I have a stageand there is a movieClip instance called "obiekt" in it. Inside "obiekt" movieClip there are two other clips. One instance is called "z1" and another one is called "z2". Presume I have a event listener in "z2" what in case of mouse rollover calls a function what is supposed to set "z1" movieClip 'visible' property to true.
Code:
root.obiekt.z1.visible = true;
I get this error:
1119: Access of possibly undefined property obiekt through a reference with static type flash.display:DisplayObject.
I am trying to make a simple animation using Movie Clips and AS3.
What I have is multiple Movie Clips in the main timeline. I tried to use the following code on the last frame of each movie clip timeline to play the next one. In this case mc_1.
MovieClip(root).mc_1.gotoAndPlay();
Here is the error i get:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at akg_160x600_2_fla::text1_1/frame60()
I didn't think I need a function or declaration for this to work. What am I doing wrong. Every search I do pertains to using a button which I can see would require a function, var, and eventListener. I can't find anything for a looping animation with no buttons???
I'm trying to build a simple slideshow with AS3 consisting of one movie clip which should be controlled backwards and forwards using simple buttons. I can get the slideshow to play forward once but, apart from getting slide 2 to go back to slide 1, I can't get it to work with the remaining slides.
CS5. 120fps bottom layer png of car, duration 120frames, top layer png of indicator lights duration 60 frames, run movie lights flash. Select both layers and go Modify>convert to symbol>movieClip. Copy the MC that appears in the library to a new blank file, make that file also 120fps. run movie see car but no lights flash. I have done no coding at all, does it need such to run. It has just what may be created when choosing new file. What I had been doing was putting this MC at the start of a bent line, snapping to the seed point, then 7 secs later (frame 840) placing it at the end of a bent line, snap etc.
Rotated it to match direction of line, created then a classic motion tween, then added a guide layer and put this line (edit copy>edit paste in place) onto that guidelayer at fr1. deleted the original line. Made the MC at fr1 orientToPath. Run Movie and it worked, but no indicators. Thinking the indicator function got screwed up somewhere, I did the test above. Obviously not the MC as a classic tween at fault. Something fundamentally basic I am expecting to work.
I'm used to AS1/2 and AS3 is STILL throwing me all over the place, a developer I am not.What code would I need for a simple rollover function on a button to skip a movieclip between two frames?[code]
I loaded a SWF and passed the reference to a Class called Portfolio:
Portfolio.as:
ActionScript Code: package {
[code]....
Now I keep getting one error or another. Right now, it's telling me:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I tried extending the thing but then I got a: "1203 No default constructor found in base class" error I just want to pass a simple MovieClip reference from one class to another.
I've removed all of the math I had done. Just trying to get the content area (_scrollable) to move up and down behind the mask in the opposite direction, just as you'd expect a scrollbar to do to a content area.
Dragging of the scrollbar is setup and this just needs some simple math coding in the thumbMouseMove function.
I've been looking on google, but I have found nothing at all on this, which is surprising as it is very simple to make (I have done it in AS2).I was to have a button that can hide a movieclip. Then another button which will show it again.
I have a simple getURL button within a movieclip within another movieclip. Does anyone have any clue why this isn't working? The button is in the top layer of the child movieclip, and the child movieclip is in the top layer of the parent movieclip, so what am I missing here? I attached a simplified fla to show the issue. In the end, the main red box will be a country on a map and the popup box will contain info about the country and links to pictures and sites.
I can create a MovieClip using the follwiFirst, select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK". Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.But, I need to create a custom-sized MovieClip upon which I place text-fields(not known i.e., it is dynamically known(say, "x" no. of text-fields are required)). Hence the MovieClip size must be increased/decreased as per our requirement
I have create a simple tooltip movieclip that follows the mouse. the tooltip will popup when I hover over another movieclip, but when the tooltip is visible and I move the mouse onto the tooltip it disappears, because I have a mouse out event on the second movieclip to remove the tooltip. Is there a way to make the tooltip visible but not affect anything, such as mouse over and mouse out?
