ActionScript 3.0 :: Add Some Mouse Events To The Mask?

Aug 16, 2009

i would like to add some mouse events to the mask (which is masking something else below) and because i cant add it to the mask, what would be the best solution?

i was thinking of creating one more movieClip same size and position as the mask, but i would need to put it below everything else because the content that mask is masking should also receive mouse events...

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I have a display object that is set to mask another display object. I add a mouseEvent listener to the mask to listen to mouse events. It does not receive the mouseEvent unless I set its buttonMode property to true.

If the display object is not a mask, it receives mouseEvents with its buttonMode set to false.

Here is some fast example code. On the stage I have a circle that masks a square. if buttonMode of the mask is set to false, it won't receive mouseEvents.

Code:
circle.addEventListener(MouseEvent.CLICK, onClick);
square.mask = circle;
//if I set buttonMode = false, the mask (circle) won't respond to clicks.
circle.buttonMode = true;

[Code]....

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[Code]...

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[Code]....
 
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here is the code i use

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[Code]....

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Quote:

package
{
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import flash.events.Event;
import flash.events.MouseEvent;

[code]....

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[Code]...

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[Code]...

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[code].....

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[Code]....

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[Code]..

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