Actionscript 3 :: Get Opposite Radian Angle?
May 28, 2010I am trying to retrieve the opposite radian angle after I have retrieve a radian angle from another calculation. This is using AS3
View 2 RepliesI am trying to retrieve the opposite radian angle after I have retrieve a radian angle from another calculation. This is using AS3
View 2 RepliesIve made this rotation with AS. But Id like to make the bar to move from angle A to angle B smoothly.
How can I do this?
Have 8 mc's, and when I click one want something to happen to all except the one that I clicked.My question is how do I declare "all except currentTarget" for a MouseEvent?
View 2 RepliesI need to dispatch an event object when user stops moving mouse cursor. In poor words, i need the exatly opposite of a Mouse_Move event. Is there any solution or I need to create a event with EventDispatcher class?
View 5 RepliesonEnterFrame = function(){
if(such and such){
delete this.onEnterFrame;
}else if(such and such){
start this.onEnterFrame;
}
}
whats the proper syntax for this one?
im trying weeks now to solve this problem but nothing yet
If someone could just tell me how to pass variables from flash to php and the opposite
I am trying to create an image pan that's move this image oposite to the mouse position with a tween effect.
There are lots of posts and tutos but I can't make it runs with as3.
i have this code, generously taught to me by lostinbeta
Code:
onClipEvent (load) {
_x = 0;
_y = 0;[code]....
and i would like it to do exactly the opposite of what it's doing.currently it is set to follow the mouse without using startDrag() and i would like to apply this to a panoramic view that has several pictures sliding past one another .... a lot like lostinbeta's footer. but rather than sliding to the _ymouse i would like it to go to the opposite of the _ymouse so that it appears more realistic.
I have this in AS3
var myName:String = "David";
var result:Number = ExternalInterface.call("methodInJS", myName);
trace("Result from JS call is: "+result);
[code].....
Is it possible to get the custom cursor MC to act opposite the users actions? I want it to be opposite the center of the stage, lets say the real mouse cursor is 200px to the RIGHT of the center of the stage, but the custom mouse cursor is 200px to the LEFT... get it? And the same goes for the y coordinates. I gave it a try, but can't seem to get it right, math never was my strong side
View 3 RepliesI need to have a movie/image to go in the opposite direction to the mouse.For example, I want the image to go down if the the mouse goes up.Similarly for all other directions.
I want to have a subtle deceleration of the image.I also want to have a border for the image.The mouse should only move when the image is in the boundary.I want to have a mask, so that only the part of the image in the boundary can be seen.
Does anyone know the algorithm used in this image panner [URL]
How to move the image in the opposite direction of mouse.
I have a basic script that moves a movieclip to the opposite Y position of the mouse pointer:
Code:
var cP = this.createEmptyMovieClip("centerPoint", 1);
cP._x = Stage.width / 2;
cP._y = Stage.height / 2;
var myBox = cP.attachMovie("boxMC", "myBox", 2, {_y:cP._y});
cP.onMouseMove = function() {
myBox._y = (cP._ymouse * -0.9);
};
Everything works great, but I'd really love to be able to ease the box to it's Y position, rather than moving it to it's final position immediately. I'm having a difficult time with it because the box is moved based on the mouse position, which obviously doesn't ease.
In the guidelines I noticed the following requirement:
give unit the ability to detect browser edges, and to expand in the opposite direction if expanded portion will disappear off browser window.
Trying to make a custom scroller which works but the odd thing is that when i drag the scroller to the bottom, the content scrolls the opposite way. So when the scroller is at its start point,the content is at its end point and when i scroll it to the end point the content reverses to the start point. Here is what I'm using
Code:
var scrollLower:Number = -92;
var scrollUpper:Number = 39;
var textLower:Number = -92;[code]....
