ActionScript 3.0 :: Way To Disable Keyboard Input?

Aug 1, 2011

there's any way to disabling keyboard input? i am working in a kiosk and i need to enable or disable the inputs from keyboard in some points of the application.

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I am using Actionscript 2 in Flash CS5, and I have "on(keypress)" actions, that allows the user to navigate using the arrow keys on the keyboard. However, as soon as I add any of the "components", it disables the entire keyboard. I am trying to add a scrollpane, and the scrollpane works but it disables the keyboard in both the projector mode using flash player, or in html using the Internet browser.

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I have two sort of calculation aspects in a game. I have a calculator that I'm loading as an swf into my project, and I have a small app that is coded in the exercise that the user can enter numbers. Here's the thing, when I punch in numbers into my coded app, the numbers appear on the calculator (in the display). So I figure that when I hit a keyboard key, it goes to both aspects. I wish it'd only do the one present on the screen. So I have a few ways of thinking. Go into the code of the seperate calculator app and display keyboard input. Or find a way to only apply keystrokes to whatever is on the screen.

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does anyone know how to disable keyboard inputs, such that, for example, the user could not push enter to advance to the next frame? this could be a potential problem for the application i�m developing -- i want to force the users to use mouse clicks to advance the movie.

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ActionScript 3.0 :: Disable Keyboard Shortcuts?

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I have a TextArea and a Checkbox. I want to disable the SoftKeyboard when the checkbox is checcked, so the TextArea can be scrolled without it popping up. I can get the keyboard to disable when the Checkbox is clicked, but as soon as I click on the TextArea to scroll it pops back up. How do I enable/disable the keyboard with a checkbox? Below is my code:

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[Code]...

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Accessibility is driving me up the WALL! I have a system that has menu pop-ups and because of accessibility when the user selects OK it does what ever action the pop-up does and when the user presses ESC it leaves the menu. My issue is this all works fine when testing it in the swf file and selecting the 'disable keyboard shortcuts' BUT when I embedded it into HTML is loses this function and the short cuts stop working and at points activate html stuff. Is there a line of code or something that I can place in the .swf or .html that will disable the keyboard shortcuts?

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I'm trying to capture keyboard events with the following code. I'm testing in an external popup flash player in FlashDevelop and it ain't tracing anything. I reckon it might be something to do with keyboard shortcuts in the flash player.

But I can't find where to disable them?

ActionScript Code:
package {
import flash.display.Sprite;
import flash.events.KeyboardEvent;

[Code]....

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i have created a game that uses keyboard input,the code below doesnt seem to work when i use keyboard letter such as 'a' or 'k' yet will work if i try '1'when i am in flash and press the letter keys they are still accessing the flash program and not the swf as i can see different things in flash being highlighted behind the swf.so what i think i need is a way to make it so that the keyboard letters are activated in the swf any help?[code]

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ActionScript 3.0 :: Keyboard Input Pause?

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I want the user to be able to press and hold the arrow keysto move an object around the stage. When the button is pressed, theobject moves once, pauses for a second, and then continues moving.How do I get rid of this pause?Here's part of the code I used:

stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
function keyPressed(evt:KeyboardEvent):void
{

[code]......

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ActionScript 3.0 :: Stand Alone App From CS5 And Keyboard Input?

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Actionscript 3 :: Get Fullscreen And Keyboard Input?

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Since flash doesn't allow keyboard input while in fullscreen mode I'm wondering if there is a workaround to that?

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ActionScript 3.0 :: Fullscreen With Keyboard Input?

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Says this is only possible in AIR in the livedocs - anyone know if there is a workaround for Flash? Using Javascript perhaps?

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ActionScript 3.0 :: Cannot Capture Keyboard Input

Jun 6, 2010

I cannot get it to use my KeyboardEvent listener. I did find another post very similar however the fixes didn't work for me, or I am implementing them wrong. My code is as follows:

[Code]...

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ActionScript 3.0 :: Keyboard Listener & Input Box?

Oct 11, 2011

I want to monitor each charachter in a text box when a user inputs, eg. there name. If they type John, I want an image to dislplay J . o . h. n under the text box. I cannot seem to figure out how to monitor each letter individually. I could only get it working if i use seperate input boxes, so a input box for j, o, h & n as an example.Could someone point me in the right direrection. Here is the code Im trying to use at the moment.

Code:
////////////////111111////////////////////
firstname.addEventListener(KeyboardEvent.KEY_DOWN, key_pressed);

[code].....

