ActionScript 3.0 :: Way To Replace Movie Clips

May 24, 2010

I need to make timeline control class in as3, but I have some problems with replacing mcs. I want to remove one mc when it is on the particular frame and add other mc in that place.[code]...

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how to replace a MC by another one placed in the library.

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I am busy making a banner where in it certain items will pop up. Now these items are supposed to all come up the same way, with the same animation. But i dont want to make all these items over and over again to get the desired effect. Is it possible to simply replace a movie clip so that i could just copy paste the animation but replace the picture?

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ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

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I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
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but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

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As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

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I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

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I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?

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How would one go about masking movie clips that are nested within other movie clips?

I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.

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After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

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I have a flash movie instance name "headArea" I want to load a external swf and swop the movie inside the headArea - replacing the head.I have the following code:

clickIt.addEventListener(MouseEvent.MOUSE_DOWN, swopHead);
function swopHead(event:MouseEvent):void {
var loadit = new Loader();

[code].....

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ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

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Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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ActionScript 2.0 :: Movie Clips Which Have Sub Movie Clips Inside?

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I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

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I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
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[code]....

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okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
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i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

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onClipEvent (enterFrame) {
play();
}

also if you want to see what the problem is, here's the website in it's infancy (700k)

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[Code]...

I can trace both newFiles[i] and keywords[i][whatever], but the replace doesn't replace anything. The regex is valid as well. I'm using regexr to test it, and it works perfectly there... but will not for me and I don't know why.

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ActionScript 3.0 :: Sub Clips In Movie Clips?

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I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
 
So, I have a movie clip in the library (ClipA) - it is linked to a class.
 
Inside Clip A there are 3 other Movie Clips (SubClip1, SubClip2, SubClip3).
 
When I place ClipA on the stage i want to adjust the frame that each of the SubClips are on.
 
BUT, when I try to set them to a frame in ClipA's class file i get an error like this:1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObject.

[Code]...

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