ActionScript 3.0 :: Class Access A Variable On A MovieClip's Time Line?
Oct 2, 2009
in my class I declare a linked movie clip:
a_mc = new LinkedMC ();
trace(a_mc.testString);
and on the time line of LinkedMC: var testString = "test string"; but I can't access testString.
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Similar Posts:
Feb 12, 2009
document class
Code:
package pages
{
import flash.display.*;
import flash.events.*;
[Code].....
the highlighted function is what i need to be working but it isnt.. have no idea whats going on... i basically need to jump between frames on the root timeline (superMain)
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Feb 28, 2010
I am building your standard slideshow flash header for a web page.
There are three main parts:
The Slideshow class A controller class that is used as the projects Document Class Some linking timeline code.
The slideshow class has all the functionality, so I used the Document class to create a new instance of the slideshow and keep a property variable called slideshow that keeps a reference the Slideshow instance.
import flash.display.MovieClip;
import flash.events.Event;
public class Header extends MovieClip
{
[Code].....
Despite me being able to call regular methods that are in the Doc Class from the timeline, I can not call properties without the following error, for example when i say slideshow.play():
1061: Call to a possibly undefined method play through a reference with static type com.example.test:Slideshow.
I have to make a method on my document class every time I want to wire an event to call an object in my Document Class?
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May 19, 2009
I'm making a quiz-type animation, since I'm new with ActionScript I had developed my own way to make this work. I want to add like a meter that shows one out three position depending on the answer given, I had made this animation as a movieclip but now I need it to react according to the answer, so it changes on every question to do that I need to access the variables I'm using in the main time line, how can I access the the main time line variables from the movie clip? The movie clip (meter) is basically the background and the questions will change and advance on top of that movie clip so it'll change with each answer until you get the final result.
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May 15, 2011
What I have is a movieclip and a button in scene 1 (which is the main timeline).There is an actionscript layer also on the main timeline. what I want to do is when I click the button, it would do a nextFrame(); in the movieclip timeline instead of the main timeline.
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Nov 20, 2008
I have a movieClip named MC, and it's enabled with action script, with the class name MC_Rectangle and a Stage.I override the MC_Rectangle class file in a mc_rectangle.as external file.here is the code:
package{
import flash.display.*;
import flash.events.*;[ code].....
I have new a object in the main stage var
mc_rect:MC_Rectangle = new MC_Rectangle()
in main stage:
1. how can i access the variable "sequence" in "mc_rect"
2. how can i pass parametre from main stage to mc_rect via function setSequence(data:int)?
3. how can i call the function in addSequence() in mc_rect.
in asp.net, i usually use mc_rect.sequenct,mc_rect.setSequence(data), mc_rect.addSequence() to achieve my goals......btw, can function in mc_rect return out result to main stage?
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Nov 3, 2011
I have a label on my root timeline called "services". I have a services button inside a movie clip. How do I access the main time line to send it over to the page services? I'm using actionscript 3. Back in the day it would have been as simple as root.gotoandplay("services")
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Oct 16, 2011
have script running with onClick animation, then inside mc _up, _over, _down states.
What I need is when the tween animation is over then it needs to go to next frame in timeline. Tried everything... nextFrame - OnMotionFinished
Everything else is working fine. The tween- the rollovers- sound - are great!- but how do I get to the next frame and stop.
here my code on maintime line
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
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Mar 25, 2010
My issue is that for my website I want there to be movies in between the interactive parts of it where the interfaces slide in and out. However, I can't stop a movie from playing over and over instead of playing once and going to the next frame.With 2.0 I haven't been able to find any research that helps me, probably because I don't know the correct keywords to search for.Right now I have my main time line set up with a loading bar on frames 1 & 2, that then jumps to frame 3 where I have embedded a movie (Instance named: mc_start) of the interface sliding in. Preferably after that I need it to jump to frame 4 where the actual interface is.
I can get the movie to end by going into the embedded movie's time line and simply have stop() ; at the final frame, but I can't get it to go to frame 4 on the main time line. If I having something like gotoAndPlay(4) ; on the final frame of the embedded movie's time line, it simply goes to frame 4 of the embedded time line and not frame 4 of the main time line. If there was a command to make it jump back to the main time line instead of the embedded time line, that would work perfectly.Coding on Frame 3 of the main time line to jump to Frame 4 would work if I knew the correct language to detect when the movie has ended (Movie is 191 frames long), so that afterwards it would immediately jump to Frame 4, but I haven't been able to find any resources that will teach me how to do it. Right now having gotoAndPlay(4) ; on Frame 3 of the main time line obviously makes it immediately skip the movie on Frame 3 and jump to Frame 4.
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Sep 29, 2010
and its make me so frustated since so many changes from as2. i have problem when i want to change variable value from class file, here is the detail.
on the root timeline frame 2, i initialized var like below
stop();
var gameStat;
gameStat = "stop";
then i attached penguin movie clip to the stage, and i make class file called "penguin.as"
//untuk hero penguin
package {
import flash.display.MovieClip;
[Code]....
i trace gameStat var in on_enter_frame function, but it still give me "stop" result not "play". how to change the "gameStat" value??
