ActionScript 3.0 :: Change The Frame Of Timeline From Player Class (Cast Fail)
Nov 14, 2009
How do I change the frame of my timeline from my player class. I cannot just write gotoAndStop() because it will change the frame of the player not the timeline. I figured I would try this:
[Code]...
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Jan 30, 2012
I would like to store the value from combobox or text area-MovieClip in MyClass and then I'd like to read this from another frame in *.fla file only this :) have you another code? what can I write in frame 2 Miclass and frame 3
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Jan 16, 2011
[url]...
Works just fine, but when I embed it into my page, it loads the video, but doesn't load the playlist / audio file as seen at[url]...[code]...
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Apr 2, 2011
I made an RPG, and I'm trying to make the movie itself go to the second/next frame. But whenever I try to do that, nothing happens at all. I tried _level0.gotoAndStop(2) and _root.gotoAndStop(2), both on a frame and on a movie clip.
It's suppose to initiate this function once a certain variable (_root.numbers) reaches 20, and I've tested if the variable does reach 20 by doing other things.
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Jan 17, 2011
I need to use, GoToAndStop(), from a Symbol, that is not on the Timeline, to change the current frame on the Timeline.
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Oct 28, 2010
We recognized that some older flash projects are compiling well in the old CS4 Flash but fail in CS5 (same player verison). Is there any list of things that has changed for compiling in CS5?
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Jul 31, 2009
I have two flash movies communicating with each other using localConnection, passing an object from swfA to swfB. This seems to work fine, but will occasional fail. The only information we have is that the status event is fired with a level of error, there is no other information. Once a connection has failed it will continue to do so.
I don't know why it's happening but it is not a security problem (both movies are running on the same domain) and all communication is wrapped in a try..catch.
alternative method for communicating between movies? I've tried using ExternalInterface but it's too slow for the number of updates that are sent.
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Nov 4, 2010
I have 52 symbols in my library each with class names Symbol1, Symbol2, Symbol3, etc. I want to create an array of these classes which will be used to create a random particle effect. How do I cast the var cardNumbers so that the array looks like this[code]...
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Jan 19, 2011
I'm trying to go to the next frame in the main timeline from a class with no luck.
I have a movieclip called winner_mc that is created in the document class.
winner_mc is linked to the Winner class.
The Winner class creates a movieclip called nextlevel_mc which is linked to the Nextlevel class.
Then when I click on the nextlevel_mc movieclip I want to go to the next frame on the main timeline.
I tried this for the Nextlevel class:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Nextlevel extends MovieClip {
[Code]....
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Apr 10, 2009
Hi! Is it good to have a document class and still some other frames in the mainTimeline with some code inside?
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Nov 18, 2009
I have a menu with 4 movieclip buttons (movieclips that act as buttons) that when pressed make the timeline jump to a certain frame. The mc buttons have both "onrollover" and "selected" states. However the timeline also moves on its own, even if no button is pressed.
I need the buttons to assume the "selected" state when the timeline reaches a specific frame (as if the button had been pressed to make the timeline jump there). But I can't figure out how to do it althought I think it must be quite simple.
This is the code I'm using (controls the buttons and its on the first frame of the main timeline)
------------------------------------------------------------------------
// create an array of all nav buttons in group
var groupinfo:Array = [birds, bears, bats, bunnies];
// create constants to define start and stop of fadein and fadeout sequences
// (fadeout should be exactly the same sequence as fadein, in reverse frame order)
[Code].....
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Aug 9, 2011
changing the content of text fields that are on the stage of the main timeline from within an external class. I have created a countdown timer which is called from the Document Class. I think it is a problem with the scope of the variable but I can't work it out.
[Code].....
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Jun 23, 2010
I"m a bit confused because FlexUnith 4's behavior. When I use fail() in try-catch body fail method is just ignored.
[Code]....
I suppose this one should fail as there is no way around it, but it succeeds and turns green. Whatam I doing wrong? When i put fail() before try-catch block it fails as it is suposed to. BTW using Flash builder 4.
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Apr 22, 2011
i want do live dynamic streaming for FMS. i have refer [URL]. But the sample player show blank.
i using Adobe Flash Media Live Encoder 3.2, Adobe Flash Media interactive Server 3.5.3 and sample file "live_dynstream_dvr.zip".
