Export Vector Animation As Bitmap?
Jun 18, 2010
We have some very complex animations that, for performance reasons, we want to have them be bitmaps at runtime..
For example, maybe i can write a jsfl script to copy each frame and paste it into a new .fla as a png instead of as vector art, but I haven't explored that option much.
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Nov 5, 2009
I'm using Sandy to animate some objects in 3D. What I currently do to images which are EXPORTED in the library, I want to do to some bitmaps that I create using the DRAW technique. But it wont work :-(
CODE FOR 'CREATED BITMAP' :
ActionScript Code:
var bData:BitmapData = new BitmapData(myObject.width,myObject.height);
bData.draw(mask5);
[Code]....
Sandy doesn't seem to treat the 'created' bitmap the same as those that are exported from the library.
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Jun 27, 2006
I'm looking for a program that will lip sync a character to audio, and export it a vector to be impoerted into Flash. The character needs to be able to be animated as well.
Site Pal is close to what I'm looking for, but I need to be able to control the animation. The characters need to be able to interact with each other and change costumes
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Feb 25, 2011
I'm trying to make an online swf where the user can manipulate an image and in the end print it (for simplicity let's say I got a booth and people use my computer one after the other).
My problem is that the printer dialog that pops up when I wish to print really ruines the user experience. First of all I was wondering in it's possible to disable the print dialog box and make the app to print from the defualt printer (or some other way to choose the printer).
Secondly I thought about exporting the MovieClip I wish to print through dot net save the file and then print with javascript. The problem here is that beacause the file I save is not a vector type (I save as jpg or bmp) the print result really doesn't look good.
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Jun 19, 2009
Flex gives the ability to export a display object as a bitmap as follows:
var bitmapDataBuffer:BitmapData = new BitmapData ( displayObject.width, displayObject.height, false);
bitmapDataBuffer.draw ( displayObject, displayObject.transform.matrix);
Is there a method to export a display object as a vector graphic instead of bitmap data?
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Nov 14, 2009
I create using actionscript to draw dynamic shapes
shape1 = new Shape();
shape2 = new Shape();
and draw some complicated things with actionscript that is done dynamically by user input
I need to save/export the drawing ,these shape as some kind of vector file
so this drawing can be manipulated later on by vector program as flash or illustrator
how to save shape file as a vector file
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Oct 6, 2008
want to know if it is possible to create a vector basedfile (PDF) from a web based Flash application. The applicationwould be a 'Design it yourself' type deal, it would just be a fancytext generator. All this will be designed by the user using theflash application . What I want to know is once the user has finished designingtheir text, can this 'creation' then be exported as preferably aPDF, or Jpg, etc. once the user submits the design?
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Mar 16, 2012
I'm working on some generative art projects in AS3, and I keep running into problems with the quality limits of bitmaps. They're not scalable or editable the way vectors are. Is there a class or library that I can use to take a Sprite object's graphics and export them into SVG format? Other common vector formats are also acceptable.
Edit: Note that I'm using FlashDevelop and not Adobe Flash CS.
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Apr 27, 2010
Why would bitmap outperform vector?My Flash is for a large Kiosk, with rich media requirements and must function accurately as a counter. I want to keep everything vector for scalability. When I did a simple FPS test, I noticed my Bitmap version performed perfectly, and the all vector file was noticeably slower.
- only text and bitmap perform well, not vector
- background and clouds OK, but more layers slow it down
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Oct 18, 2011
Let's say I have a 100x100 Sprite() and draw vector art into it with the drawing API. I happen to draw outside the 100x100 dimensions, but the vector art will display anyway. But what if I don't want it to be displayed outside of those dimensions?I know I can mask it and the problem is solved, but I was wondering if there was a way to convert the Sprite() to a bitmap() with bitmapData() where I could copy the 100x100 area from the Sprite to the bitmap. I was wondering if this would be easier on the CPU than masking.I've already tried cacheAsBitmap because I'm using it anyway to speed processing up, but as I figured, it doesn't allow you to treat the Sprite() as a bitmap.Just trying to bridge the gap between vector art and bitmap.
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Feb 20, 2012
I need a Card flip animation.I have a vector "Spade A" in a moviclip named mc.For the flip animation i want to apply "rotationY". When i apply mc.rotationY=45, It automatically converth the vector into Bitmap.i tryed mc.cacheAsBitmap=false;But still it converted to Bitmap.I need the rotationY as well as the card remain Vector.
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Oct 15, 2010
I am attempting to adapt a face detection application for a project I am working on. It works great, and displays a sprite of a vector square where it detects a face. The problem I am having is that I would like to place a bitmap image (from a source file) instead of a vector square. Here is the snippet containing the drawing of the vector:
Actionscript Code:
/*** Creates a rectangle*/
private function _createRect() : Sprite {
var rectContainer : Sprite = new Sprite();
rectContainer.graphics.lineStyle( 20 , __rectColor , 1 );
rectContainer.graphics.beginFill(0x000000,0);
rectContainer.graphics.drawRect(0, 0, 100, 100);
return rectContainer;
}
I'm pretty sure that this is the only part that needs altering in order to swap the square with a bitmap though.
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Dec 7, 2009
I have one class called Person that extends a Sprite. First i have a bitmap that i add to the sprite class: This bitmap is a transparent PNG. addChild(_imageBitmap); then i did some drawing in Flash that has the shape of this person and extended this to the SimpleButton. This way, only the edge or the inner shape is clickable. then i add this shape to this Person class too.
[Code]...
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Feb 12, 2012
After drawing some lines with moveTo and lineTo, how to convert them to bitmap so they do not lag if there are many.
