ActionScript 3.0 :: Cannot Capture Keyboard Input

Jun 6, 2010

I cannot get it to use my KeyboardEvent listener. I did find another post very similar however the fixes didn't work for me, or I am implementing them wrong. My code is as follows:

[Code]...

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ActionScript 3.0 :: Capture User Input When Hit The Next Button?

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I am creating a game that has a gender selection and name entry box on a screen. When users hit the next button, I want to capture which gender they selected and what they typed for their name. I tried using the code found on the adobe website, but that captures every letter typed in real time.

I just started learning actionscript this week, so I'm a noob at it. Currently, when they click on the button boy1 it erases whatevers in the dynamic text box playeronesex and adds the word "woman". When they click the button girl1, it erases whatevers in playeronesex and adds the text "woman". I also need to know how to capture which they finally chose when they hit the next button.

Heres the actionscript for this frame:

//next button
stop();
onbone.addEventListener(MouseEvent.MOUSE_DOWN, nextone);
function nextone(event:MouseEvent):void {

[Code]....

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I am not sure how to capture input from a textbox in AS3 in order to do these calculoatilo.

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ActionScript 3.0 :: Capture Input Text From User - Buttons Generate Errors

Jul 6, 2009

I'm using AS3 in timeline. I have a three page movieclip (dynamic_mc). Each page is labeled p1..p3. On p1 I have an input text box named userName and button named next_1. On p2 I have a dynamic text box named greetings_1, an input text field named schoolName and two buttons (back1 and next2).On p3 I have another dynamic text box named greetings_2 and two buttons (back_2 and next_3).

On p1 user enters name, which is captured on p2. Once a click next button on p1, I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at FlashCS4_Curriculum_fla::lesson9_pg6_dynamic_122/frame10() at flash.display::MovieClip/gotoAndStop() at FlashCS4_Curriculum_fla::lesson9_pg6_dynamic_122/goP2()
Why do I get an error when using buttons? Is there a better way to capture input text?

Here is the code by page.
//page 1 = p1stop();
var hisName:String;
next_1.addEventListener(MouseEvent.CLICK, goP2);function goP2(evt:MouseEvent): void{ hisName =userName.text; gotoAndStop("p2");
} // page 2 =p2 greetings_1.text= "Welcome :" +hisName;var school:String;
//next buttonnext_2.addEventListener(MouseEvent.CLICK, goP3);
[Code] .....

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IDE :: Keyboard Input For Game

Jan 8, 2009

i have created a game that uses keyboard input,the code below doesnt seem to work when i use keyboard letter such as 'a' or 'k' yet will work if i try '1'when i am in flash and press the letter keys they are still accessing the flash program and not the swf as i can see different things in flash being highlighted behind the swf.so what i think i need is a way to make it so that the keyboard letters are activated in the swf any help?[code]

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Button Selection Via Keyboard Input?

Mar 28, 2009

I am new to Flash and this forum, so please excuse what will hopefully be a simple question.I am using Flash to build an interactive video kiosk for a museum that will be playing on a MacMini. it possible to create buttons or "scripts" that can be controlled with keystrokes? For example when you press "K" an embedded video will start playing. Or if you press "D", you could go back to the main menu? I am trying to make it so you can interact with flash via push-buttons, as opposed to moving a cursor over virtual buttons. Is this possible? would normally do this in DVD Studio Pro, but the sheer number of videos will not work in a single DVD project, so Flash is the only option I can think of. As a DVD it works great because I can use the arrow keys to navigate, and the enter key to choose a selection.

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ActionScript 3.0 :: Keyboard Input Pause?

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I want the user to be able to press and hold the arrow keysto move an object around the stage. When the button is pressed, theobject moves once, pauses for a second, and then continues moving.How do I get rid of this pause?Here's part of the code I used:

stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
function keyPressed(evt:KeyboardEvent):void
{

[code]......

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ActionScript 3.0 :: Stand Alone App From CS5 And Keyboard Input?

Feb 18, 2011

I have in a previous project published a game as a standalone app and run it full screen. It would allow users to put their info in for high scores.
 
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Actionscript 3 :: Get Fullscreen And Keyboard Input?

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Since flash doesn't allow keyboard input while in fullscreen mode I'm wondering if there is a workaround to that?

I have a flash that is going to run fullscreen in a browser and needs different kinds of keyboard input. I have read something about AIR, but I don't fully understand it and would like another way if thats even possible.

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ActionScript 3.0 :: Fullscreen With Keyboard Input?

May 4, 2008

Says this is only possible in AIR in the livedocs - anyone know if there is a workaround for Flash? Using Javascript perhaps?

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ActionScript 3.0 :: Keyboard Listener & Input Box?

Oct 11, 2011

I want to monitor each charachter in a text box when a user inputs, eg. there name. If they type John, I want an image to dislplay J . o . h. n under the text box. I cannot seem to figure out how to monitor each letter individually. I could only get it working if i use seperate input boxes, so a input box for j, o, h & n as an example.Could someone point me in the right direrection. Here is the code Im trying to use at the moment.

