ActionScript 3.0 :: Audio On The Time Line?
Feb 9, 2009
What I mean is, can I add a sound that will only play if there are enough frames for the sound?I want to only play on the frames that it is on, but it plays all the way through the sound file regardless of the amount of frames.
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Similar Posts:
Mar 25, 2010
My issue is that for my website I want there to be movies in between the interactive parts of it where the interfaces slide in and out. However, I can't stop a movie from playing over and over instead of playing once and going to the next frame.With 2.0 I haven't been able to find any research that helps me, probably because I don't know the correct keywords to search for.Right now I have my main time line set up with a loading bar on frames 1 & 2, that then jumps to frame 3 where I have embedded a movie (Instance named: mc_start) of the interface sliding in. Preferably after that I need it to jump to frame 4 where the actual interface is.
I can get the movie to end by going into the embedded movie's time line and simply have stop() ; at the final frame, but I can't get it to go to frame 4 on the main time line. If I having something like gotoAndPlay(4) ; on the final frame of the embedded movie's time line, it simply goes to frame 4 of the embedded time line and not frame 4 of the main time line. If there was a command to make it jump back to the main time line instead of the embedded time line, that would work perfectly.Coding on Frame 3 of the main time line to jump to Frame 4 would work if I knew the correct language to detect when the movie has ended (Movie is 191 frames long), so that afterwards it would immediately jump to Frame 4, but I haven't been able to find any resources that will teach me how to do it. Right now having gotoAndPlay(4) ; on Frame 3 of the main time line obviously makes it immediately skip the movie on Frame 3 and jump to Frame 4.
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May 15, 2011
What I have is a movieclip and a button in scene 1 (which is the main timeline).There is an actionscript layer also on the main timeline. what I want to do is when I click the button, it would do a nextFrame(); in the movieclip timeline instead of the main timeline.
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Apr 1, 2012
Is there a way to stream and audio line level feed rather than the audio from a computer's microphone?
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Feb 15, 2011
I have a time line of 1441 frames my frameRate is 24 fps so it takes 1 minute exactly to complete the timeline animation I want to Display the Remaining time as file starts I need formula to place in ENTER_FRAME event which displays the time left
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Feb 15, 2011
I have a time line of 1441 framesmy frameRate is 24 fpsso it takes 1 minute exactly to complete the timeline animationI want to Display the Remaining time as file startsI need formula to place in ENTER_FRAME event which displays the time left
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Nov 16, 2005
i want to duplicate a line 4 times, and move each line on Yaxis, with a delay of 1sec each time. I know i must use setinterval+duplicateMovieClip, but i've got pbs :-( actually, i've got my AS code on my line :
[Code]...
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Jun 26, 2009
I want to play 2 audio in same time is it possible.....
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Sep 12, 2009
I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4. I can code a "next" button like so:
Code:
on (release) {
gotoAndStop(3);
[code].....
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Sep 13, 2009
I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4.[code]...
Is it possible to have code to move to the next frame after a certain amount of time instead of a button?
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Aug 10, 2009
I'm using an mp3player skin, but the running time won't work (bottom of code)--it stays at "0:00" when you hit play. Everything else is working fine.[code]
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Feb 10, 2009
AS2 on a button symbol:
on (release) {
_root.randomVar = pie
trace (_root.randomVar)[code]..........
If I put Var = X in the time line it comes out undefined, no variables seem to be working, tried it in 2x flash projects
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Nov 12, 2009
Using Flash CS3, Actionscript3.0, Player Version 9.0
My video player plays H.264 videos.
But some of my Quick Time movies are not playing audio. Only video is working.
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Jan 30, 2010
How to record Audio and Video at the same time into flv in Adobe air 2.0 ? So that Video and Audio will be sinchronised?
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Oct 11, 2011
I would like to create a game that would analyze an mp3 a few seconds ahead of where it is playing live. A basic idea would be similar to guitar hero, the 'frets' you can see coming and prepare, then they hit and sync with the song in real time.
Is there a way to analyze a Sound file ahead of time, or analyze a muted Sound file?
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Oct 19, 2011
I have tried this too but the value keeps on changing as the sound load progresses.
