ActionScript 3.0 :: Calculates The Angle Between Two Objects?

Jun 14, 2010

I have a function that calculates the angle between two objects (player and obj):

ActionScript Code:
private function GetAngleToPlayer():int
{
var player:* = GameHandler.instance.player;

[Code]....

It's not working as intended, for some reason I actually had to add the + 90 at the return statement for it to work.

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I am building an order form and here's the basic design:

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ActionScript 2.0 :: Simple Order Form That Calculates Total

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Code:
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[code].....

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I am using Flash Text Engine's TextBlock & TextLine to display text. However, I found that some font make TextLine calculate height incorrectly. Here is my sample code:

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[code]....

which means TextLine.textHeight, height, totalHeight, and result from getBounds give the same value, roughly 57.6 pixel So, my question is, how can I get the actual text height?Please don't tell me not to use Swansea. So far, I have tried 5-6 different fonts and only Swansea give me this problem.

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I am using Flash Text Engine's TextBlock & TextLine to display text. However, I found that some font make TextLine calculate height incorrectly. Here is my sample code:

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I'm using Flash CS4 Pro.In Motion Editor, the way that the blur works, it allows you to blur an object on X and/or Y axis.That means you blur horizontaly or/and verticaly.I would like to make a blur motion at another angle, by example 30 degree.

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[code].....

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//Start............................................. .................................................. .................
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[code]....

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[Code]...

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I have a code, that draws a horizontal line, then it turns into a slope, and at the end of the slope it draws a circle. Here's a code:

Code:
var xspeed:Number = 1; // defines increments for x of slope
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[Code]....

Create document 800x700 and put this code into main timeline. Now test movie As you can see, everything works great. But there is a problem. The circle is being drawn at 0 degree angle. But I want the circle to match the angle of the slope, so it looks like the slope and the circle are both at the same angle.

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[Code]....

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I want a random angle ranging from - let's say - 10 to 80 (degrees). I got some code but there seems to be a bug inside of it. It calculates a random number (working) between 10 and 80. But when I paste it into the other variable (astAngle1) it's generating a random value not higher than 56(???).

Code:
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[Code].....

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