Code:
////////////////111111////////////////////
firstname.addEventListener(KeyboardEvent.KEY_DOWN, key_pressed);

[code].....

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Actionscript 3.0 :: Keyboard Input In Fullscreen?

Apr 20, 2009

I discovered when a swf is fullscreen all keyboard entry is disabled for security reasons. Anyone know of a workaround so my clients can use the "gotoScreen" function?

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IDE :: Flash On Screen Keyboard Input?

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I wanted to know how can I make my on screen keyboard type in to a text box. I want my keyboard which I have designed , when a letter is clicked I want it to display the letter in the text box. Note this is not a full keyboad its only the letter. Image attached of the keyboard and text box.

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ActionScript 3.0 :: Keyboard Input Not Working?

Nov 20, 2010

can't figure out why the keyboard input isn't working. I got this warning, but I always get that warning and it always works. The warning says:Warning: 1090: Migration issue: The onKeyDown event handler is not triggered automatically by Flash Player at run time in ActionScript 3.0. You must first register this handler for the event using addEventListener ( 'keyDown', callback_handler).

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ActionScript 3.0 :: Way To Disable Keyboard Input?

Aug 1, 2011

there's any way to disabling keyboard input? i am working in a kiosk and i need to enable or disable the inputs from keyboard in some points of the application.

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ActionScript 3.0 :: Stage Does Not Receive Keyboard Input

Jan 5, 2009

I'm going true the AS Programming 3 manual and the [URL] example doesn't work. The authoring environment gets the focus. You can tel because you see the toolbar changing the selected tool as
you type the corresponding letter.

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ActionScript 3.0 :: Keyboard Input In Fullscreen Mode?

Oct 18, 2010

I know that adobe has blocked the keyboard input in fullscreen mode. But, is there any other way to implement that.

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ActionScript 3.0 :: Class To Control Keyboard Input For An Mc?

Aug 1, 2011

I have some AS2 code for responding to keyboard input - it was great because it added friction, thrust, gravity etc... ie: it made the movements very real and added playability which is key in engaging players. On passing it into classes for OOP I don't seem to have got it right. maybe somebody knows a nice tutorial for the same.It was Emanuel Feronato's tut in AS2

RocketMainDocClass
package import flash.display.MovieClip; import flash.events.*;  import flash.ui.Keyboard; public class RocketMainDocClass extends MovieClip{

[code].....

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Flex :: Redirect Mouse/keyboard Input?

Oct 9, 2009

Is there some other simple method to redirect mouse/keyboard input from one object to an object behind it. I have used mouseEnabled = false where the object in front is only a UIComponent and it works. However mouseEnabled,mouseChildren=false is not working for an SWFLoader.

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Flash - Capturing Keyboard Input For Sprite?

Jun 2, 2011

I an trying to capture keyboard and mouse events for square area on my UI, represented by Sprite. The mouse capture works, the keyboard capture doesn't work at all:

[code]...

I never see reportKeyDown executed, even though Sprite object has a focus.

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ActionScript 3.0 :: Getting Focus Back For Keyboard Input?

Sep 22, 2009

found only one thing that seemed to be on the lines of what I am having issues with:

stage.focus = this;

My problem: The the flash app I am working on, some of the controls are done with the keyboard. At certain points, you need to click on an on screen button to continue. When I do this, it seems the focus is lost from where it was, and I can no long use keyboard actions (such as the spacebar KeyboardEvent that works prior to clicking the mouse)

I will admit that I am a newcomer to Flash (only played with it for about a month now), and I don't know much about the focus stuff. Basically, I want to know how to set the focus back to where it was after the buttons are clicked.

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ActionScript 3.0 :: Remove Keyboard Down Input Pause?

Sep 30, 2009

I know i've seen something about this before many times on the web, but i just cant seem to find it right now when i need it.[code]...

What is the code that will make it so there is no pause and it continuously spams the hello from the second the key is pressed until it is up?

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ActionScript 3.0 :: Keyboard Input Bug With Non-English Chars

Mar 3, 2010

i'm facing a weird problem with the following flex application (something very simple, couldn't be more):

HTML Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
<mx:TextInput/>

[Code].....

I tried these browsers on Mac: Safari, Firefox, Omniweb, Opera. And it works like a charm for them. The bug is only on Google Chrome Mac.

I also tried on Windows with IE6, IE7, Firefox, Opera, Google Chrome. No bug either for them on Windows.

I've read on the Internet other people on Linux have the same bug sometimes (again, it's just for a couple of browsers and never all the browsers on their platform). I hope I don't have to tell my users to trick with their OS configuration. It's our job to make our apps to fit the visitor, not theirs!

A special configuration to do (compatibility mode with older Flash version 8, 9, something like that?)...

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ActionScript 3.0 :: Having To Reclick On A Game For Keyboard Input?

May 23, 2010

I am making a game and I have run into a problem where I need to reclick on the game with the mouse for it to recognize keyboard input. I know having to click on the flash game once is normal, but whenever my game restarts (goes to the first level) I have to reclick on it or they keyboard input does not work. How do I resolve this? Is there a way to request the attention of the keyboard or something?

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