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Sep 14, 2009
What I'm looking to happen is that on frame 2 I want audio track 1 to play and:
after 1 min 45s move to frame 3
after 1 min 51s move to frame 4
after 2 min 47s move to frame 5
after 3 min 15s move to frame 6
How would I code this or what would be the easiest way to do it??
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Feb 24, 2010
I want to run a sound once in a timeline but want the sound to stop at the end of the first run on the timeline but want the timeline to continue to repeat without the sound running again.
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Jun 14, 2006
I am wanting to control the timeline of a MC using AS. What I mean is when I click on a movie click and drag right it controls the reverses the MC and when I go left it plays it (but i only want this to happen when I click and drag).
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Apr 14, 2009
how to return to the main time line from within my movie clip. I thought it was something like _root.gotoAndPlay(4); but all I'm getting is errors.
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Jun 7, 2004
i dragged an mp3 onto the time line and i want to be able to make it stop with the click of a button,
Code:
on (release) {
Sound.stop(["stap-1.mp3"]);
}
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Jan 16, 2010
I've got a swf which uses AS 3 to load separate audio (mp3) and video (flv) files. The reason they're separate is because the audio is just background music while the video is navigatable. The video kinda goes along with the audio, but it's not imperative that the two sync perfectly. However, the audio always starts playing before enough of the video has loaded to begin streaming.I'm at a loss as to how to get the two to at least START at the same time.
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Jul 13, 2011
how to switch audio track in real time? For example, show the audio tracks and choose one of them.
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Jul 13, 2009
I'm trying to playback some sample data through the new real-time audio capabilities of Flash Player 10. I started with the example given at the bottom of this page on livedocs, which seems to work fine and plays a crystal clear tone.I assume that the two writeFloat's in the example write to the left and right audio channels respectively and that the data being written is 32 bit (because of the float).
However. I seem to be having trouble converting my old 8 bit audio data to a format that is understood by this interface. When I playback my sample data I can vaguely hear the sound I'm expecting but it is massively distorted. My sample data consists of raw 8 bit samples that ranges from 0..255 where 127 is silence.
I've been trying different conversion formulas but I seem to be missing some vital information regarding this conversion.
UPDATE:The correct formula turns out to be:
f = (sample.data.readByte() - 127) / 255
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Nov 22, 2010
I have one mp3 file in the time line. How to controle set volume
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Jan 25, 2012
I have learned from a video tutorial (Flash CS5 in the Family 23: Banner Ad Part 1)to use the F5 key to set the length of a time line of a particular image.When using the F5 key on the MAC keyboard, it will only allow for the audio to be worked with.I've tried Apple+F5, Option+F5, Ctrl+F5 etc.What am I missing?
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Mar 26, 2012
I'm using this action for specific keys to simply advance the time line -
on(keyPress "<Space>"){
play();
}
what if I want to use all the keys of the keyboard to control this action ? Is the group selector to use ? Like "all keyboard" "all keys"?
I have got AS3 code to do it -
stage.addEventListener(KeyboardEvent.KEY_DOWN, fl_KeyboardDownHandler);
function fl_KeyboardDownHandler(event:KeyboardEvent):void {
gotoAndPlay(currentFrame+1);
}
But wanted it for AS2 ?
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Sep 25, 2009
I am trying to link a button via AS but I need to use a function that is on a different time line for it to work. I have no idea how I am going to do.
[Code]...
I am trying to use the "var flvControl" but that function is located on a different timeline.
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Feb 15, 2010
I am building a Flash continuous play application for a company to use in a booth presentation at a sales show. In effect, it will be a more engaging Powerpoint presentation. Each slide will be a be a frame that will call an external swf into movie clip with the animation of text or fade in images in the external swf. Each external swf will stay on for about 10 seconds. I am looking for an action script that will first stop the advancement at each frame for 10 seconds (ability to edit seconds needed) and then move to the next frame and stop for 10 seconds then the next and so on and so on and at the end, start back at frame 1.
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Jun 25, 2011
I am making a small project and i want to know how to get flash to change from one time line to the next , i am thinking of using an if statement to check if an object had passed the top of the stage and if that condition is true then i want it to go to the next layer on a different frame to play another animation?
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