1. I setting up my FMLE and set FMS url and stream name
2. I monitor connection in fms_console.htm
3. I run DVRController
4. i configure and play the video with livedvr
but my video player is show blank
5. in my fms_console.htm show 3 connection
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Jan 17, 2011
I'm using Flash Professional cs5/AS3 I'll try and describe this the best I can. I'm new to ActionScript. So, in my timeline I have a var on a frame that represents "lives" and i have some code in the timeline that takes down the number of lives depending on certain events, which all works great.
so, now i wanted to make a constructor class that I could reuse for a bunch of movie clip objects and I only want these objects to be able to move if the lives variable is greater than certain number. So now, building my constructor class for these objects i just wanted put an if statement that is looking to see if the lives are greater than a certain number, which if it is then should make these objects do what i want...But, when i run the project I get "1120: Access of undefined property lives."
lives is the var I made obviously like I said, and it works fine being referenced everyone else except when I make a new .as file for these objects then try and reference it. I get the same error when I try and establish "lives" in the main project class too. I'm not sure where I should put this var or how I can make it so i can reference it from an object class. I'm not really sure how to word or describe my issue which has made it hard to search for a tutorial.
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Jul 6, 2011
I have a flex3 web application that displays some data from the server on the same page by using the states class.
The MXML code part is this:
<mx:states>
<mx:State name="Chart">
<mx:AddChild position="lastChild">
[Code]....
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Nov 22, 2011
How do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.
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Apr 9, 2011
I tried this:
(DisplayObject(slider)).parent.addEventListener(CustomEvent.CUSTOM_EVENT_TYPE, onCustomEventType);
but flash doesn't like
For whole context see Why Flash doesn't recognize this parent property ? How to get the parent which instantiated an object ?
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Sep 21, 2011
In our project implementation we are passing ArrayCollection back to Java from Flex. And we are getting exception "sying blazeds cannot create class mx.collections.ArrayCollection"
This problem is coming when using BlazeDS 4 and Spring 3 at Java side.
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Jan 21, 2010
How do i tell the playhead to gotoAndStop(); on frame 2 of the main timeline from a class file?....I'm trying to oop this program.
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Oct 16, 2009
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
[Code]...
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Sep 28, 2009
I have a document class with a button script in it that is being completely ignored when I run my movie. I am also having bizarre trace results when I try to get the names of movie clips that are nested. [URL]
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Aug 12, 2011
I've got a really weird problem that I've boiled down to its fundamentals, and I'm hoping that someone here smarter than I am knows why AS3 would be acting this way. Attached is a ZIP with a few FLAs and .AS files. I'm using Flash CS5. Please bear with me as I explain the situation.
I have a class called TestChildA:
package testing
{
import flash.display.MovieClip;
[Code]...
For some reason, the fact that we're not trying to obtain a TestChildA reference allows the Frame 0 ActionScript in TestChildA.swf to execute properly. TestChildB, on the other hand, continues to fail Frame 0 execution since we're still getting a reference to it.
As we saw in the first version of the INIT handler above, querying the test_str variable out of the loaded content directly without trying to cast it worked fine. Why is it that using 'as' to get a specific reference to the content with the proper class results in the Frame 0 script of that content to fail running? Theoretically, the Frame 0 actions should have already been executed prior to reaching the INIT handler anyway, so it's doubly confusing.
If anyone has a better understanding than I of the ActionScript internals and can explain the reason for this issue,
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Sep 26, 2009
Trying to migrate to AS 3.0 here, but are facing a tough time at kick-off: I have a base fla file located in a folder named "game". The "game" folder is in a folder named "northcreek" which again is in a folder named "no". For no other reason than that I read somewhere that this was smart. Anyway, I have in my (document) class under publish settings this: no.northcreek.game.Engine Both my "game.fla" and my "Engine.as" reside in the "game" folder, but I fail to reference my as-class from my fla file. What do I do wrong? It works if I simply remove all namespace names, and only type namespace, but I am trying to do it the right way here...
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Oct 16, 2009
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that?
see the code and comments
public function mainClass()
{
//stage declaraction
stage.align = StageAlign.TOP_LEFT;
[Code]....
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Jun 4, 2010
i'm trying to cast a MovieClip to a custom Class that extends MovieClip called MovieClipExt
ActionScript Code:
package {
import flash.display.MovieClip;
[Code]....
...but sadly returns null instead of a MovieClip converted to MovieClipExt
what should i change to make this work?
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Jun 27, 2011
How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...
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Apr 30, 2009
I am just trying to use actionscript 3.0 (Flash CS4) to change the 'Parent' timeline from a button in the 'Child' timeline
[Code]...
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Mar 16, 2007
I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.
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Apr 26, 2011
I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.
[Code]...
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