With The AVM2 Runtime?

Feb 23, 2010

I've seen the Loom project, but are there any alternatives that are more mature (and actively developed)? I am looking for something that would allow load-time weaving of pointcuts into existing binary code at runtime with the AVM2 runtime.

Has any work been done in this area?

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