ActionScript 3.0 :: Check If Child Has Been Added To Stage?
Jan 22, 2009
Is it possible to check, using Javascript and without altering the ActionScript code at all, if a child has been added to the stage? I have in mind something like being able to call GetChildByName in Javascript, and if the child exists, call another javascript function.
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Oct 9, 2009
I'm working on building a gallery, but I've run into a slight snag. The full-size images are not all the same size. In the showPicture function, is there a way for it to check to make sure there isn't an image already loaded, and if there is, to remove it before adding the new one? [code]...
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Nov 24, 2010
Is there a way to check if parent object is added to stage inside a class, before child is added to stage. Something like this:
PHP Code:
public class Main extends MovieClip public function Main() var test:MyClass = new MyClass();addChild(test);}}public class MyClass e
[code].....
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Jan 18, 2011
I don't work with the Flash IDE very much, and I'm running into a problem with the unreliable creation order of components instantiated by the Flash IDE "magic".
Basically, I have to call a function on a loaded module. This function should only be called after all the module's children have been added to the stage.[code]...
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Jun 3, 2009
Is there a way to keep an object above a child that is being added to the stage?
Say I have a frame on the stage and I want to add different children to the stage, but want those children to fall under the frame that is already on the stage?
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Nov 22, 2011
I am currently having problems referencing a MovieClip child which I add to the Stage from the Document Class. Basically when the MovieClip child is added to the Stage from the Document Class, I want a certain MovieClip already on the Stage to reference it once it is on the Stage.
Also, if it is possible, I don't want the MovieClip referencing the child being added to the Stage to have parameters linking it with the Document Class, because I plan on nesting this MovieClip within another MovieClip later on in the future.
Here is the code for the MovieClip class which is referencing the child once it is added to the Stage:
package com.gameEngine.assetHolders
{
import com.gameEngine.documentClass.*;
import com.gameEngine.assetHolders.*;
[Code].....
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Nov 21, 2009
What is the correct event listener to detect a child added to the stage? I tried:
[Code]...
which doesn't work. I also tried ADDED_TO_STAGE but that doesn't fire it either. Do you know the correct way to detect when the child is added? Perhaps I should be attaching the listener to the parent instead?
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Apr 19, 2010
I need to merge 2 arrayCollection and avoid duplicates. They contain objects with their own attributes. I would like to avoid duplicates.
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Feb 4, 2005
is there a way to check an array to see if an element has already been added? I'm working with an XML document where there are 4 possible variables, but these 4 vars are repeated several times over. It's reading in fine... I just want to pull those specific variables out of the XML and add them to an array, but I do not want them to duplicate. To say it another way... I don't want my array to be more than 4 items long (it is possible to be less) with a max of those 4 different vars.
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Feb 4, 2005
is there a way to check an array to see if an element has already been added? I'm working with an XML document where there are 4 possible variables, but these 4 vars are repeated several times over. It's reading in fine... I just want to pull those specific variables out of the XML and add them to an array, but I do not want them to duplicate.I don't want my array to be more than 4 items long (it is possible to be less) with a max of those 4 different vars.
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Feb 6, 2010
i have a class that creates circles randomly placed at stage, i want then to move those circles and make them bounce off the stage, i know how to do that, the problem is that when i add a new shape into my stage, that shape, has an "x" value of 0, no matter where it appears, how can i check the real "x" value of that shape within the stage, so i can continue with the bouncing check...
ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Graphics;
[code]....
so i just want to know the "real" "x" and "y" positions of my Shape attached to stage to attach a ball to stage i use the createBall method called from my fla....
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Jul 21, 2011
I am making a simple xml gallery that loads in images into a movie clip that looks like a Polaroid. So, the idea is that flash will see how many image need to me imported. Then in the for loop it will add child the Polaroid mc (which has been exported for actionscript and the class named "Polaroid"). The inside that Polaroid mc there is an empty mc called "polimageHolder_mc" that I want to load the xml loaded image into. I keep getting this error "TypeError: Error #1010: A term is undefined and has no properties", when I use the code below. It makes sense to me but my syntax is obviously incorrect. [code]...
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Oct 22, 2009
I have a library swf (asset.swf), it's document class binded to Asset.as, and in the Constructor function of Asset,[code]as known to all, we cannot visit the stage attribute before the display object added to the stage.so, when my loader.swf try to load asset.swf, it throws exception and the loading come to failure is there some one tell me how to load the asset.swf? I cannot modify the asset.swf.
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Jun 24, 2010
So when you win my game I add a movieclip that will let you enter your name through a text input component. Unfortunately, I'm calling it wrong.
I'm getting an undefined property error because it's out of the youWon function, right? You'd think I'd understand this concept eventually!
[Code]....
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Feb 28, 2012
public class ItemView extends MovieClip {
private var _title:TextField;
private var _extra:MovieClip;
[Code]....