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Apr 13, 2009
how to refer the main time line or stage from inside the class.
class sample{
function sample(){
trace(root); // its displaying as null
}
}
in actionscript 2 we use _root for this... in actionscript3 if we use root...why its not working inside the class....?
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Jan 11, 2010
When the timeline reaches a certain frame, I want an swf to load into a movieclip in that particular frame. I need this to occur on level 1 as the root of the site is pre loader.
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Jul 30, 2010
I'm doing a project that has a lot of time line animation.There are 5 buttons. Each one plays a multi-frame MovieClip containing sounds embedded in its timeline.Then there is a button that stops any of the playing movie clips. Of course, this doesn't stop the soundsormally, I'd just use...ActionScript Code:SoundMixer.SoundTransform.stopAll();Problem is, I also have non-timeline sounds that I have playing on a loop for background music, and the SoundMixer would stop the music too. But I don't want the music to stop.Doing some research, I think any MovieClip can have a SoundTransform property you can adjust, so I should be able to control the sounds just inside specific MovieClips. But I can't figure it out.
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Mar 15, 2010
how can i call function inside movieclip in library panel it is not on time line
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Feb 15, 2012
I've a movieClip called "picChange" and inside that movieClip, there is another movieClip called "picFrame" and inside that movieClip there are three movieClips called "HolderL1", "HolderL2", "HolderL3". I use these 3 movieClips to attach movieClips(questions for game) from library. I put movieClip inside movieClip to add some animation while it loads. I used following code:
for(var i:int = 0; i<3; i++) {
var pic_mc:String = "picLeft" + ranque[i];
var que_mc_class:Class = getDefinitionByName(pic_mc) as Class;
[code].....
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Apr 11, 2010
How to access a local variable from another class? I have this powerup class that changes the speed value of the enemy in enemy class(it's a game). For instance, if player hits the powerup it changes the local variable 'speed's value inside enemy class.
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Dec 9, 2010
I have a class with a var textFieldObjets:Textfield in my class environment. What I'd like to do, is access this var from another class and change the text. I tried things like
environment.textFieldObjets.text = ".....";
Got error 1119, Access of a possible undefined property textFieldObjets trough a reference with static type Class.
I can't even access my environment class...
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Aug 12, 2009
[code]...
I keep on getting the output "undefined" everytime trace was called.
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Feb 10, 2010
I have a class file by name [code]...
i have written this following code to be able to access the previous class, but even though the value of the wrongclick isnt 0, i always get teh value as 0.[code]...
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Jan 14, 2011
I've done a pretty thorough search but I can't really find an answer to what I believe must be a common question. I have a simple variable defined in my Main class that loads an mp3. I'd like to be able to turn off the mp3 from within another class. Obviously, in order to do so, I need to be able to access that variable. How can one class "talk" to another? Or more specifically, how can I access a variable in my Main class to use in another class?
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Mar 3, 2011
Going further on my app, I felt in another problem. Despite having lots of posts on the web regarding this, none of the solutions worked for me In my document class (Main.as) ve two containers. One empty and another with a star that is being imported from the library. Here´s the main class:
package
{
import flash.display.*;
[code]......
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Jan 24, 2012
I have a class name project and project2
public class project1 extends sprite
{
var window1:camera=new camera()
[code].....
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May 26, 2011
I am trying to retrieve the element I added to my UI in a different function. I am using actionscript 3. I know I can put the variable into a class variable, so it can be access anywhere in the class, but I have too many elements. Is there anyway I could access them without putting them into class variable?
Code:
public class Test extends SkinnableContainer{
// private var image:Image; <-- I try not to do this, too messy
[code].....
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Feb 3, 2010
I have a button inside a MovieClip (instance name: bt_fechar) and I want to refer to it from the main timeline (that's where I want to keep most of the code). It returns the following output error message: "Error #1065: Variable bt_fechar is not defined"
Heres the code:
function retirarCiclo(event:MouseEvent):void
{
[code].....
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Oct 17, 2011
I want to know how you access a variable within the fla file from the Document class?I want an int inside the fla or swf file to be accessed from the class that is being used to run the file?
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Assign an event listener to a protected timer variable in the parent class.
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Now, Baton has a protected timer variable declared like this, and for some reason, I am unable to get access to this _autoPutDownTimer, from a BatonProperty instance.[code]...
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Aug 13, 2009
How to access a variable in all class files. Is there is any tutorials or sample files.`
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Oct 31, 2010
I want to access a variable from subclass which is in a parent class.Something like this:
class a extends b
{
private var a;
public function a()
[code]....
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May 28, 2011
how can i access a movieclip via its instance name in another Movieclip class?
and a nother question how can i access a movieclip via its class name in another movieclip class?
BTW i want to access the movieclip child
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Nov 3, 2010
How can I access a timeline variable from a static class / singleton?
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