ActionScript 2.0 :: Go To The Opposite Of The _ymouse So That It Appears More Realistic?
Nov 14, 2002
i have this code, generously taught to me by lostinbeta
Code:
onClipEvent (load) {
_x = 0;
_y = 0;[code]....
and i would like it to do exactly the opposite of what it's doing.currently it is set to follow the mouse without using startDrag() and i would like to apply this to a panoramic view that has several pictures sliding past one another .... a lot like lostinbeta's footer. but rather than sliding to the _ymouse i would like it to go to the opposite of the _ymouse so that it appears more realistic.
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