ActionScript 3.0 :: How To Roatate Movieclip By Some Angle

May 31, 2011

how can we rotate movieclip by some angle. I know the only one way to rotate it:

[Code]....

but my need is: suppose there is one center point, and movieclip should rotate some angle to right and left direction of that point.

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I am building bouncing application, here is the document class:

Code:
package{
import flash.display.*;
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[Code] .....

Now the problem is that the "ball" clip some times does not bounce properly and it is also not getting right angle.

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so i have a movieclip with this script on it (this makes my movieclip rotates)

ActionScript Code:
onClipEvent(enterFrame){
angle = (Math.atan2(_root._ymouse-_y,_root._xmouse-_x)*180/Math.PI);

[Code]....

Now, i have (let's say) 30 frames inside this movieclip, and i wan't it to change is current frame depending on the angle of the mouse (example, if i point my mouse to the right, the mc goes to frame 30, if i point my mouse a little up, the mc goes to to frame 27, if i point my mouse all to the left the mc goes to frame 15... etc...)

Basically the movieclip should change it's frame depending on the mouse angle,

By the way, i don't really wan't the moviecliip to rotate (like it's doing now) i want it to change it's frame only...)

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[Code]....

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ActionScript Code:
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[code].....

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//Start............................................. .................................................. .................
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[code]....

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[Code]...

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[Code]...

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Code:
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[Code]....

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ActionScript Code:
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[Code]....

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Code:
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[Code].....

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[Code]...

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