ActionScript 3.0 :: Conditional Check - *Shape Variables Are Still "none"?

Feb 1, 2012

I define this function

function beatsFilledcheck():void
{
if (a1Shape == "none" || a2Shape == "none"[code].....

whenever I run as

beatsFilledcheck();

it sets beatsFilled = true even if all but one a*Shape variables are still "none".cant understand why?

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