ActionScript 3.0 :: Print Without Dialog / Vector Export?
Feb 25, 2011
I'm trying to make an online swf where the user can manipulate an image and in the end print it (for simplicity let's say I got a booth and people use my computer one after the other).
My problem is that the printer dialog that pops up when I wish to print really ruines the user experience. First of all I was wondering in it's possible to disable the print dialog box and make the app to print from the defualt printer (or some other way to choose the printer).
Secondly I thought about exporting the MovieClip I wish to print through dot net save the file and then print with javascript. The problem here is that beacause the file I save is not a vector type (I save as jpg or bmp) the print result really doesn't look good.
I am wondering if anyone know if I can make a print button and have it print just the frame I am on and NOT pop up the print dialog box? I just want to click the button and have it print my current frame.
I want to know about how to set pdf page settings to print properties dialog box?
For Example,
If my PDF page settings is Landscape then Layout automatically shows Landscape not Portrait. and If my PDF page settings is Protrait then Layout automatically shows Portrait.
got a touch screen project that runs full screenwith scaling (so the same project can also be disributed on CD andweb without manually resizing everything). Full screen is invokedby:if (runMode=="touch") {fscommand("fullscreen","true")};When the user prints the player is knocked out of full screenmode. I can put it back into full screen mode butunsightly and a potential security issue to have access to thedesktop while the kiosk is running. Does anyone know how to keepthe player in full screen mode? I know it can be done,got a sample from the client (AS2, my project is AS3) that runsfull screen without scaling and the print dialog floats nicely overthe stage without dropping out of full screen mode.
is there anyway to bypass the print dialog box while using printJob.Start() method? is there anyway to set desired value for page orientation from the script.
Im looking for the best way to export an image from flash for print. I will be needing to print anywhere from about 12 inches long all the way up to as much as 6 ft long. Ive tried export> image options but the quality is severely compromised.
I'm looking for a program that will lip sync a character to audio, and export it a vector to be impoerted into Flash. The character needs to be able to be animated as well.
Site Pal is close to what I'm looking for, but I need to be able to control the animation. The characters need to be able to interact with each other and change costumes
We have some very complex animations that, for performance reasons, we want to have them be bitmaps at runtime..
For example, maybe i can write a jsfl script to copy each frame and paste it into a new .fla as a png instead of as vector art, but I haven't explored that option much.
I create using actionscript to draw dynamic shapes
shape1 = new Shape(); shape2 = new Shape();
and draw some complicated things with actionscript that is done dynamically by user input
I need to save/export the drawing ,these shape as some kind of vector file so this drawing can be manipulated later on by vector program as flash or illustrator
want to know if it is possible to create a vector basedfile (PDF) from a web based Flash application. The applicationwould be a 'Design it yourself' type deal, it would just be a fancytext generator. All this will be designed by the user using theflash application . What I want to know is once the user has finished designingtheir text, can this 'creation' then be exported as preferably aPDF, or Jpg, etc. once the user submits the design?
I'm working on some generative art projects in AS3, and I keep running into problems with the quality limits of bitmaps. They're not scalable or editable the way vectors are. Is there a class or library that I can use to take a Sprite object's graphics and export them into SVG format? Other common vector formats are also acceptable.
Edit: Note that I'm using FlashDevelop and not Adobe Flash CS.
I am trying to create a print button on the last frame that will allow the user to print just that frame. I've tried using the printjob object, but all that I can get to happen is print a blank sheet of paper. Here is the code that I have so far:
function printScore(event:MouseEvent):void { var printJob:PrintJob = new PrintJob();
i want to simply print 2 movieClips when i press a Print button. so i have the "_root.container_mc" and "_root.logo_mc"... paste the simplest code for printing a "landscape" page with these 2?
I am trying to make a print button that will print the contents of a mc...this mc basically holds a dynamically drawn floorplan which can be zoomed and panned...I want to be able to print the contents of the mc, and only what is viewable in the mc at the time of the print...so if you are zoomed in, all that prints are the actual objects visibly seen in the mc...I think it may be with the print command using bmovie but I have no idea how to assign a #b lable to the frame.
[Code]... and go to the print section and then check out the print pieces. for some reason my resizing gallery movie is doing some weird stuff and i cant figure out how to fix it. my actionscript goes like this :
ActionScript Code: 1067: Implicit coercion of a value of type __AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....
which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?
I am not able to print more than 5 pages in one go. I want to print almost 12 pages in one print job. I am creating the movieclips of each page by adding the dynamic data in to it and store in an array. When all the movieclips created and stored in an array(pagesAry) then it call the following function to print those pages:
private function sendToPrinter():void { pj = new PrintJob(); try
[code]....
Getting error: Print job canceled as it took more than 15 seconds to complete.
I need to import a bunch of vector work from Photoshop into Flash. Is there a trick to it. So far, on import, it's converting the layer styles into black.
I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.
Every Vector I've ever tested all extend Vector.<*>.
Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them. <type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false"> <extendsClass type="__AS3__.vec::Vector.<*>"/>
[code]...
But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.
Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected. And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.
how do I go about printing entire, scrollable text area in flash movie, I know how to print entire page but when text file is scrollable it doesn't print whole text.
When I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?