When I create an instance of ItemView and add it to the stage, "Title" displays but the blue square does not. However, if I make the graphics calls on this instead of _extra, I do see the blue square. This tells me that _extra itself is not displaying properly, but I can't figure out why. Is there some special procedure for adding one MovieClip to another?
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Feb 22, 2009
I have 4 functions called by their own buttons. Each function calls a movie clip from the library with addChild. When I click on one of these 4 functions I want it to remove the added children if any of the other functions had been clicked prior. Problem is, removeChild at the start of each function results in errors if a child had never been called yet. It's trying to remove something that isn't there. - So I tried making a 'flag:number = 0' for each of the 4 functions. Each function begins with settings its flag to '1' I put a for loop at the beginning of each function saying IF any of the flags are = to 1, then remove the children. I don't see why that should not work, I think the error lies in my array or my for loop if statement as I still don't fully understand them. So I will just post the code relating to the array and loop:
[Code]...
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Nov 3, 2009
Is it possible to get the stage height/width on something that isn't added to the stage?
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Oct 9, 2009
I'm working on building a gallery, but I've run into a slight snag. The full-size images are not all the same size, so they will overlap when loaded. In the showPicture function, is there a way for it to check to make sure there isn't a full-size image already loaded, and if there is, to remove it before adding the new one?
var imageLoader:Loader;var xml:XML;//parse XML data as an arrayvar xmlList:XMLList;var xmlLoader:URLLoader = new URLLoader();xmlLoader.load(new URLRequest("data/gallery.xml"));xmlLoader.addEventListener(Event.COMPLETE,
[code].....
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Mar 29, 2011
Ive got this piece of script where i place objects on the stage, to hittest eachother.Ive got two seperate addchilds: one child must hittest another child.[code]only one instance of the hitte_mc will hittest with the instances of Ring.
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Feb 9, 2011
I have created a button class which has graphical elements. In future I might want to add this as a child to other things so what I would like to know is, firstly, can I get the details of the parent object from the child and, probably more importantly, is there an event that tells me when my button has been added as a child so that I can resize it?
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Jun 8, 2009
Is there an event that is triggered when a new child is added to a MovieClip?[code]
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Mar 26, 2010
I have a holder movieclip on screen, then I create a loader, load an external SWF into the loader and addChild to my holder:
var bgloader1:Loader = new Loader(); [code].....
This all works. Now if I want to come back later on and alter the alpha or position I get an error:
//Neither of these work: MyHolder1.bgloader1.alpha=0; MyHolder1.bgloader1.content.alpha=0;
TypeError: Error #1010: A term is undefined and has no properties. at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete()
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Mar 28, 2011
I created a child that will be added on runtime. How do I access a movieclip on the mainstage from within the child?
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Oct 19, 2011
I'm making a map editor in flash. For the map area, a dynamic Movieclip will this and that in it will be loaded into a movieclip area, but I realised the problem of how a symbol resizes when a child is too big in the symbol.
Is there ANYWAY to stop it from it from doing this, as I want a specific window for this where you can drag the map around to see the other areas.
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Aug 18, 2009
I'm currently working on a system that loads images (by url flash gets from PHP).Now I've got a loop with addChild that works. I've put it into an array and I need a button with addeventlistener and then remove all the images in that array.[code]
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Jul 28, 2009
The code below is called after a thumbnail is generated and available. It is supposed to add the thumbnail to a MC along with the file name. The first go around (after a file is uploaded and converted) works, but the second time around the 2nd MC is generated and placed on stage with the correct file name and thumb image, but the first thumbnail image isappears (the file name stays).I don't understand why.
Code:
function initlistener(e:Event):void{
myURLFILE = "myURL";//reset URL
[code]......
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Apr 24, 2010
I have created a loop to instantiate tiles on a board. In the following example, "Gametiles" is an array containing objects of class "Tile" which is a class that extends MovieClip. "Game" is a MC that I added to the stage in the flash developing environment.[code]This method is a bit cumbersome though. I really don't want to have to create a var and call getChildByName every time I want to interact with these properties or methods. How can I set up these children so that I can access them directly without the extra steps?
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Nov 21, 2010
Does anyone know how to assign an external class to a newly added child to the stage.
What I'm doing is using a button to pull in a Movie Clip from the library.[code]...
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May 3, 2010
I have a class called shapeC that only creates a rectangle and then addChild(rectangle);. That class is instantiated on the main timeline. Currently, the only way you can see that rectangle is to add the instantiated class to the stage via addChild(shapeC);. My question is, is there a way that the shapeC class can add the rectangle to the root stage without requireing the instantiated class to be added to the stage?
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Jun 10, 2010
I have a mainSwf in which I load an external swf, which loads an external swf.( a child of a child). I am trying to set the framerate via AS3 for the childs child by using stage.frameRate= 15;
It doesnt work when the children are loaded into the mainSwf. how to access the stage of a child's child? I have tried root, Movieclip, this but can not get it to work
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