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Jun 29, 2011
After reading some articles about increasing performance, I read that if you would cache your movieclip animation to a sequence of bitmaps, that this would be much faster. So after spending lots of hours I created a bitmap animation class that converts a movieclip to a bitmapanimation.When I completed it, and did a performance test with about 40 movieclips on a stage size of (1024x900) and set the frameRate to 100 fpsIt runned on 58 frames per second. (30 mb memory) But when I tested it without converting it to bitmaps by doing it the old and simple way of adding the movieclip dynamically on the stage withalso 40 movieclips, it runned even better (61 fps). (4mb) And it did not use so much memory as the bitmap approach was doing.
Then I thought perhaps I was doing something wrong with convertinh to Bitmaps, and found on the internet also a Bitmap Animation Class, and after testing this one, I got the same result. It seems to run faster if you don't convert it to a bitmap sequence.I only have experienced negative points, like slower framerates, using more memory, and the prerendering causes a calculation performance pause when compileing. (this is even with the fix to pass the already rendered frames of the movieclip to the next bitmap animatioin class) I am now confused of what is the best way of creating better pefromance when using the same movieclip animation (like 80 times at once).
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Jun 21, 2009
I'm animating a series of vector based objects (brought in from Illustrator and converted to movie clips - want to keep them as vectors as I'm changing scale a lot and want to retain the clean vector edges etc) which I have applied a blur effect to in the motion editor (to give the appearance of 'motion blur').
Once I add the blur filter to the given Tween Span and test the movie, that particular part of the animation is very slow and jerky and I get the Output error:"Warning: Filter will not render. The DisplayObject's filtered dimensions (3745, 4692) are too large to be drawn.
Now I realise that the vector is too large to apply this filter to at this point in the animation and thus is affecting performance etc, but as I need to keep the image large, as I want to have a part of it go full screen at one point in the animation.
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Mar 8, 2006
do u guys have any idea how this: [URL] vector animation is done?
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Feb 22, 2010
So, the actual act of scaling a vector object has a bit of a cost to the CPU, and so animating an object from one size to another has a significant cost -- but is there any additional cost for simply playing an animation that has previously been programatically scaled?
My initial thought was that if I took a character -- it's a little dude with a walk cycle, done in vector, and skooshed him to like 0.66 scaleX and scaleY then there would be some performance hit for even just playing his walk cycle in skooshed mode vs. playing it at normal size, but I can't manage to confirm my suspicion.
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Nov 3, 2010
in the script that i have made...i use unit vector to draw the line little by little
[Code]...
is there other way to make the animation line like that?? i just learning AS3.
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Jun 9, 2010
I'm having difficulties doing an animation here, all I'd like to do is create 30sec animation for a big screen (without sound). It needs to have an aspect ratio of 16:9 and be exported in the file format of either mov or wmv. Any recommends for settings to do this the best way?
So far I've made my flash document as large as possible at that ratio (36" x 20" ), created the timeline to 30 seconds and started importing my graphics and such. My biggest problem I've had is when I export to mov, the animations are slow and the video time is longer than what I've set. (whereas exported as avi, the animation is normal) Any ideas on how to counter this problem?
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Jul 16, 2009
Everytime I export a .gif animation the quality is horrible. As you can see by the picture attached it goes blury and has wierd colours. I have had animations export so bad that you can barely reconize them.
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Dec 16, 2010
I am creating effects in my AIR application using actionscript like fadeIn and fadeOut. is there any way to export those animation to movie format like FLV or AVI using actionscript?
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Aug 25, 2011
I have created animation using Actionscript and I want to export it as Video . As I understand Flash by defautl can only export timeline animations (no Acationscript) ;/ I need best possible quality. I need solution for windows. I thought about:
- screen video capture tool - do you know good one for this job?
- some 'SWF to Video' tool - iI tried few but no one works as expected - some have pure quality (even if the best quality is set) others won't display or fail to convert ;/
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Aug 5, 2009
does cached a bitmatp improve speed of vector object or bitmap object?
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Feb 7, 2012
I have a flash module in a simple webpage.In that flash module : a short video and some graphic elements.When the user clic on "OK", it should export the animation in .avi format and He could have that.Is it possible to create a AS script for that? (avi exportation)
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Dec 7, 2011
Is there a way to export it as AVI or any file type that support HD and get the same out put in SWF, i tried to export but the final output is very weak
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Jun 18, 2010
I am using Flash CS3 on a PC. I am trying to export an animation to quicktime (Export > Export movie) and have some problem regarding the sound. The animation contains actionscript 2.0loads external swf contains streaming soundsplay other sounds via actionscript. 4 scenes. When publishing the animation, it works fine, but when exporting it to .mov, the audio goes faster than the video.
Export setting:
Video:Compression type: H.264Frame Rate: CurrentKeyFrames: 4
Sound:Compressor: 24-bit integerRate: 48.000KhzSize: 16BitUse: Stereo
To be honest, I tried many other compression types and frame rates and keyframes, but nothing seem to work.
I tried:
- importing the external swfs into the original animation
- creating a streaming silence from frame 1 for continuous sound
- capturing the animation using CamStudio, but it's not smooth enough
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Mar 26, 2012
I was wondering if there are any apps that have animation in a format that could be somehow exported for use in Flash, After Effects, or 3D software. So something other than flip book style "paint" animation. Instead something like vector point animation or object/property animation.
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Jun 9, 2011
I am having this issue with Flash CS5 Mac version:After making an animation, I export movie as Quicktime. When I view this movie, the animation leaves trails of color when an object moves across the screen, leaving behind little bits of color too. This does not happen when I export a SWF, but it does happen when I export a Quicktime movie. I export using Quicktime, so I can then I can export it into a flv in Adone media encorder.Why does this happen?
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Feb 14, 2009
How to convert a 10 frame long animation into bitmap form ?
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