I am about to make a gallery where all the pictures are ligned up, in a vertical row collum.I wan to make the Movieclip move in the opposite direction of my mouse movement
View 2 RepliesI have an mc which moves on pressing buttons. I want it to come to the left of the stage if it hits the right end. Simple, isn't it? But I want to have one move thing done. I want only that part of the mc to come to the left which has hit the boundary. For example, Let this be the mc-
[Code]....
This should be a bit of simple geometry: How do I calculate the points to draw the lines in the code below so that it makes a 2D cone or wedge shape?
import flash.geom.Point;
//draw circle
var mc=new Sprite()[code]...........
UPDATE:I should have mentioned my aim is not to draw a wedge shape, but to draw a line from a random point to the edge of an existing circle.If you're more comfortable with algebra than actionscript,
how can i create an opposite of a hexadecimal color? for example, i'd like to convert 0x000000 (black) into 0xFFFFFF (white), or 0xFF0000 (red) into 0x00FFFF (cyan). those are rather basic colors, while variants of colors can have more complex hexadecimal values, such as 0x21B813 (greenish). are bitwise operators required for this? maybe a loop of each digit to calculate it's mirror from 0 to 15, or 0 to F (0 become F, 6 becomes 9, etc.) i'm using ActionScript, so i'm almost certain that this would be done the same way in Java.
View 2 RepliesI'm using the pageflip fla file found out pageflipDOThu and it is working ok except that I am using larger page sizes (595 by 842) and when the corner of the page curls before you turn it, the opposite diagonal side also curls.i haven't altered any of the script, just added new pages.The files are both 10mb in size so can't attach.
View 0 RepliesOkay I have a script in which I have added an image to the stage. It is absolute centered. I then have another with is on top but much bigger. I would like the big image to move opposite of my mouse position on the smaller image. ie: cursor is on bottom left corner the bottom left corner of the larger image is in the same spot. And the same thing for any other area.
I have tried many different ways but to no avail. I have done research but no one has been able to give me a solid answer. Anyone know of a way to accomplish this. Keep in mind this it needs to work regardless of the image size.
I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]
View 1 RepliesI have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
[Code].....
In have 10 scenes, each will having different audio files. Each scene will have buttons which take next and previous sc�ne. I am facing difficulties on controlling sounds.
I have placed action �stopAllSounds()� , because of this it will stop sounds in next scene also. I can�t call sound object as they are many.
I'm using Flash CS4 Pro.In Motion Editor, the way that the blur works, it allows you to blur an object on X and/or Y axis.That means you blur horizontaly or/and verticaly.I would like to make a blur motion at another angle, by example 30 degree.
View 1 Repliesi have a movie clip that follows my mouse to create a fading line.the thing is that i want that movie clip to change its angle according to the mouse movement.Right now the mocie clip is kind of changing its orientation but it's also gettin cray and is not fluent.heres the code of the part that draws the mouse
private function drawMouseLine(e:MouseEvent):void[code].........
I know a matrix [x scale, y skew, x skew, y scale, trans x, trans y], and would like to get the angle in degrees.
View 2 Repliessay I have two points: 0,0 & 1,-1If i were to get the angle between these, it should return 45.But the function i have created below returns -45, and If i give it the points 0,0 & 1,1 it returns 45.
ActionScript Code:
function point_direction(x1:Number, y1:Number, x2:Number, y2:Number):Number
{
[code].....
I have a carousel built and it works fine, but there is an angle on it that I want to get rid of. When the images move along the carousel, I want them to always stay the same on the X axis. Here is the code, I have tried mangling it in every possible combination, but it is outside my AS3 knowledge on how to get the angle changed.
import mx.utils.Delegate;
var numOfItems:Number;
var radiusX:Number = 1150;
var radiusY:Number = 50;
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 6;
var speed:Number = 0.002;
[Code] .....
how to get angle of mouse its very simple.use this Script (copy and past in your file). A sample file which runs only on CS4 is attached.
//Start............................................. .................................................. .................
// Make a line (o-----------------------) and take its left side as center named 'mcArrow'
mcArrow._x = mcArrow._y =200;
[code]....