ActionScript 2.0 :: Check If Variables Values Are Defined?
Aug 29, 2005it's not working. why not?
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it's not working. why not?
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I use Flex SDK in command line to develop a flash.But trace() doesn't work with Flex SDK.Is there another good way to check values of variables?
View 2 RepliesI'm displaying a variable into a textbox, but sometimes it's value is unset (loading delay) I'm using loadVariables so the .onLoad won't work.. How can I check if a variable already has a value?
View 2 RepliesI'm displaying a variable into a textbox, but sometimes it's value is unset (loading delay). I'm using loadVariables so the .onLoad won't work.. How can I check if a variable already has a value?
View 2 RepliesAll of the variables that i define in frame one appear to no longer be defined in frame 2.
Here is a snippet of the actual code from frame 1 and frame 2 in case I'm missing something.
Frame 1:
ActionScript Code:
function init() {
var markedFrom = myVariables_xml.firstChild.childNodes[0].firstChild.nodeValue;
//trace("Marked From: " + markedFrom);
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What I mean by that title is, how would I define a variable name, with a variable, and some text, for example.
ActionScript Code:
var i:Number = 0
var ["test"+i] = "Test"
Where i changes to continually give me different variables, and, in this case, I would have the variable test0.
The above gives the error "Identifier expected". Oh, and it would also be useful to know how to do it in AS3, but I mainly need to know it for AS2.
Trying to find the best way to use the xDoc variable in the newImg function without adding the newImg eventListener to the xmlLoaded function
var myXML:XML;
var xDoc:XMLDocument;
var xmlLoader:URLLoader = new URLLoader();
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I am trying to add an init() function to a MovieClip, but when I run the function from scene1 the variables that were set in the MovieClip are not defined yet... The MovieClip was dragged to the stage from the library.scene1:
mc.init(null);
MovieClip:
var _default = 5;
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I have been playing around with combining flash and PHP/Mysql for some time now, mainly sending one flash variable to a PHP file and then retrieving a result and turning it back into a different flash variable. My problem is i've got to the stage where I need to access these variables from other functions. Now I think I need to find some way of defining them outside of the function, maybe using global vars? Well i'm not gonna pretend I know anything about it. The two functions from which I access my PHP variables is as follows:
ActionScript Code:
function btnDown(event:MouseEvent):void {
var variables:URLVariables = new URLVariables();
var varSend:URLRequest = new URLRequest("http://localhost/test.php");
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So I need a way to access the phpVar1 variable in a totally seperate function
The problem which i have is about using variables (specifically "myVar") defined in one as3 class file, in a separate class file. After searching for this via google and on this forum i have not (maybe because i have been searching for the wrong thing), so here is my situation which i think should be simple to solve:Inside a fla called "Main" i have 2 MovieClips. The first is called Main and has a class linking to the com/Main.as file which has this code:
ActionScript Code:
package com{
import flash.display.MovieClip
[code]....
Here is the problem:I have 2 external as3 files in a "com" folder next to the FLA within which i am working. The first of these ( "Main.as") is the document class. The second ("events.as") contains variable definition "myVar:Number = 0" which i want to be able to access and change inside Main.as. I am sure that this is possible, but i can't get it working (flash very keeps pointing out that I have made an error. Specifically that old classic: "1046: Type was not found or was not a compile-time constant: myVar." which has puzzled me since the dawn of time.
View 3 RepliesI have 2 loadVars - myVars, myPictures
basically i have defined their onLoad functions
so in myVars, i call for
Code:
myPictures.load("http://www.fakedevil.com/lurgee/pictures2.php?id="+this._parent.link2.text+"&time=" add getTimer(), "");
pictures2.php is working cos I just check so by rite the variables loaded should change.. but somehow each time I check those variables in myPictures.onLoad, the variables are always the same.
I've been trying to get these variables that are defined inside this XML Array, outside of the XML array using _global, so that i can use them else where in the animation, but i'm not getting any purchase.
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The following bit of code outputs that 'myRequest' and 'i' are not defined.
Code:
//Load external asset
function loadfail():void
{
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after a bit of reading I find that it is because 'myRequest' and 'i' are defined within functions, and so those variables are not available outside those functions. How can I get around this? Make a class?
