ActionScript 3.0 :: Any Way To Turn Vector Into Bitmap?

Oct 18, 2011

Let's say I have a 100x100 Sprite() and draw vector art into it with the drawing API. I happen to draw outside the 100x100 dimensions, but the vector art will display anyway. But what if I don't want it to be displayed outside of those dimensions?I know I can mask it and the problem is solved, but I was wondering if there was a way to convert the Sprite() to a bitmap() with bitmapData() where I could copy the 100x100 area from the Sprite to the bitmap. I was wondering if this would be easier on the CPU than masking.I've already tried cacheAsBitmap because I'm using it anyway to speed processing up, but as I figured, it doesn't allow you to treat the Sprite() as a bitmap.Just trying to bridge the gap between vector art and bitmap.

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