This is part of a large quiz I am building. The three choices here are part of a group of three from which you should only choose one. If so the other two are enabled=false. I can't change the method only modify since it is part of a much larger app that is runnung fine. So no radio buttons or codeing on maintimeline. If you run the attached simple FLA and select the first choice you can see the enabled=false that is on the voted and pass framesworks fine, however if you choose the second the first is only disabled and the third is enabled and as logic would have it if you choose the third the first and second are enabled. The idea is to make it so the user can only choose one the other two are disabled while still having the choice to deselect.
I'm new to the forums and to actionscript. I've been trying to get a simple fade out of a logo to work. I converted the logo to a movieclip called logo_mc I click on the logo_mc movieclip and insert this actionscript.
[Code]...
I have also tried putting the code on the main timeline without any success. If I understand correctly this should see if the alpha is greater than 0 and if it is it should decrease the value by five increments until it reaches 0.
Working on an RPG type flash, and I have to be able to control a text-box from quite a few locations. The one that is causing me trouble is the inventory. I need to be able to access the textbox with an instance of "statusWindow" from within the inventory clip (instance name "inventory"), so when I mouse over an item within the movieclip it will change the status window on the stage.In this instance I want to mouse over inventory.invHealth from the main timeline to get the display.itemName and itemProps are strings containing information about the item.I tried the following but it gave me a "possibly undefined" error.
invHealth.addEventListener(MouseEvent.MOUSE_OVER, itemStats); function itemStats(e:Event):void { root.statusWindow.text = itemName+" "+itemProps; }
I have a movieclip within the main clip called "playPause" which starts with the Pause button shown. When clicked the movie clip moves to show the play button and pauses the current parent movie with the AS "_parent.stop();" when the play button is then pressed the movie plays via "_parent.play();" and reverts back to showing the pause button.
Simple so far. What is getting me is if I add a movie clip within the parent (say some scrolling object) I cannot get the added clip to pause. For example say the "parent" movie clip the playPause moveclip is within is called "intro" and the moving object is called "introObject" which is embedded in a frame along with "playPause"
What I have setup for the playPause buttons is for pausing _root.introObject.stop(); and playing _root.introObject.play();
Just new to As3. I can't set visibility of movieclip inside another movieClip ActionScript Code: player.vidImage.visible = true; trace(player.vidImage); // shows - [object SimpleButton] tracing player.vidImage show [object SimpleButton]. But can't set visibility true. VidImage is physically placed inside player MovieClip.
I need to create an array inside a movieclip, so: var Container:MovieClip = new Movieclip; Then how do I make an array inside of the that movieclip. I've tried Container.mCONTENT:Array = []; But I get "Label must be a simple identifier"
I'm making a fighting game and so far all the controls are good, characters can walk, run attack etc. My problem: The character is a MovieClip, Guy, and is exported to a class Guy. In Guy.as I have a boolean "hitting" which is set to default "false". If the Guy object hitTests an enemy while "hitting" is true, the enemy will take tamage.
In the Guy MovieClip there are about 7 frames, each with its own animation. 3 of those frames are attacking animations in form of MovieClips, i.e, if we click them we get another set of frames. Say one of the attack MovieClips has 10 frames in it, frame 7 of 10 is where the punch actually lands, this is when I want the enemy to take damage, not before (while the character is still moving his hand forward). Seeing as this frame is inside a MovieClip which is inside another MovieClip(Guy), is there a way to access the property "hitting" with this inner frame?
I want to access the properties of movieclips inside a movieclip.
Below is a code of how the Parent mc is created. It's looped because it's gets it data from XML. So there is not one parent movieclip but a number of parent movieclips depending on how many items the XML contains:
Code:
function doComplete(e:Event):void { //create a new variable to store an instance of the XML class. We pass through the data from the XML file. var xml:XML = new XML(e.target.data);
I have a loaded SWF into a simple "holder" empty movieclip I have on the root stage. Inside that SWF I have two variables that have "stage.stageHeight" and "stage.stageWidth" in them. If I leave them on the code and test the root movie I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. So basically I can't seem to get the variables to get the parent stage.
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK
I have a button inside a MovieClip (instance name: bt_fechar) and I want to refer to it from the main timeline (that's where I want to keep most of the code). It returns the following output error message: "Error #1065: Variable bt_fechar is not defined"
Heres the code: function retirarCiclo(event:MouseEvent):void {