What im going to be doing is replacing the bottom info with just a link-strip, unfortunatly I didn't want to have to sift through ten dynamic text fields re-animating every one with tweens to the way I wanted them so I set them all to a parent variable defined as "mt", such variables being as follows:HomePortfolioDocumentationDev BlogCase StudiesSupport For
View 4 RepliesI have completely hit a wall. Here's what I'm after. I have two sets of radio buttons, each of which controls what loaded swf appears on stage. Then, depending on which button is clicked in group one and which button is clicked in group two, a third swf appears. I can access the value of each radio button, and I'm passing it into a variable (I think - the trace command works) but when I drop it all together into an if/else statement, no data is passed.
Here's the code:
//printArea is a movie clip on stage, which has dynamic mc's attached via code
var thisFront;
//function for what happens when fronts radio buttons clicked
frontListener = new Object();
frontListener.click = function(evt) {
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What's the quickest/cleanest way to check against all values within an array (sorta like a huge OR conditional for all array items)?
Example:
Code:
var isTrue:Boolean = false;
for (var k:int=0; k<arr.length; k++) {
if (arr[k] == "whatever") {
[Code]......
Is there a way to write an "ANY" conditional statement? For example, I want to write an IF statement that if the user presses ANY of 10 specified keys, I want to execute the same bit of code.However, the only ways I know to accomplish this is by
1) writing a switch statement, which seems unwieldy because I'll have 10 separate cases which all duplicate the same [code]...
Is there a better/faster/more efficient way to check if a variable is equal to ANY of a set of values?
I have the following code:
Code:
objArray = [main.navHead1, main.navHead2, main.navHead3];
for (q=0; q<objArray.length; q++) {
objArray[q].a = Math.random()*800;
objArray[q].b = Math.random()*wVar;
objArray[q].c = Math.random()*hVar;
}
I need to figure out a way to make it so that if any of the values are too close (say, within 50 of each other) it adds a fixed amount to one of the values so that they are no longer that near to each other.
I have XML file with data and I am loading this to text filed. How can check the length of values (like value1, value2)? And The text field has to accept only 20 chars from each value. If it's more than 20 chars then it should remove (delete) 21, 22 chars.
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From this picture example, how do you assign a command to a column for it to respond based upon a value you give it. For example, if I click on the lease tab, how do I set to respond after clicking once where everything in the colum shows at the top from smallest # to greatest. Then if I hit the tab again, it will do the opposite.
Another example, lets stay I click on the word name I would like the columns under it to display in alphabetical order .
Additionally I would like to include a check marker that displaced the price upon which item you select and then set that for purchaes.
I am using flex builder 3.2, Action Script 3 and develop for Flash Player 10 and am quite new to it. when I call a method of a self defined class, I get the 1061 error (not defined). But the class and the method exist and are public, so what the hell am I doing wrong? Flash Builder is even offering me this method in the auto-completion, so at least the builder knows it... I have already tried cleaning the project (as this is the common source of strange errors when working with java/eclipse),
edit: solved... The problem was that a package had the same name as the variable I used for the class. Very strange error message, thumbs down for this .
I have the values load from a file, however the problem i am having is that it isnt selecting the values loaded from the file when i check on the settings. am i using the correct as2 code for it? i even tried using setValue, that is listed in the flash livedocs.
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find the suitable regular expression to validate a string that has comma separated numbers, for e.g. '1,2,3' or '111,234234,-09', etc. Anything else should be considered invalid. for e.g. '121as23' or '123-123' is invalid. I suppose this must be possible in Flex using regular expression but I can not find the correct regular expression.
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I just want to know if there is a way to assign multiple variables, and if there is a way to check multiple variables.
I want to be able to assign variables to false and then check if all the variables are false.
We have a FLASH website that uses PHP to authenticate users.
We have recently been asked to implement TWO variables as we used to only have one.[code]...
I wanted to check the value of 5 different variables at the same time.
Based on the value each of variable I wanted to make 5 corresponding movie clips do something.
There has gotta be a better way to do this rather than me using a bunch of if else statements.
I have a form that uses PHP to check to see if all variables are filled in. I have a button with
on (release) {
formcheck();
}
that checks the formcheck function and then sends the form or gives a popup that tells what part of the form needs to be filled in.
My problem is that I have a movie that I'd loike to act as a button. I've done this before with any other command (gotoAndPlay, getURL, etc), but the
on (release) {
formcheck();
}
does not work with a mc button, only with a regular button. Does anyone know a way around this, or why it does not work?
[URL] In the following link .Is it possible to get the upload /download limit which is displayed on the screen to a javascript alert(uploadlimit) or alert(downloadlimit)
View 1 RepliesIs this the way to declare variables in AS3
Code:
var positionX:Object = null ;
var positionY:Object = null ;
positionX = rect_mc.x;
positionY = rect_mc.y;