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Actionscript 3.0 :: Keyboard Input In Fullscreen?

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I discovered when a swf is fullscreen all keyboard entry is disabled for security reasons. Anyone know of a workaround so my clients can use the "gotoScreen" function?

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IDE :: Flash On Screen Keyboard Input?

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I wanted to know how can I make my on screen keyboard type in to a text box. I want my keyboard which I have designed , when a letter is clicked I want it to display the letter in the text box. Note this is not a full keyboad its only the letter. Image attached of the keyboard and text box.

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ActionScript 3.0 :: Keyboard Input Not Working?

Nov 20, 2010

can't figure out why the keyboard input isn't working. I got this warning, but I always get that warning and it always works. The warning says:Warning: 1090: Migration issue: The onKeyDown event handler is not triggered automatically by Flash Player at run time in ActionScript 3.0. You must first register this handler for the event using addEventListener ( 'keyDown', callback_handler).

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ActionScript 3.0 :: Stage Does Not Receive Keyboard Input

Jan 5, 2009

I'm going true the AS Programming 3 manual and the [URL] example doesn't work. The authoring environment gets the focus. You can tel because you see the toolbar changing the selected tool as
you type the corresponding letter.

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ActionScript 3.0 :: Keyboard Input In Fullscreen Mode?

Oct 18, 2010

I know that adobe has blocked the keyboard input in fullscreen mode. But, is there any other way to implement that.

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ActionScript 3.0 :: Class To Control Keyboard Input For An Mc?

Aug 1, 2011

I have some AS2 code for responding to keyboard input - it was great because it added friction, thrust, gravity etc... ie: it made the movements very real and added playability which is key in engaging players. On passing it into classes for OOP I don't seem to have got it right. maybe somebody knows a nice tutorial for the same.It was Emanuel Feronato's tut in AS2

RocketMainDocClass
package import flash.display.MovieClip; import flash.events.*;  import flash.ui.Keyboard; public class RocketMainDocClass extends MovieClip{

[code].....

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Flex :: Redirect Mouse/keyboard Input?

Oct 9, 2009

Is there some other simple method to redirect mouse/keyboard input from one object to an object behind it. I have used mouseEnabled = false where the object in front is only a UIComponent and it works. However mouseEnabled,mouseChildren=false is not working for an SWFLoader.

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Flash - Capturing Keyboard Input For Sprite?

Jun 2, 2011

I an trying to capture keyboard and mouse events for square area on my UI, represented by Sprite. The mouse capture works, the keyboard capture doesn't work at all:

[code]...

I never see reportKeyDown executed, even though Sprite object has a focus.

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ActionScript 3.0 :: Getting Focus Back For Keyboard Input?

Sep 22, 2009

found only one thing that seemed to be on the lines of what I am having issues with:

stage.focus = this;

My problem: The the flash app I am working on, some of the controls are done with the keyboard. At certain points, you need to click on an on screen button to continue. When I do this, it seems the focus is lost from where it was, and I can no long use keyboard actions (such as the spacebar KeyboardEvent that works prior to clicking the mouse)

I will admit that I am a newcomer to Flash (only played with it for about a month now), and I don't know much about the focus stuff. Basically, I want to know how to set the focus back to where it was after the buttons are clicked.

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ActionScript 3.0 :: Remove Keyboard Down Input Pause?

Sep 30, 2009

I know i've seen something about this before many times on the web, but i just cant seem to find it right now when i need it.[code]...

What is the code that will make it so there is no pause and it continuously spams the hello from the second the key is pressed until it is up?

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ActionScript 3.0 :: Keyboard Input Bug With Non-English Chars

Mar 3, 2010

i'm facing a weird problem with the following flex application (something very simple, couldn't be more):

HTML Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
<mx:TextInput/>

[Code].....

I tried these browsers on Mac: Safari, Firefox, Omniweb, Opera. And it works like a charm for them. The bug is only on Google Chrome Mac.

I also tried on Windows with IE6, IE7, Firefox, Opera, Google Chrome. No bug either for them on Windows.

I've read on the Internet other people on Linux have the same bug sometimes (again, it's just for a couple of browsers and never all the browsers on their platform). I hope I don't have to tell my users to trick with their OS configuration. It's our job to make our apps to fit the visitor, not theirs!

A special configuration to do (compatibility mode with older Flash version 8, 9, something like that?)...

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