ActionScript 3.0 :: Check|trigger EnumerateFonts In Library.swf When Loading Is Complete?
Aug 11, 2008
I'm coding a FontRegister class that register fonts from an external library.swf.Instead of writing 'manually' all the font class names as strings ("MyFont1","MyFont2",...) to be registered via getDefinition(), I wanted the script to automatically list and register all the fonts in the loaded swf.Font.enumerateFonts() only works on the current ApplicationDomain.... How do I check|trigger enumerateFonts in library.swf when loading is complete?
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Apr 13, 2010
I'm loading flv in swf using FLV player component using as 3.0. When I'm testing it online, sometimes flv triggers complete event before getting finished.
Below is my code.
import fl.video.*;
var f:FLVPlayback=new FLVPlayback();
f.source="video1.flv";
var vidWidth=990;
var vidHeight=480;
[Code] .....
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Sep 1, 2008
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May 21, 2009
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Code:
function headTitleTransition(event:TweenEvent):void{[code]............
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Feb 17, 2011
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[code].......
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Jul 3, 2009
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Mar 3, 2010
I am trying to create an event listener to check that a function has completed before the next action is run. In simple terms I have a module that is opened and closed via two functions... module_open() and module_close().Each function has tween elements that must complete before the next element is processed... i.e the next function, etc.This is the code I have ( have attempted to create an event listener but I seem doing something wrong. I am not even sure that it is possible to create an event listener that checks for a function finishing before calling the next function.
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function onAbout(event:Event):void {
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[code]....
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Mar 9, 2012
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Jun 6, 2011
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Sep 4, 2009
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May 5, 2009
I'm trying to load external swf (with more than one frame and actionscript 3 on every frame - I used there "timeline" coding) from my main swf.code for loading external swf into main swf:
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[code].....
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Jul 23, 2009
I'm making a game, and all the levels are in different swf. What is the script to have the next swf begin playing after one is complete?
basically:
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Dec 21, 2010
I've got some code that loads multiple swf files -- it works great, EXCEPT when the swf files are really small - then they load before the listeners are called - so the "COMPLETE" is never called. So my app just never works.
Here is Actionscript Code:
var _swfLoader:Loader;
var _swfRequest:URLRequest;
var allSWF:Array = new Array();
function loadSWFS():void{
allSWF = ["f1.swf","g2.swf","bob.swf"];
[Code] .....
My currentSwfProgress function always seems to work - so if i load 5 swf files, i will get the trace from the currentSwfProgress 5 times -- but not from the loadComplete function. I have been reading though, that the ProgressEvent.PROGRESS listener is unreliable in certain browsers (chrome for one). I think if I could somehow call the loadComplete function from currentSwfProgress function - that would work, but i do not know how to get the "EVENT" needed in loadComplete from the "ProgressEvent" used in the currentSwfProgress. Maybe something like this...
Actionscript Code:
function currentSwfProgress(
e:ProgressEvent):void{
if (e.target.bytesLoaded == e.target.bytesTotal){
trace("1 - FILE LOADED!");
loadComplete(e.get.the.parent.event())
}}
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Aug 26, 2008
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Apr 16, 2011
i have a swf file which i want to load into a fla file and export as a new swf file. I understand this part but my actionscript 3.0 code that i put on frame one of the timeline does not work. I have tried every version i have seen online including in adobe's actionscript 3 classroom in a book.... and other books..... i want the swf to run immediately so i dont think i need any event listeners since i am not clicking a button or anything like that... just running the swf at start.
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Aug 11, 2010
I'm an experienced AS developer, but this is something very basic about flex that I can't figure out. In the class below, I'm not sure why the function imageLoaded would not be executed when the image loads a url. Is there a race condition happening here? The application is completely loaded by the time this object is created and setPicture is called. How can I get the Event.COMPLETE event to fire properly in this case?The line and Log.info functions are conveniences for me, and they definitely work. Here's my MXML definition:
<?xml version="1.0" encoding="utf-8"?>
<photo:PhotoClass xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:photo="com.xxx.widgets.photo.*">
[code]....
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Jun 14, 2011
this only happens when I'm running from my local web server. The external swf get loaded just fine and I get the progress event, but just not the complete event.
Here are the three events I listen for currently
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, OnGameLoaded);
myLoader.contentLoaderInfo.addEventListener(Progre ssEvent.PROGRESS, OnGameLoadProgress);
[code].....
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Jan 15, 2009
My flash app (as3, flash9) needs to load images from multiple servers.
When running the site on localhost, the loading of images works, regardless of which address it was loaded from. I can load it from
[URL]
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Mar 15, 2011
I have loaded a jpeg image in flash. Now I need the handler after the loading complete. I have used ActionScript Code:
var imageLoader:Loader = new Loader();
var req:URLRequest=new URLRequest(arr[0]);
imageLoader.load(req);
mc.addChild(imageLoader);
imageLoader.addEventListener(Event.COMPLETE, image_func);
function image_func(e:Event):void {
trace("image laoded complete");
}
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Oct 20, 2009
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An example of this can be seen on the showcase section on the left side of the Home Page.
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Feb 11, 2010
How do you return data from a custom class, and only when something in the custom class has completed something. For example, let's say I have this code in the custom class[code]...
This, of course, doesn't work. I need the whatever.getLoadedObject() method to wait until the loading has finished inside the custom class then do whatever with the image loaded.
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Sep 16, 2011
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I made a test where I download a file using URLLoader - something like this:
[Code]....
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Mar 9, 2011
I have no experience with Object Oriented Programming, so I wonder about the following:
1) Will the code past the .LOAD line (in red) be executed only after the image completes loading?
2) Can I nest several listeners as seeing in my code below?
[Code]...
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Aug 23, 2005
I have an application done in flash- on the main Scene Level, everything has only one frame but I have MCs and the like that are triggered by actionscript.There are quite a few nested functions on the main actions layer as well as an "onEnterFrame" function that reloads XML data in the background, etc... but that is not the problem.
The problem is, that at one point, I am calling a few MCs that kind of close up a section of the page like blinds- and then I want a text to appear ontop of that now closed area... but if I just write...
Code:
_root.TimelineFader.BlendeT1.gotoAndPlay(2);
_root.TimelineFader.BlendeT2.gotoAndPlay(2);
_root.TextAboveTimeline.theMessage_txt._visible = true;
...it all happens simultaneously, of course.I guess I could check for "BlendeT1"'s (or T2's) current frame (since it's an MC)... but how do I wait while that MC runs / until it reached a certain frame? How can I keep the rest of the actionscript in the main function from continuing?
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Sep 24, 2010
Is there a way to Check if the xml file that your loading in has changed since you loaded it in last? I want to check to see if it has changed before i reload it into flash.
ActionScript Code:
var myXML:XML;
var myLoader:URLLoader = new URLLoader();
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Jul 26, 2006
How do i check whether an external SWF which is loaded onto a movieclip sub_mc.loadMovie("introduction_1.swf")) has finished loading or not. If the loading is done, then an animatoin inside a movieclip will be played, else the preloader continues
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Feb 8, 2007
I have a menu nav that loads swfs into a container clip. Once the swf loads, the menu nav unloads and is replaced by a page-specific nav. If the user clicks on the menu button, the page-specific nav is unloaded and replaced by the menu nav. ...this is to toggle back and forth between the two nav menus, as I'm sure you've noticed
Once a swf has loaded and if the user loads the menu nav, the option to load the same swf (current swf) appears. Rather than reload the current swf, is there anyway I can have the button check if that specific swf is already loaded and if so, not load it again?[code]...
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